Player Matchup

Hou Yi
Hou Yi
Kingdonnie2000
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Mr_Sinai
Cthulhu
Level 139
God Stats
0W - 6L
1,056 SR
Queue Stats
96W - 118L
1,432 Elo+
Party 1
Hera
Hera
Mvps_Feh
Hera
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 174L
1,447 Elo+
Party 1
Bastet
Bastet
Pigeonmik
Bastet
Level 49
God Stats
3W - 7L
1,350 SR
Queue Stats
5W - 19L
1,316 Elo+
Solo
Ne Zha
Ne Zha
Walllyy_09
Ne Zha
Level 109
God Stats
96W - 103L
1,509 SR
Queue Stats
173W - 178L
1,522 Elo+
Solo
Team Averages
Level 89
1,383 SR
1,444 Elo+

VS

Team Averages
Level 105
1,458 SR
1,526 Elo+
Terra
Terra
FratXWannabe
Terra
Level 69
God Stats
2W - 4L
1,711 SR
Queue Stats
263W - 286L
1,493 Elo+
Party 2
Anubis
Anubis
LORD-_-TENCHI
Anubis
Level 123
God Stats
3W - 1L
1,638 SR
Queue Stats
204W - 227L
1,478 Elo+
Party 2
Artemis
Artemis
PandaMedic
Artemis
Level 43
God Stats
2W - 2L
1,385 SR
Queue Stats
22W - 11L
1,538 Elo+
Solo
Serqet
Serqet
ROBBY WES
Serqet
Level 88
God Stats
2W - 1L
1,346 SR
Queue Stats
189W - 177L
1,543 Elo+
Solo
Ra
Ra
iSempai
Ra
Level 200
God Stats
3W - 3L
1,211 SR
Queue Stats
304W - 292L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,519
1,058
6,917
21,810
7,527
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mr_Sinai
Cthulhu
13
1 / 1 / 0
8,435
937
2,488
3,256
2,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Hera
13
0 / 4 / 1
8,271
919
2,780
4,889
1,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Pigeonmik
Bastet
13
1 / 2 / 0
8,409
934
3,584
9,602
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Walllyy_09
Ne Zha
14
0 / 1 / 1
8,694
966
6,541
5,421
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

192

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
10,179
1,131
5,733
9,950
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 1 / 5
9,015
1,002
6,953
5,930
3,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
PandaMedic
Artemis
15
2 / 1 / 7
9,764
1,085
11,567
6,868
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
ROBBY WES
Serqet
15
4 / 0 / 3
10,086
1,121
7,407
4,060
2,802
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 7
8,961
996
9,691
3,595
1,531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
9
10
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
0
2
1
0.25
W
0
1
5
2.5
L
Cthulhu
Mr_Sinai
Cthulhu
1
1
0
1
L
Hera
0
4
1
0.13
W
Artemis
PandaMedic
Artemis
2
1
7
5.5
L
Bastet
Pigeonmik
Bastet
1
2
0
0.5
W
Serqet
ROBBY WES
Serqet
4
0
3
5.5
L
Ne Zha
Walllyy_09
Ne Zha
0
1
1
0.5
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,310
Damage
41,351
44,978
Taken
30,403
15,781
Mitigated
26,308
1,890
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,733
291
246
1,470
9,950
15,586
0
1,321
7,744
8,760
1,363
L
6,917
4,468
0
1,113
21,810
7,527
0
10,726
10,691
0
38,060
W
6,953
221
213
181
5,930
3,185
0
1,287
4,569
35,064
0
L
Cthulhu
Mr_Sinai
Cthulhu
2,488
33
0
161
3,256
2,087
0
1,185
2,071
6,513
0
L
Hera
2,780
395
0
0
4,889
1,500
0
2,132
2,698
11,042
0
W
Artemis
PandaMedic
Artemis
11,567
7,120
0
2,979
6,868
3,204
0
678
6,111
0
42,469
L
Bastet
Pigeonmik
Bastet
3,584
915
0
381
9,602
2,803
0
5,295
3,838
0
9,591
W
Serqet
ROBBY WES
Serqet
7,407
2,861
0
220
4,060
2,802
0
831
3,193
0
12,843
L
Ne Zha
Walllyy_09
Ne Zha
6,541
299
0
235
5,421
1,864
0
2,016
3,334
0
19,650
W
9,691
217
1,582
849
3,595
1,531
0
921
2,674
18,969
499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,328
Gold Earned
48,005
153
Minions Killed
202
4
Camps Cleared
6
473,354
Distance Traveled
968,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,179
1,131
8
1
0
211,494
0
L
Hou Yi
9,519
1,058
84
9
1
150,924
0
W
Anubis
9,015
1,002
79
9
0
196,788
0
L
Cthulhu
8,435
937
12
1
0
61,305
0
L
Hera
8,271
919
10
1
1
63,016
0
W
Artemis
9,764
1,085
78
9
0
157,526
0
L
Bastet
8,409
934
13
1
1
82,702
0
W
Serqet
10,086
1,121
16
2
4
206,954
0
L
Ne Zha
8,694
966
34
4
1
115,407
0
W
Ra
8,961
996
21
2
2
195,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role