Player Matchup

Sylvanus
Sylvanus
SeniorSpicy
Sylvanus
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 42L
1,537 Elo+
Party 1
Apollo
Apollo
Thundersquid
Apollo
Level 146
God Stats
94W - 92L
1,585 SR
Queue Stats
95W - 96L
1,558 Elo+
Party 1
King Arthur
King Arthur
cIodsire
King Arthur
Level 29
God Stats
5W - 9L
1,607 SR
Queue Stats
200W - 170L
1,541 Elo+
Party 4
Ra
Ra
lvl100feetsniffa
Ra
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 174L
1,546 Elo+
Party 4
Bakasura
Bakasura
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Bakasura
Level 66
God Stats
4W - 1L
1,928 SR
Queue Stats
37W - 30L
1,604 Elo+
Party 4
Team Averages
Level 79
1,624 SR
1,557 Elo+

VS

Team Averages
Level 49
1,513 SR
1,572 Elo+
Ares
Ares
JinnyDjinn
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 105L
1,505 Elo+
Party 3
Cthulhu
Cthulhu
LostSarten
Cthulhu
Level 37
God Stats
3W - 4L
1,313 SR
Queue Stats
199W - 158L
1,564 Elo+
Solo
Athena
Athena
Reverense
Athena
Level 5
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 2
Apollo
Apollo
Wonng
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,664 Elo+
Party 2
Ra
Ra
ohpsonic
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SeniorSpicy
Sylvanus
11
2 / 1 / 5
6,974
536
6,323
11,498
9,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
14
4 / 0 / 4
8,122
625
10,023
6,257
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
cIodsire
King Arthur
14
2 / 1 / 2
7,799
600
6,273
12,469
10,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 0 / 1
7,801
600
4,772
4,021
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 0 / 3
7,059
543
3,642
11,679
6,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,259
481
4,509
9,399
5,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
LostSarten
Cthulhu
13
1 / 4 / 0
7,439
572
8,260
12,290
12,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
Reverense
Athena
10
0 / 4 / 1
5,760
443
3,435
12,458
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Wonng
Apollo
12
0 / 1 / 1
5,823
448
2,532
8,159
2,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,371
413
3,207
5,036
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
2
2
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Cthulhu
LostSarten
Cthulhu
1
4
0
0.25
L
Athena
Reverense
Athena
0
4
1
0.13
W
Sylvanus
SeniorSpicy
Sylvanus
2
1
5
4.5
W
Apollo
4
0
4
6
L
Apollo
Wonng
Apollo
0
1
1
0.5
W
King Arthur
cIodsire
King Arthur
2
1
2
3
W
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
21,943
45,924
Taken
47,342
30,353
Mitigated
31,869
17,776
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,509
488
0
500
9,399
5,542
0
1,503
7,630
44,530
0
L
Cthulhu
LostSarten
Cthulhu
8,260
334
0
3,050
12,290
12,140
0
1,521
10,769
48,308
2,603
L
Athena
Reverense
Athena
3,435
1,418
0
1,736
12,458
9,570
0
4,012
8,205
23,757
0
W
Sylvanus
SeniorSpicy
Sylvanus
6,323
1,717
2,748
4,147
11,498
9,065
185
5,366
6,040
23,499
880
W
Apollo
10,023
5,919
0
2,691
6,257
2,571
1,393
1,469
4,788
0
72,994
L
Apollo
Wonng
Apollo
2,532
1,663
0
3,286
8,159
2,807
0
1,425
6,734
0
46,037
W
King Arthur
cIodsire
King Arthur
6,273
920
0
2,330
12,469
10,771
0
6,515
5,089
0
54,964
W
4,772
277
765
1,471
4,021
1,798
201
2,598
1,322
62,986
1,252
L
3,207
701
120
1,000
5,036
1,810
0
2,307
2,643
32,617
0
W
3,642
2,311
0
3,624
11,679
6,148
0
2,562
9,039
0
49,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
30,652
445
Minions Killed
357
0
Camps Cleared
0
1,319,120
Distance Traveled
1,239,404
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,259
481
76
6
0
295,838
0
L
Cthulhu
7,439
572
113
9
0
245,374
2
L
Athena
5,760
443
37
3
0
247,742
0
W
Sylvanus
6,974
536
27
2
0
218,136
4
W
Apollo
8,122
625
115
9
0
230,998
0
L
Apollo
5,823
448
72
6
0
224,497
0
W
King Arthur
7,799
600
93
7
0
264,397
4
W
Ra
7,801
600
115
9
0
285,612
0
L
Ra
5,371
413
59
5
0
225,953
0
W
Bakasura
7,059
543
95
7
0
319,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role