Player Matchup

Serqet
Serqet
 
Serqet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Bursting Eagle5
Xbalanque
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 75L
1,571 Elo+
Solo
King Arthur
King Arthur
IAmEggplant
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,436 Elo+
Party 1
Zeus
Zeus
RegenYu
Zeus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,476 Elo+
Party 1
Merlin
Merlin
VietnamYoda
Merlin
Level 68
God Stats
1W - 3L
1,258 SR
Queue Stats
29W - 34L
1,456 Elo+
Party 1
Team Averages
Level 79
1,452 SR
1,488 Elo+

VS

Team Averages
Level 91
1,545 SR
1,509 Elo+
Skadi
Skadi
AbsoluteH3R0
Skadi
Level 108
God Stats
8W - 4L
1,726 SR
Queue Stats
158W - 156L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bigbelly
Morgan Le Fay
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,617 Elo+
Party 2
Arachne
Arachne
Leachism
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,455 Elo+
Party 3
Tyr
Tyr
Thjodofl
Tyr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Fafnir
Fafnir
purplejesus7
Fafnir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
2 / 3 / 2
7,387
739
3,356
6,564
3,595
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xbalanque
Bursting Eagle5
Xbalanque
12
1 / 3 / 2
7,020
702
8,044
8,088
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
IAmEggplant
King Arthur
13
0 / 3 / 3
6,981
698
6,758
9,361
7,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
RegenYu
Zeus
15
2 / 3 / 2
7,967
797
10,715
5,968
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
14
0 / 2 / 3
7,292
729
5,877
4,694
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 5
8,598
860
5,124
8,035
3,795
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
Bigbelly
Morgan Le Fay
16
6 / 1 / 5
9,160
916
16,072
7,569
3,844
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Leachism
Arachne
14
1 / 0 / 8
8,047
805
3,441
6,027
3,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 6
7,142
714
2,393
9,791
5,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fafnir
15
4 / 1 / 4
9,300
930
4,770
10,584
11,277
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
5
Kills
14
14
Deaths
5
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
3
2
1
W
3
1
5
5.5
W
Morgan Le Fay
Bigbelly
Morgan Le Fay
6
1
5
8.5
L
Xbalanque
Bursting Eagle5
Xbalanque
1
3
2
0.67
L
King Arthur
IAmEggplant
King Arthur
0
3
3
0.5
W
Arachne
Leachism
Arachne
1
0
8
5
L
Zeus
RegenYu
Zeus
2
3
2
1
W
0
2
6
1.5
L
Merlin
0
2
3
0.75
W
Fafnir
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
31,800
34,675
Taken
42,006
17,912
Mitigated
27,962
7,336
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,356
500
0
250
6,564
3,595
0
3,572
2,992
0
3,998
W
5,124
1,830
818
658
8,035
3,795
550
4,107
3,928
0
32,343
W
Morgan Le Fay
Bigbelly
Morgan Le Fay
16,072
1,727
0
411
7,569
3,844
230
3,697
3,630
29,367
1,233
L
Xbalanque
Bursting Eagle5
Xbalanque
8,044
4,049
1,583
2,310
8,088
2,972
0
4,802
3,286
0
23,633
L
King Arthur
IAmEggplant
King Arthur
6,758
131
214
458
9,361
7,274
0
5,547
3,814
3,782
14,889
W
Arachne
Leachism
Arachne
3,441
3,146
447
1,273
6,027
3,437
231
2,201
3,596
0
8,620
L
Zeus
RegenYu
Zeus
10,715
712
482
195
5,968
2,265
0
3,777
2,191
24,170
0
W
2,393
336
244
2,304
9,791
5,609
0
4,172
5,619
0
3,200
L
Merlin
5,877
0
1,413
431
4,694
1,806
0
2,736
1,958
24,827
0
W
Fafnir
4,770
1,520
3,057
3,628
10,584
11,277
169
5,303
5,017
7,639
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
42,247
157
Minions Killed
123
0
Camps Cleared
0
835,069
Distance Traveled
1,015,299
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,387
739
3
0
0
121,134
0
W
Skadi
8,598
860
66
7
0
202,739
0
W
Morgan Le Fay
9,160
916
27
3
0
202,768
0
L
Xbalanque
7,020
702
46
5
0
164,814
0
L
King Arthur
6,981
698
26
3
0
181,117
0
W
Arachne
8,047
805
18
2
0
211,346
0
L
Zeus
7,967
797
35
4
0
181,239
0
W
Tyr
7,142
714
3
0
0
195,937
0
L
Merlin
7,292
729
47
5
0
186,765
0
W
Fafnir
9,300
930
9
1
0
202,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role