Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AIRASSASIN75
Anhur
Level 132
God Stats
2W - 1L
1,858 SR
Queue Stats
44W - 48L
1,450 Elo+
Party 4
Chaac
Chaac
Dash56
Chaac
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Surtr
Surtr
ElitE5partan65
Surtr
Level 153
God Stats
13W - 6L
1,858 SR
Queue Stats
105W - 119L
1,445 Elo+
Party 4
Kukulkan
Kukulkan
IMeanlGuess
Kukulkan
Level 101
God Stats
81W - 83L
1,426 SR
Queue Stats
83W - 88L
1,431 Elo+
Party 4
Team Averages
Level 133
1,629 SR
1,465 Elo+

VS

Team Averages
Level 109
1,586 SR
1,542 Elo+
Danzaburou
Danzaburou
DomTeef
Danzaburou
Level 57
God Stats
21W - 12L
1,638 SR
Queue Stats
101W - 94L
1,504 Elo+
Party 2
Serqet
Serqet
Fogelicious
Serqet
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,613 Elo+
Solo
Neith
Neith
GeenTewe
Neith
Level 27
God Stats
5W - 1L
1,666 SR
Queue Stats
58W - 49L
1,540 Elo+
Party 2
Mulan
Mulan
NuevoSierra
Mulan
Level 149
God Stats
17W - 6L
1,624 SR
Queue Stats
284W - 276L
1,510 Elo+
Party 3
Da Ji
Da Ji
StripySwine38
Da Ji
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 202L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 5 / 2
5,641
564
4,870
11,023
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 1
5,372
537
3,470
4,548
1,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Dash56
Chaac
11
3 / 1 / 1
6,390
639
5,907
8,728
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
4,429
443
4,659
10,220
6,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
IMeanlGuess
Kukulkan
9
0 / 5 / 1
4,856
486
5,133
9,068
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DomTeef
Danzaburou
10
1 / 3 / 5
5,944
594
4,779
6,098
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
10
3 / 0 / 4
6,291
629
4,964
8,379
5,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
GeenTewe
Neith
12
8 / 0 / 3
7,532
753
10,466
6,402
2,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 4 / 1
6,203
620
6,134
9,346
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 2
6,015
602
3,143
8,786
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
17
17
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
5
2
0.8
L
2
1
1
2.5
L
Chaac
Dash56
Chaac
3
1
1
3.5
W
Danzaburou
DomTeef
Danzaburou
1
3
5
1.17
L
0
5
1
0.1
W
Serqet
3
0
4
5
W
Neith
GeenTewe
Neith
8
0
3
9.5
L
Kukulkan
IMeanlGuess
Kukulkan
0
5
1
0.1
W
2
4
1
0.63
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,039
Damage
29,486
43,587
Taken
39,011
22,390
Mitigated
18,820
11,620
Healing
8,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,870
697
0
3,073
11,023
7,351
0
0
11,023
34,727
655
L
3,470
1,647
0
1,396
4,548
1,617
34
0
4,434
0
28,031
L
Chaac
Dash56
Chaac
5,907
1,742
0
3,836
8,728
4,414
0
0
8,728
0
40,259
W
Danzaburou
DomTeef
Danzaburou
4,779
1,999
0
1,566
6,098
2,170
671
1,657
4,290
0
35,370
L
4,659
1,179
0
1,795
10,220
6,134
0
0
10,067
246
26,065
W
Serqet
4,964
1,016
0
2,551
8,379
5,456
111
2,156
6,006
0
19,409
W
Neith
GeenTewe
Neith
10,466
3,756
0
2,018
6,402
2,524
1,266
3,307
3,014
0
51,376
L
Kukulkan
IMeanlGuess
Kukulkan
5,133
547
0
1,520
9,068
2,874
0
0
8,906
33,648
0
W
6,134
1,801
0
2,137
9,346
5,013
0
577
8,769
0
38,390
W
3,143
492
0
633
8,786
3,657
0
2,257
6,529
0
40,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
31,985
269
Minions Killed
298
0
Camps Cleared
0
998,117
Distance Traveled
1,044,369
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,641
564
57
6
0
192,902
0
L
Anhur
5,372
537
45
5
0
186,618
0
L
Chaac
6,390
639
75
8
0
206,452
0
W
Danzaburou
5,944
594
58
6
0
182,100
0
L
Surtr
4,429
443
43
4
0
211,998
0
W
Serqet
6,291
629
24
2
0
241,240
3
W
Neith
7,532
753
83
8
0
195,303
0
L
Kukulkan
4,856
486
49
5
0
200,147
2
W
Mulan
6,203
620
69
7
0
184,953
6
W
Da Ji
6,015
602
64
6
0
240,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role