Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
DeviledSnail
Da Ji
Silver I
Level 148
God Stats
12W - 4L
1,743 SR
Queue Stats
217W - 220L
1,187 MMR
Solo
Fafnir
Fafnir
Bronze V
Unruly63M0N
Fafnir
Bronze V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,105 MMR
Party 1
Surtr
Surtr
Bronze IV
unrulymortz
Surtr
Bronze IV
Level 43
God Stats
0W - 1L
1,480 SR
Queue Stats
5W - 24L
1,031 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,545 SR
1,264 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,458 SR
1,312 MMR
Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold IV
Demon3Mangos
Osiris
Gold IV
Level 143
God Stats
13W - 18L
1,153 SR
Queue Stats
163W - 168L
1,342 MMR
Solo
Pele
Pele
Silver II
KraZyDevil
Pele
Silver II
Level 107
God Stats
3W - 1L
1,635 SR
Queue Stats
156W - 171L
868 MMR
Solo
Ah Puch
Ah Puch
Gold III
Yeeticus6177
Ah Puch
Gold III
Level 159
God Stats
5W - 2L
1,502 SR
Queue Stats
182W - 182L
1,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 2 / 0
6,365
490
3,792
9,546
3,599
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
 
Tiamat
9
0 / 1 / 1
5,433
418
751
5,667
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 1
6,251
481
5,622
13,065
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
10
0 / 4 / 2
6,291
484
1,822
11,817
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 7 / 0
5,928
456
8,002
16,705
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
HachimanKukulkanAwilixChaacAthena

VS

Bans
ThanatosThothKing ArthurNutCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
6 / 2 / 4
7,853
604
11,939
12,862
9,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Skadi
 
Skadi
13
2 / 1 / 3
7,816
601
5,197
5,721
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
14
5 / 1 / 2
8,752
673
9,946
13,548
11,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 0 / 2
7,522
579
4,268
7,874
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ah Puch
Yeeticus6177
Ah Puch
14
2 / 0 / 1
8,545
657
8,271
2,811
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
17
17
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
0
1
L
Tiamat
 
Tiamat
0
1
1
0.5
W
Zhong Kui
 
Zhong Kui
6
2
4
4
W
Skadi
 
Skadi
2
1
3
3.5
W
Osiris
5
1
2
6
L
1
3
1
0.5
W
2
0
2
3
L
Fafnir
0
4
2
0.25
W
Ah Puch
Yeeticus6177
Ah Puch
2
0
1
2.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
39,621
56,800
Taken
42,816
35,482
Mitigated
27,260
14,011
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,792
2,690
0
3,008
9,546
3,599
0
5,338
4,208
0
39,926
L
Tiamat
 
Tiamat
751
158
0
1,364
5,667
2,565
0
3,749
1,918
26,629
0
W
Zhong Kui
 
Zhong Kui
11,939
2,514
0
6,410
12,862
9,307
1,049
740
11,988
47,933
0
W
Skadi
 
Skadi
5,197
1,800
0
1,036
5,721
2,296
718
269
5,410
0
55,012
W
Osiris
9,946
4,095
0
8,146
13,548
11,097
366
296
12,649
0
67,692
L
5,622
1,642
0
4,412
13,065
5,835
0
3,618
9,447
0
43,377
W
4,268
955
0
1,053
7,874
3,505
0
727
7,147
0
67,599
L
Fafnir
1,822
793
0
1,913
11,817
10,325
0
5,012
6,805
21,227
0
W
Ah Puch
Yeeticus6177
Ah Puch
8,271
235
0
909
2,811
1,055
315
925
1,886
72,450
420
L
8,002
2,866
0
3,314
16,705
13,158
72
2,484
14,221
440
37,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,268
Gold Earned
40,488
284
Minions Killed
504
0
Camps Cleared
0
1,177,603
Distance Traveled
1,381,371
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,365
490
69
5
0
244,322
2
L
Tiamat
5,433
418
54
4
0
142,144
3
W
Zhong Kui
7,853
604
62
5
0
233,853
0
W
Skadi
7,816
601
97
7
0
265,968
2
W
Osiris
8,752
673
109
8
0
246,661
0
L
Da Ji
6,251
481
72
6
0
295,922
2
W
Pele
7,522
579
102
8
0
358,756
3
L
Fafnir
6,291
484
33
3
0
269,929
0
W
Ah Puch
8,545
657
134
10
0
276,133
0
L
Surtr
5,928
456
56
4
0
225,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role