Player Matchup

Izanami
Izanami
Dcastano
Izanami
Level 190
God Stats
13W - 12L
1,781 SR
Queue Stats
357W - 329L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
PhaseMcChickenn
Sylvanus
Level 81
God Stats
8W - 9L
1,500 SR
Queue Stats
152W - 117L
1,467 Elo+
Solo
Bellona
Bellona
Phxsey
Bellona
Level 67
God Stats
1W - 0L
1,672 SR
Queue Stats
9W - 6L
1,265 Elo+
Solo
Hades
Hades
Toxinous
Hades
Level 67
God Stats
4W - 1L
1,535 SR
Queue Stats
29W - 27L
1,457 Elo+
Party 1
Ravana
Ravana
shadowstar123445
Ravana
Level 104
God Stats
2W - 2L
1,424 SR
Queue Stats
84W - 74L
1,452 Elo+
Solo
Team Averages
Level 102
1,583 SR
1,433 Elo+

VS

Team Averages
Level 74
1,621 SR
1,446 Elo+
King Arthur
King Arthur
Ahahg
King Arthur
Level 106
God Stats
1W - 1L
1,764 SR
Queue Stats
10W - 6L
1,536 Elo+
Solo
Ah Puch
Ah Puch
Meta Knight6864
Ah Puch
Level 89
God Stats
9W - 7L
1,506 SR
Queue Stats
556W - 598L
1,409 Elo+
Party 2
Chang'e
Chang'e
Virtiqq
Chang'e
Level 53
God Stats
24W - 31L
1,338 SR
Queue Stats
266W - 268L
1,419 Elo+
Party 2
Cernunnos
Cernunnos
daesosa
Cernunnos
Level 78
God Stats
7W - 5L
1,899 SR
Queue Stats
196W - 187L
1,456 Elo+
Solo
Cliodhna
Cliodhna
mummahubba22a
Cliodhna
Level 42
God Stats
2W - 4L
1,595 SR
Queue Stats
383W - 398L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dcastano
Izanami
16
6 / 0 / 3
9,555
683
8,730
8,879
3,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
5 / 2 / 11
8,546
610
6,168
14,055
11,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
Phxsey
Bellona
14
0 / 0 / 1
8,266
590
4,667
11,352
12,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Toxinous
Hades
12
4 / 3 / 6
7,438
531
14,172
11,982
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 4
7,803
557
4,835
8,947
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahahg
King Arthur
15
1 / 0 / 0
8,021
573
7,715
11,340
11,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 8 / 3
7,271
519
5,244
16,210
11,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
Virtiqq
Chang'e
12
3 / 4 / 4
7,348
525
11,850
11,082
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
daesosa
Cernunnos
14
1 / 3 / 2
7,158
511
7,579
9,110
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
mummahubba22a
Cliodhna
10
0 / 4 / 1
6,353
454
5,015
12,781
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
19
Kills
8
9
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ahahg
King Arthur
1
0
0
1
W
Izanami
Dcastano
Izanami
6
0
3
7.5
L
3
8
3
0.56
W
Sylvanus
5
2
11
5.25
W
Bellona
Phxsey
Bellona
0
0
1
0.5
W
Hades
Toxinous
Hades
4
3
6
2.33
L
Chang'e
Virtiqq
Chang'e
3
4
4
1.25
L
Cernunnos
daesosa
Cernunnos
1
3
2
0.67
L
Cliodhna
mummahubba22a
Cliodhna
0
4
1
0.13
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,572
Damage
37,403
55,215
Taken
60,523
37,427
Mitigated
34,644
21,493
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ahahg
King Arthur
7,715
493
0
1,890
11,340
11,717
0
408
10,932
76
71,296
W
Izanami
Dcastano
Izanami
8,730
5,718
0
3,228
8,879
3,975
3,816
584
8,295
0
95,451
L
5,244
417
164
3,865
16,210
11,282
28
8,719
7,491
23,020
0
W
Sylvanus
6,168
2,981
4,238
4,456
14,055
11,071
664
6,273
7,414
17,518
0
W
Bellona
Phxsey
Bellona
4,667
1,933
0
4,967
11,352
12,613
0
0
11,352
0
62,351
W
Hades
Toxinous
Hades
14,172
1,092
301
2,682
11,982
5,640
348
7,424
3,924
40,886
2,235
L
Chang'e
Virtiqq
Chang'e
11,850
1,358
1,040
2,597
11,082
4,234
0
6,999
4,083
44,485
0
L
Cernunnos
daesosa
Cernunnos
7,579
3,729
0
2,895
9,110
3,174
0
1,097
8,013
0
61,757
L
Cliodhna
mummahubba22a
Cliodhna
5,015
630
0
5,682
12,781
4,237
0
2,813
9,968
0
46,080
W
4,835
498
0
1,621
8,947
4,128
1,060
1,703
7,060
0
48,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
36,151
445
Minions Killed
379
0
Camps Cleared
0
1,249,048
Distance Traveled
1,394,399
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,021
573
106
8
0
303,533
4
W
Izanami
9,555
683
181
13
0
263,753
0
L
Ah Puch
7,271
519
41
3
0
242,522
0
W
Sylvanus
8,546
610
21
2
0
240,559
0
W
Bellona
8,266
590
121
9
0
281,430
0
W
Hades
7,438
531
47
3
0
254,002
3
L
Chang'e
7,348
525
61
4
0
263,868
3
L
Cernunnos
7,158
511
90
6
0
256,076
0
L
Cliodhna
6,353
454
81
6
0
328,400
0
W
Ravana
7,803
557
75
5
0
209,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role