Player Matchup

Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Gew0
Izanami
Level 27
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 2
Xing Tian
Xing Tian
SOLOlDesireMaker
Xing Tian
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 75L
1,392 Elo+
Party 1
Kukulkan
Kukulkan
Vexxius23
Kukulkan
Level 87
God Stats
0W - 3L
1,517 SR
Queue Stats
1W - 6L
1,197 Elo+
Party 2
Team Averages
Level 61
1,555 SR
1,370 Elo+

VS

Team Averages
Level 109
1,509 SR
1,437 Elo+
Thanatos
Thanatos
Fred10frL
Thanatos
Level 143
God Stats
90W - 62L
1,573 SR
Queue Stats
306W - 282L
1,436 Elo+
Solo
Horus
Horus
The_Void33
Horus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 94L
1,414 Elo+
Solo
Nu Wa
Nu Wa
Yo_Soy_Poyia_Man
Nu Wa
Level 107
God Stats
6W - 5L
1,421 SR
Queue Stats
188W - 201L
1,405 Elo+
Solo
Ganesha
Ganesha
bobmarley-72
Ganesha
Level 116
God Stats
3W - 5L
1,388 SR
Queue Stats
252W - 241L
1,496 Elo+
Solo
Neith
Neith
panita1797
Neith
Level 68
God Stats
15W - 3L
1,661 SR
Queue Stats
111W - 92L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
0 / 3 / 0
4,401
400
2,684
6,986
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
 
Merlin
6
0 / 2 / 0
4,354
396
4,709
4,419
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Gew0
Izanami
9
0 / 2 / 0
5,080
462
86
6,074
1,858
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
8
0 / 3 / 0
5,201
473
2,386
9,514
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Vexxius23
Kukulkan
11
2 / 0 / 0
6,284
571
4,041
5,062
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fred10frL
Thanatos
12
4 / 0 / 1
6,622
602
5,353
8,559
3,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
10
2 / 0 / 2
6,418
583
2,664
6,902
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
6,204
564
2,346
4,132
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ganesha
bobmarley-72
Ganesha
10
0 / 0 / 7
6,289
572
2,941
9,702
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
11
3 / 0 / 3
6,212
565
6,421
4,291
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
9
10
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
Merlin
 
Merlin
0
2
0
0
W
Thanatos
Fred10frL
Thanatos
4
0
1
4.5
L
Izanami
Gew0
Izanami
0
2
0
0
L
Xing Tian
0
3
0
0
W
Horus
2
0
2
3
L
Kukulkan
Vexxius23
Kukulkan
2
0
0
2
W
0
2
1
0.25
W
Ganesha
bobmarley-72
Ganesha
0
0
7
3.5
W
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,906
Damage
19,725
32,055
Taken
33,586
12,716
Mitigated
19,602
3,200
Healing
19,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,684
570
0
330
6,986
1,949
0
575
6,334
0
27,463
L
Merlin
 
Merlin
4,709
199
0
616
4,419
1,277
0
1,353
3,021
24,066
0
W
Thanatos
Fred10frL
Thanatos
5,353
1,291
0
9,886
8,559
3,711
133
1,918
6,641
0
60,711
L
Izanami
Gew0
Izanami
86
44
0
604
6,074
1,858
0
390
5,640
0
28,832
L
Xing Tian
2,386
307
0
1,150
9,514
5,890
0
1,302
8,168
12,039
505
W
Horus
2,664
1,195
160
3,073
6,902
4,361
514
553
6,349
0
36,894
L
Kukulkan
Vexxius23
Kukulkan
4,041
137
0
500
5,062
1,742
0
1,659
3,359
51,788
1,138
W
2,346
369
0
448
4,132
1,684
0
3,017
1,115
35,950
4,248
W
Ganesha
bobmarley-72
Ganesha
2,941
503
0
3,495
9,702
8,226
0
4,149
5,553
20,795
0
W
Neith
6,421
1,866
0
2,067
4,291
1,620
812
1,222
3,069
0
45,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,320
Gold Earned
31,745
263
Minions Killed
334
0
Camps Cleared
0
985,556
Distance Traveled
1,014,150
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,401
400
41
4
0
180,453
0
L
Merlin
4,354
396
45
4
0
190,331
0
W
Thanatos
6,622
602
93
8
0
226,026
0
L
Izanami
5,080
462
62
6
0
198,189
0
L
Xing Tian
5,201
473
17
2
0
203,312
0
W
Horus
6,418
583
50
5
0
219,173
2
L
Kukulkan
6,284
571
98
9
0
213,271
0
W
Nu Wa
6,204
564
88
8
0
174,672
0
W
Ganesha
6,289
572
1
0
0
203,598
2
W
Neith
6,212
565
102
9
0
190,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role