Player Matchup

Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum I
Puccí
Agni
Platinum I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
2,388 MMR
Solo
Anhur
Anhur
Masters
SackBoyy
Anhur
Masters
Level 167
God Stats
8W - 5L
1,627 SR
Queue Stats
80W - 39L
2,402 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 179
1,542 SR
2,097 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,652 SR
1,629 MMR
Tsukuyomi
Tsukuyomi
Gold I
Cayleb2004
Tsukuyomi
Gold I
Level 140
God Stats
4W - 4L
1,610 SR
Queue Stats
80W - 61L
1,608 MMR
Party 1
Chaac
Chaac
Gold I
Just Aver4ge182
Chaac
Gold I
Level 125
God Stats
4W - 1L
1,847 SR
Queue Stats
51W - 36L
1,619 MMR
Party 1
Scylla
Scylla
Gold I
MrxzFear
Scylla
Gold I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,660 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 1 / 13
9,412
724
10,265
17,491
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Puccí
Agni
16
4 / 3 / 9
10,745
827
17,311
10,333
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
SackBoyy
Anhur
16
9 / 2 / 3
10,807
831
10,489
13,112
5,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
XbalanqueNe ZhaCthulhuAchillesOdin

VS

Bans
ThothSobekBake KujiraKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cayleb2004
Tsukuyomi
14
3 / 5 / 0
9,549
735
12,877
14,664
7,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 3
7,946
611
10,233
17,956
17,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
MrxzFear
Scylla
13
2 / 4 / 3
9,019
694
4,764
10,292
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
6
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
13
7.5
L
Tsukuyomi
Cayleb2004
Tsukuyomi
3
5
0
0.6
L
0
5
3
0.3
L
Scylla
MrxzFear
Scylla
2
4
3
0.88
W
Agni
Puccí
Agni
4
3
9
2.83
W
Anhur
SackBoyy
Anhur
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,065
Damage
27,874
40,936
Taken
42,912
25,879
Mitigated
28,185
13,688
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
10,265
524
0
6,741
17,491
16,363
416
2,773
14,384
20,285
0
L
Tsukuyomi
Cayleb2004
Tsukuyomi
12,877
2,494
0
936
14,664
7,176
0
6,951
7,288
0
44,020
L
10,233
1,269
0
6,726
17,956
17,541
0
12,196
5,277
0
24,249
L
Scylla
MrxzFear
Scylla
4,764
729
0
1,050
10,292
3,468
0
7,045
2,827
30,064
0
W
Agni
Puccí
Agni
17,311
2,203
0
1,890
10,333
4,472
797
1,473
8,471
60,043
684
W
Anhur
SackBoyy
Anhur
10,489
6,012
0
5,057
13,112
5,044
1,878
558
12,092
38
53,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,964
Gold Earned
26,514
156
Minions Killed
153
0
Camps Cleared
0
727,189
Distance Traveled
653,219
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,412
724
11
1
0
261,042
0
L
Tsukuyomi
9,549
735
59
5
0
222,516
0
L
Chaac
7,946
611
29
2
0
230,406
0
L
Scylla
9,019
694
65
5
0
200,297
0
W
Agni
10,745
827
80
6
0
244,196
0
W
Anhur
10,807
831
65
5
0
221,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role