Player Matchup

Chronos
Chronos
Doomsaucers21
Chronos
Level 142
God Stats
11W - 5L
1,800 SR
Queue Stats
842W - 892L
1,513 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IHaveNoLife12
Tsukuyomi
Level 18
God Stats
6W - 4L
1,536 SR
Queue Stats
17W - 18L
1,574 Elo+
Party 1
Cernunnos
Cernunnos
Lilslugger22
Cernunnos
Level 17
God Stats
8W - 15L
1,360 SR
Queue Stats
47W - 80L
1,432 Elo+
Party 1
Baron Samedi
Baron Samedi
SmartGuy52
Baron Samedi
Level 156
God Stats
9W - 2L
1,671 SR
Queue Stats
394W - 473L
1,400 Elo+
Party 1
Arachne
Arachne
xXTheDomoXx
Arachne
Level 104
God Stats
7W - 1L
1,659 SR
Queue Stats
94W - 108L
1,450 Elo+
Party 1
Team Averages
Level 87
1,605 SR
1,474 Elo+

VS

Team Averages
Level 141
1,449 SR
1,522 Elo+
Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
KimSexler
Shiva
Level 158
God Stats
0W - 1L
1,304 SR
Queue Stats
97W - 74L
1,560 Elo+
Party 2
Hercules
Hercules
MrPerfectCell
Hercules
Level 174
God Stats
1W - 1L
1,694 SR
Queue Stats
58W - 45L
1,548 Elo+
Party 2
Olorun
Olorun
PainHighmore
Olorun
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,416 Elo+
Party 2
Izanami
Izanami
xXJesusChrisXx
Izanami
Level 148
God Stats
1W - 2L
1,248 SR
Queue Stats
34W - 27L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
5 / 1 / 3
7,026
586
5,814
8,660
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
IHaveNoLife12
Tsukuyomi
13
4 / 2 / 1
7,719
643
11,093
14,055
7,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Lilslugger22
Cernunnos
10
0 / 2 / 0
5,257
438
3,480
6,675
2,437
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SmartGuy52
Baron Samedi
10
0 / 1 / 5
6,066
506
4,012
9,590
7,380
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
xXTheDomoXx
Arachne
13
5 / 0 / 2
6,975
581
7,048
10,756
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 2 / 0
6,181
515
5,657
8,953
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
KimSexler
Shiva
12
2 / 5 / 0
7,283
607
10,021
17,007
12,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
MrPerfectCell
Hercules
13
2 / 1 / 2
6,762
564
6,047
10,779
5,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
10
0 / 5 / 1
5,714
476
4,386
8,943
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 1 / 1
7,036
586
4,953
5,656
2,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
14
Kills
6
6
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
0
1
W
Chronos
5
1
3
6.5
W
Tsukuyomi
IHaveNoLife12
Tsukuyomi
4
2
1
2.25
L
Shiva
KimSexler
Shiva
2
5
0
0.4
W
Cernunnos
Lilslugger22
Cernunnos
0
2
0
0
L
Hercules
MrPerfectCell
Hercules
2
1
2
3
L
Olorun
0
5
1
0.1
W
Baron Samedi
SmartGuy52
Baron Samedi
0
1
5
2.5
L
0
1
1
0.5
W
Arachne
xXTheDomoXx
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
31,064
49,736
Taken
51,338
24,605
Mitigated
28,645
19,854
Healing
17,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,657
1,279
0
1,938
8,953
5,451
0
1,461
7,436
28,297
0
W
Chronos
5,814
2,125
0
1,538
8,660
3,406
0
2,721
5,939
44,237
1,174
W
Tsukuyomi
IHaveNoLife12
Tsukuyomi
11,093
2,305
0
5,660
14,055
7,252
0
52
13,141
0
61,895
L
Shiva
KimSexler
Shiva
10,021
1,444
0
6,114
17,007
12,650
0
513
16,494
0
52,361
W
Cernunnos
Lilslugger22
Cernunnos
3,480
2,110
0
1,828
6,675
2,437
0
1,861
4,814
0
29,964
L
Hercules
MrPerfectCell
Hercules
6,047
1,973
0
5,986
10,779
5,261
0
1,172
9,529
0
61,651
L
Olorun
4,386
1,644
0
1,514
8,943
3,138
0
5,376
3,363
24,560
3,396
W
Baron Samedi
SmartGuy52
Baron Samedi
4,012
576
487
3,486
9,590
7,380
0
3,581
5,961
19,303
1,231
L
4,953
3,341
0
1,549
5,656
2,145
440
454
5,202
0
65,361
W
Arachne
xXTheDomoXx
Arachne
7,048
4,577
0
6,855
10,756
4,130
0
1,525
9,231
0
51,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
32,976
321
Minions Killed
390
0
Camps Cleared
0
1,228,459
Distance Traveled
1,186,866
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,181
515
38
3
0
247,009
2
W
Chronos
7,026
586
81
7
0
263,853
0
W
Tsukuyomi
7,719
643
91
8
0
225,539
0
L
Shiva
7,283
607
82
7
0
222,120
0
W
Cernunnos
5,257
438
43
4
0
221,038
0
L
Hercules
6,762
564
98
8
0
278,694
0
L
Olorun
5,714
476
55
5
0
205,670
0
W
Baron Samedi
6,066
506
25
2
0
222,149
2
L
Izanami
7,036
586
117
10
0
233,373
2
W
Arachne
6,975
581
81
7
0
295,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role