Player Matchup

Nemesis
Nemesis
Cmoney547241
Nemesis
Level 100
God Stats
31W - 42L
1,272 SR
Queue Stats
350W - 343L
1,463 Elo+
Party 2
Neith
Neith
IMAC6211
Neith
Level 92
God Stats
29W - 15L
1,435 SR
Queue Stats
160W - 140L
1,489 Elo+
Party 2
Ymir
Ymir
SF Gottlos
Ymir
Level 106
God Stats
3W - 2L
1,344 SR
Queue Stats
21W - 31L
1,431 Elo+
Solo
Aphrodite
Aphrodite
Sunny4K77
Aphrodite
Level 46
God Stats
18W - 24L
1,411 SR
Queue Stats
87W - 103L
1,419 Elo+
Party 3
King Arthur
King Arthur
XxOutLaw29xX
King Arthur
Level 55
God Stats
2W - 3L
1,618 SR
Queue Stats
97W - 100L
1,471 Elo+
Party 3
Team Averages
Level 80
1,416 SR
1,455 Elo+

VS

Team Averages
Level 73
1,437 SR
1,448 Elo+
Rama
Rama
Grindge1
Rama
Level 21
God Stats
0W - 2L
1,384 SR
Queue Stats
10W - 17L
1,378 Elo+
Party 1
Ares
Ares
Jiroku1224
Ares
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,438 Elo+
Party 1
Chang'e
Chang'e
R4MB0616
Chang'e
Level 140
God Stats
7W - 11L
1,487 SR
Queue Stats
28W - 33L
1,433 Elo+
Party 1
Surtr
Surtr
Ryan12134
Surtr
Level 85
God Stats
0W - 3L
1,399 SR
Queue Stats
250W - 240L
1,502 Elo+
Solo
Arachne
Arachne
vRiddler
Arachne
Level 88
God Stats
1W - 5L
1,416 SR
Queue Stats
287W - 264L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cmoney547241
Nemesis
17
4 / 2 / 4
9,627
535
9,850
16,515
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
IMAC6211
Neith
15
6 / 1 / 5
9,136
508
19,192
13,929
6,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 6
8,543
475
7,750
16,015
12,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Sunny4K77
Aphrodite
14
2 / 3 / 7
7,964
442
5,722
9,586
4,475
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
XxOutLaw29xX
King Arthur
18
3 / 0 / 3
10,407
578
14,639
17,185
20,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 5 / 5
8,202
456
5,397
12,615
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
2 / 5 / 4
8,757
487
7,004
22,324
21,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
R4MB0616
Chang'e
15
1 / 1 / 2
9,160
509
13,400
12,992
5,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Ryan12134
Surtr
16
0 / 3 / 0
10,247
569
10,988
21,691
22,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
vRiddler
Arachne
15
4 / 1 / 3
9,124
507
9,075
14,632
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
15
Kills
8
8
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cmoney547241
Nemesis
4
2
4
3
L
Rama
1
5
5
0.7
W
Neith
IMAC6211
Neith
6
1
5
8.5
L
2
5
4
0.8
L
Chang'e
R4MB0616
Chang'e
1
1
2
2
L
Surtr
Ryan12134
Surtr
0
3
0
0
W
0
2
6
1.5
W
Aphrodite
Sunny4K77
Aphrodite
2
3
7
1.83
W
King Arthur
XxOutLaw29xX
King Arthur
3
0
3
4.5
L
Arachne
vRiddler
Arachne
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,153
Damage
45,864
73,230
Taken
84,254
51,367
Mitigated
61,636
24,548
Healing
34,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cmoney547241
Nemesis
9,850
3,347
0
8,389
16,515
7,863
453
4,158
12,357
0
92,060
L
Rama
5,397
3,814
0
3,552
12,615
5,027
712
1,530
11,085
0
59,156
W
Neith
IMAC6211
Neith
19,192
5,701
0
3,269
13,929
6,043
609
3,603
10,326
0
95,327
L
7,004
437
0
4,304
22,324
21,483
0
4,456
17,868
31,528
1,400
L
Chang'e
R4MB0616
Chang'e
13,400
798
1,070
7,138
12,992
5,498
193
5,043
7,949
74,863
1,630
L
Surtr
Ryan12134
Surtr
10,988
4,864
0
10,205
21,691
22,805
8
2,622
19,069
2,635
81,684
W
7,750
1,726
0
1,438
16,015
12,931
118
9,113
6,902
64,310
1,256
W
Aphrodite
Sunny4K77
Aphrodite
5,722
964
3,699
4,218
9,586
4,475
286
2,574
7,012
33,954
0
W
King Arthur
XxOutLaw29xX
King Arthur
14,639
1,567
0
3,535
17,185
20,055
0
1,437
15,748
17,206
82,723
L
Arachne
vRiddler
Arachne
9,075
5,406
0
8,323
14,632
6,823
472
2,345
12,287
0
76,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,677
Gold Earned
45,490
597
Minions Killed
490
0
Camps Cleared
0
1,810,941
Distance Traveled
1,686,304
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,627
535
128
7
0
435,932
0
L
Rama
8,202
456
88
5
0
293,318
0
W
Neith
9,136
508
132
7
0
344,546
0
L
Ares
8,757
487
34
2
0
339,705
0
L
Chang'e
9,160
509
107
6
0
322,442
4
L
Surtr
10,247
569
149
8
0
329,890
0
W
Ymir
8,543
475
120
7
0
326,559
1
W
Aphrodite
7,964
442
56
3
0
353,656
2
W
King Arthur
10,407
578
161
9
0
350,248
4
L
Arachne
9,124
507
112
6
0
400,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role