Player Matchup

Erlang Shen
Erlang Shen
Silver II
OctothorpMe
Erlang Shen
Silver II
Level 100
God Stats
1W - 2L
1,663 SR
Queue Stats
7W - 8L
1,581 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
SimpleG00CH
Morgan Le Fay
Gold I
Level 158
God Stats
0W - 1L
1,546 SR
Queue Stats
46W - 35L
1,431 MMR
Party 1
Neith
Neith
Gold IV
tekilerx
Neith
Gold IV
Level 129
God Stats
9W - 12L
1,497 SR
Queue Stats
29W - 37L
1,549 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,569 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,647 SR
1,569 MMR
Baron Samedi
Baron Samedi
Gold V
King Shmian
Baron Samedi
Gold V
Level 122
God Stats
2W - 4L
1,747 SR
Queue Stats
32W - 31L
1,603 MMR
Party 2
Fenrir
Fenrir
Silver I
derekd999
Fenrir
Silver I
Level 125
God Stats
8W - 3L
1,912 SR
Queue Stats
231W - 258L
1,650 MMR
Party 2
Cthulhu
Cthulhu
Gold III
thepenguinkicker
Cthulhu
Gold III
Level 108
God Stats
4W - 1L
1,282 SR
Queue Stats
161W - 169L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OctothorpMe
Erlang Shen
15
0 / 4 / 0
8,901
593
9,865
22,400
27,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
SimpleG00CH
Morgan Le Fay
14
0 / 6 / 0
9,020
601
13,369
13,657
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
tekilerx
Neith
15
0 / 5 / 0
9,145
610
11,557
15,472
6,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ne ZhaAchillesAo KuangKuzenboThoth

VS

Bans
BacchusCharonScyllaChaacDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
King Shmian
Baron Samedi
17
6 / 0 / 8
11,942
796
18,197
11,920
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
derekd999
Fenrir
16
7 / 0 / 8
11,530
769
13,642
18,962
23,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 0 / 12
11,069
738
13,180
23,567
24,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
15
15
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
King Shmian
Baron Samedi
6
0
8
10
L
Erlang Shen
OctothorpMe
Erlang Shen
0
4
0
0
L
Morgan Le Fay
SimpleG00CH
Morgan Le Fay
0
6
0
0
W
Fenrir
derekd999
Fenrir
7
0
8
11
L
Neith
tekilerx
Neith
0
5
0
0
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
45,019
51,529
Taken
54,449
40,575
Mitigated
54,956
6,351
Healing
19,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
King Shmian
Baron Samedi
18,197
1,377
2,353
5,162
11,920
7,224
768
1,646
9,947
57,514
0
L
Erlang Shen
OctothorpMe
Erlang Shen
9,865
3,882
0
3,423
22,400
27,185
0
13,441
7,794
0
31,620
L
Morgan Le Fay
SimpleG00CH
Morgan Le Fay
13,369
711
0
1,252
13,657
6,459
0
7,855
5,169
50,780
0
W
Fenrir
derekd999
Fenrir
13,642
2,140
542
2,701
18,962
23,122
1,217
5,176
13,156
0
33,188
L
Neith
tekilerx
Neith
11,557
2,495
0
1,676
15,472
6,931
0
7,462
6,896
0
40,952
W
13,180
779
613
8,476
23,567
24,610
273
7,314
16,017
43,083
1,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
34,541
176
Minions Killed
172
0
Camps Cleared
0
787,590
Distance Traveled
899,673
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,942
796
82
5
0
277,256
0
L
Erlang Shen
8,901
593
38
3
0
290,561
4
L
Morgan Le Fay
9,020
601
80
5
0
247,046
2
W
Fenrir
11,530
769
27
2
0
320,755
0
L
Neith
9,145
610
58
4
0
249,983
0
W
Cthulhu
11,069
738
63
4
0
301,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role