Player Matchup

Ymir
Ymir
ChoKneeMa
Ymir
Level 102
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 7L
1,164 Elo+
Party 2
Bellona
Bellona
Jaybeezy35
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Looch88
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 1
Fenrir
Fenrir
NetrunrKaito
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,236 Elo+
Party 1
Olorun
Olorun
OctothorpMe
Olorun
Level 100
God Stats
0W - 1L
1,736 SR
Queue Stats
26W - 28L
1,488 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,257 Elo+

VS

Team Averages
Level 69
1,577 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Bjslick
Bastet
Level 102
God Stats
9W - 6L
1,893 SR
Queue Stats
196W - 165L
1,582 Elo+
Party 4
Amaterasu
Amaterasu
DontDieTy
Amaterasu
Level 64
God Stats
2W - 1L
1,401 SR
Queue Stats
90W - 91L
1,538 Elo+
Party 3
Ix Chel
Ix Chel
Jckallas21
Ix Chel
Level 34
God Stats
1W - 3L
1,186 SR
Queue Stats
9W - 13L
1,309 Elo+
Party 3
Bacchus
Bacchus
hiYAAAAA
Bacchus
Level 38
God Stats
22W - 8L
1,907 SR
Queue Stats
121W - 101L
1,552 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 2 / 1
4,451
445
2,198
5,464
4,461
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Jaybeezy35
Bellona
5
0 / 3 / 0
4,291
429
733
5,889
4,733
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
Looch88
Ah Muzen Cab
9
1 / 1 / 0
5,336
534
3,131
5,898
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
8
1 / 5 / 0
4,787
479
5,973
11,706
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
11
0 / 2 / 0
5,397
540
2,637
4,900
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 2
7,224
722
5,394
3,452
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bastet
Bjslick
Bastet
11
3 / 1 / 1
6,264
626
1,973
8,710
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
DontDieTy
Amaterasu
12
3 / 0 / 1
7,115
712
4,271
6,686
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Jckallas21
Ix Chel
11
1 / 1 / 4
6,738
674
5,436
6,549
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
hiYAAAAA
Bacchus
9
1 / 0 / 5
5,975
598
1,992
7,266
6,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
2
5
W
Bastet
Bjslick
Bastet
3
1
1
3.5
L
Ymir
0
2
1
0.25
W
Amaterasu
DontDieTy
Amaterasu
3
0
1
3.5
L
Bellona
Jaybeezy35
Bellona
0
3
0
0
W
Ix Chel
Jckallas21
Ix Chel
1
1
4
3
L
Ah Muzen Cab
Looch88
Ah Muzen Cab
1
1
0
1
L
Fenrir
1
5
0
0.2
L
Olorun
0
2
0
0
W
Bacchus
hiYAAAAA
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,672
Damage
19,066
33,857
Taken
32,663
16,959
Mitigated
17,394
6,062
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,394
2,738
0
2,083
3,452
1,526
884
1,623
1,829
0
47,840
W
Bastet
Bjslick
Bastet
1,973
258
0
4,400
8,710
2,973
0
537
8,173
0
40,378
L
Ymir
2,198
582
0
81
5,464
4,461
0
1,748
3,716
9,903
0
W
Amaterasu
DontDieTy
Amaterasu
4,271
1,798
0
4,247
6,686
3,589
623
116
6,570
0
47,718
L
Bellona
Jaybeezy35
Bellona
733
259
0
209
5,889
4,733
0
0
5,889
0
10,311
W
Ix Chel
Jckallas21
Ix Chel
5,436
248
260
720
6,549
2,499
337
201
6,348
42,876
777
L
Ah Muzen Cab
Looch88
Ah Muzen Cab
3,131
549
0
860
5,898
2,036
0
2,684
3,214
0
34,039
L
Fenrir
5,973
1,331
0
3,124
11,706
4,034
0
2,416
9,290
0
30,112
L
Olorun
2,637
1,185
163
1,625
4,900
1,695
0
513
4,387
42,908
2,916
W
Bacchus
hiYAAAAA
Bacchus
1,992
495
0
2,290
7,266
6,807
301
2,929
4,337
16,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,262
Gold Earned
33,316
217
Minions Killed
365
0
Camps Cleared
0
889,907
Distance Traveled
1,054,043
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,224
722
93
9
0
205,833
0
W
Bastet
6,264
626
71
7
0
252,724
0
L
Ymir
4,451
445
15
2
0
179,164
0
W
Amaterasu
7,115
712
88
9
0
200,430
1
L
Bellona
4,291
429
14
1
0
126,580
0
W
Ix Chel
6,738
674
93
9
0
194,428
0
L
Ah Muzen Cab
5,336
534
57
6
0
170,111
0
L
Fenrir
4,787
479
47
5
0
214,172
0
L
Olorun
5,397
540
84
8
0
199,880
3
W
Bacchus
5,975
598
20
2
0
200,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role