Player Matchup

Nox
Nox
ExoArk
Nox
Level 100
God Stats
1W - 0L
1,506 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Athena
Athena
Jagyyy
Athena
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,560 Elo+
Party 1
Pele
Pele
MRNSPAPER
Pele
Level 76
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 11L
1,560 Elo+
Party 1
Nut
Nut
RainyTM
Nut
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,215 Elo+
Solo
Sun Wukong
Sun Wukong
SigmaDynamic
Sun Wukong
Level 99
God Stats
2W - 3L
1,212 SR
Queue Stats
137W - 122L
1,455 Elo+
Solo
Team Averages
Level 95
1,444 SR
1,458 Elo+

VS

Team Averages
Level 71
1,476 SR
1,468 Elo+
Cabrakan
Cabrakan
Callygal
Cabrakan
Level 17
God Stats
8W - 12L
1,514 SR
Queue Stats
23W - 35L
1,406 Elo+
Party 2
Hachiman
Hachiman
MYPUPPETMASTER
Hachiman
Level 29
God Stats
10W - 13L
1,320 SR
Queue Stats
184W - 167L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
NightFLASH6O3
Erlang Shen
Level 101
God Stats
14W - 13L
1,423 SR
Queue Stats
190W - 180L
1,483 Elo+
Party 2
Horus
Horus
PoisonCountr
Horus
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 133L
1,441 Elo+
Party 2
Ra
Ra
TrexSparky
Ra
Level 83
God Stats
12W - 10L
1,621 SR
Queue Stats
216W - 210L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
ExoArk
Nox
11
1 / 1 / 2
6,087
553
1,752
2,785
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Jagyyy
Athena
10
4 / 1 / 1
5,936
540
3,571
8,654
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
13
4 / 0 / 3
6,757
614
5,300
8,678
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
10
0 / 0 / 5
5,454
496
5,965
5,479
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
SigmaDynamic
Sun Wukong
12
2 / 1 / 1
6,696
609
6,646
9,671
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Callygal
Cabrakan
9
0 / 4 / 0
5,115
465
3,187
10,694
9,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
10
1 / 2 / 0
5,523
502
6,296
5,756
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
NightFLASH6O3
Erlang Shen
10
0 / 1 / 1
5,693
518
4,092
10,890
8,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
1 / 2 / 2
5,621
511
3,292
7,207
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 0
6,639
604
2,307
6,657
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Callygal
Cabrakan
0
4
0
0
W
Nox
ExoArk
Nox
1
1
2
2
W
Athena
Jagyyy
Athena
4
1
1
4.5
W
Pele
4
0
3
5.5
L
Hachiman
1
2
0
0.5
L
Erlang Shen
NightFLASH6O3
Erlang Shen
0
1
1
0.5
L
1
2
2
1
W
Nut
0
0
5
2.5
W
Sun Wukong
SigmaDynamic
Sun Wukong
2
1
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
19,174
35,267
Taken
41,204
19,436
Mitigated
26,191
11,143
Healing
10,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Callygal
Cabrakan
3,187
516
980
1,429
10,694
9,262
0
1,772
8,922
14,605
0
W
Nox
ExoArk
Nox
1,752
271
0
480
2,785
994
0
546
2,063
35,253
0
W
Athena
Jagyyy
Athena
3,571
1,124
0
2,352
8,654
6,947
0
1,772
6,882
13,553
0
W
Pele
5,300
1,588
0
2,680
8,678
3,758
0
1,152
7,381
0
64,080
L
Hachiman
6,296
3,173
0
750
5,756
2,060
0
780
4,976
0
43,297
L
Erlang Shen
NightFLASH6O3
Erlang Shen
4,092
2,525
0
4,030
10,890
8,428
0
0
10,890
0
39,503
L
3,292
1,512
120
1,055
7,207
4,020
23
1,019
6,188
0
35,154
W
Nut
5,965
3,575
0
2,241
5,479
2,032
0
1,137
4,342
0
38,960
W
Sun Wukong
SigmaDynamic
Sun Wukong
6,646
2,191
0
3,390
9,671
5,705
0
378
9,243
0
52,852
L
2,307
148
211
1,843
6,657
2,421
0
1,752
4,905
50,610
534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
28,591
356
Minions Killed
317
0
Camps Cleared
0
1,060,125
Distance Traveled
1,078,352
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,115
465
22
2
0
195,467
0
W
Nox
6,087
553
62
6
0
225,065
0
W
Athena
5,936
540
17
2
0
220,682
2
W
Pele
6,757
614
101
9
0
243,989
0
L
Hachiman
5,523
502
75
7
0
197,184
0
L
Erlang Shen
5,693
518
68
6
0
223,724
0
L
Horus
5,621
511
53
5
0
246,619
0
W
Nut
5,454
496
77
7
0
179,793
2
W
Sun Wukong
6,696
609
99
9
0
190,596
0
L
Ra
6,639
604
99
9
0
215,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role