Player Matchup

Discordia
Discordia
 
Discordia
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Angel1234589
Merlin
Level 68
God Stats
16W - 15L
1,459 SR
Queue Stats
95W - 97L
1,471 Elo+
Solo
Cupid
Cupid
OoooBarracuda
Cupid
Level 103
God Stats
2W - 2L
1,616 SR
Queue Stats
20W - 18L
1,572 Elo+
Party 1
Team Averages
Level 118
1,525 SR
1,515 Elo+

VS

Team Averages
Level 104
1,505 SR
1,461 Elo+
Chaac
Chaac
Supremelean87
Chaac
Level 78
God Stats
5W - 2L
1,530 SR
Queue Stats
56W - 58L
1,442 Elo+
Solo
Neith
Neith
TEX SUELO
Neith
Level 127
God Stats
17W - 13L
1,556 SR
Queue Stats
251W - 243L
1,545 Elo+
Solo
Nu Wa
Nu Wa
noX1096
Nu Wa
Level 107
God Stats
347W - 348L
1,428 SR
Queue Stats
365W - 382L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 6 / 3
7,013
638
7,221
9,426
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
12
0 / 2 / 3
7,332
667
4,118
7,760
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 0
8,403
764
9,136
8,620
2,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
8,129
739
7,655
11,642
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TEX SUELO
Neith
14
0 / 0 / 7
8,183
744
9,527
8,278
3,591
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
noX1096
Nu Wa
15
4 / 0 / 3
8,909
810
5,702
3,929
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
9
9
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
3
0.25
L
Merlin
0
2
3
0.75
L
4
1
0
4
W
5
4
2
1.5
W
Neith
TEX SUELO
Neith
0
0
7
3.5
W
Nu Wa
noX1096
Nu Wa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
22,884
25,806
Taken
23,849
7,952
Mitigated
17,017
5,242
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,221
79
0
1,238
9,426
2,511
0
1,921
7,028
29,902
811
L
Merlin
4,118
57
67
599
7,760
2,568
0
1,569
6,038
31,143
491
L
9,136
5,413
251
3,087
8,620
2,873
0
2,055
6,338
0
38,301
W
7,655
813
0
1,924
11,642
11,780
0
3,980
7,662
0
15,266
W
Neith
TEX SUELO
Neith
9,527
1,016
0
3,308
8,278
3,591
241
4,197
4,081
0
40,744
W
Nu Wa
noX1096
Nu Wa
5,702
1,510
0
0
3,929
1,646
270
2,938
991
44,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,748
Gold Earned
25,221
183
Minions Killed
171
0
Camps Cleared
0
577,089
Distance Traveled
610,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,013
638
54
5
0
177,015
0
L
Merlin
7,332
667
57
5
0
200,286
0
L
Cupid
8,403
764
72
7
0
199,788
0
W
Chaac
8,129
739
14
1
0
189,707
0
W
Neith
8,183
744
62
6
0
213,750
0
W
Nu Wa
8,909
810
95
9
0
207,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role