Player Matchup

Cerberus
Cerberus
CelluLoid39
Cerberus
Level 26
God Stats
7W - 8L
1,616 SR
Queue Stats
63W - 84L
1,426 Elo+
Party 1
Sun Wukong
Sun Wukong
Mano Shini
Sun Wukong
Level 146
God Stats
3W - 3L
1,596 SR
Queue Stats
44W - 44L
1,388 Elo+
Solo
Charybdis
Charybdis
SlyderG1998
Charybdis
Level 66
God Stats
30W - 29L
1,497 SR
Queue Stats
436W - 468L
1,443 Elo+
Solo
Ymir
Ymir
deppnho
Ymir
Level 40
God Stats
14W - 15L
1,714 SR
Queue Stats
203W - 216L
1,354 Elo+
Party 1
Discordia
Discordia
jwhit67
Discordia
Level 123
God Stats
2W - 1L
1,274 SR
Queue Stats
193W - 197L
1,463 Elo+
Solo
Team Averages
Level 80
1,539 SR
1,415 Elo+

VS

Team Averages
Level 81
1,453 SR
1,373 Elo+
Izanami
Izanami
DAMNxTACO
Izanami
Level 128
God Stats
0W - 1L
1,374 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo
Ares
Ares
Fervo93
Ares
Level 42
God Stats
2W - 2L
1,271 SR
Queue Stats
112W - 111L
1,346 Elo+
Solo
Zeus
Zeus
Kamioko14
Zeus
Level 60
God Stats
15W - 18L
1,433 SR
Queue Stats
437W - 433L
1,429 Elo+
Solo
Cu Chulainn
Cu Chulainn
MauricioSPJ2002
Cu Chulainn
Level 114
God Stats
3W - 3L
1,897 SR
Queue Stats
69W - 82L
1,485 Elo+
Solo
Loki
Loki
jota0702
Loki
Level 60
God Stats
0W - 3L
1,291 SR
Queue Stats
29W - 36L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CelluLoid39
Cerberus
10
4 / 1 / 3
6,261
626
5,076
7,378
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Mano Shini
Sun Wukong
11
4 / 0 / 4
6,783
678
6,541
7,299
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
SlyderG1998
Charybdis
11
3 / 2 / 4
6,192
619
7,104
5,456
1,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
deppnho
Ymir
12
6 / 0 / 1
6,611
661
4,579
7,599
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
jwhit67
Discordia
10
0 / 0 / 1
5,648
565
1,978
4,954
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAMNxTACO
Izanami
10
2 / 4 / 0
5,385
539
2,904
8,257
2,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
Fervo93
Ares
9
1 / 4 / 1
5,094
509
2,421
10,612
6,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
0 / 1 / 0
5,890
589
5,636
5,005
1,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
MauricioSPJ2002
Cu Chulainn
9
0 / 5 / 0
5,546
555
5,330
11,006
6,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
6
0 / 3 / 1
4,439
444
2,474
6,304
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
17
Kills
3
3
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CelluLoid39
Cerberus
4
1
3
5.5
L
Izanami
DAMNxTACO
Izanami
2
4
0
0.5
L
Ares
Fervo93
Ares
1
4
1
0.38
L
Zeus
0
1
0
0
W
Sun Wukong
Mano Shini
Sun Wukong
4
0
4
6
L
Cu Chulainn
MauricioSPJ2002
Cu Chulainn
0
5
0
0
W
Charybdis
SlyderG1998
Charybdis
3
2
4
2.5
W
Ymir
deppnho
Ymir
6
0
1
6.5
L
Loki
0
3
1
0.17
W
Discordia
jwhit67
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,278
Damage
18,765
32,686
Taken
41,184
16,317
Mitigated
19,747
8,976
Healing
8,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CelluLoid39
Cerberus
5,076
233
0
2,609
7,378
3,359
312
1,515
5,863
26,601
0
L
Izanami
DAMNxTACO
Izanami
2,904
2,198
0
1,661
8,257
2,873
0
1,561
6,352
0
37,869
L
Ares
Fervo93
Ares
2,421
622
0
1,488
10,612
6,790
0
2,854
7,362
15,254
814
L
Zeus
5,636
938
0
2,024
5,005
1,573
0
2,101
2,904
44,303
0
W
Sun Wukong
Mano Shini
Sun Wukong
6,541
1,781
0
2,973
7,299
5,214
665
0
7,299
0
37,141
L
Cu Chulainn
MauricioSPJ2002
Cu Chulainn
5,330
569
0
964
11,006
6,777
0
2,052
8,256
0
37,402
W
Charybdis
SlyderG1998
Charybdis
7,104
4,837
0
586
5,456
1,692
1,946
780
4,676
0
42,002
W
Ymir
deppnho
Ymir
4,579
975
0
1,000
7,599
4,337
354
2,366
5,233
45,582
1,143
L
Loki
2,474
251
0
2,113
6,304
1,734
0
2,105
4,092
0
16,847
W
Discordia
jwhit67
Discordia
1,978
258
0
1,808
4,954
1,715
0
3,270
1,684
33,583
1,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
26,354
335
Minions Killed
254
0
Camps Cleared
0
1,029,922
Distance Traveled
942,291
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,261
626
65
7
0
213,844
2
L
Izanami
5,385
539
59
6
0
163,063
0
L
Ares
5,094
509
24
2
0
205,906
0
L
Zeus
5,890
589
72
7
0
181,639
5
W
Sun Wukong
6,783
678
79
8
0
208,125
0
L
Cu Chulainn
5,546
555
71
7
0
173,695
1
W
Charybdis
6,192
619
69
7
0
160,350
0
W
Ymir
6,611
661
71
7
0
248,007
0
L
Loki
4,439
444
28
3
0
217,988
0
W
Discordia
5,648
565
51
5
0
199,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role