Player Matchup

Nox
Nox
Gold IV
 
Nox
Gold IV
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold V
Aaram26
Loki
Gold V
Level 139
God Stats
3W - 1L
1,863 SR
Queue Stats
28W - 31L
1,422 MMR
Solo
Jing Wei
Jing Wei
Silver II
ElderGodLumos
Jing Wei
Silver II
Level 149
God Stats
1W - 3L
1,752 SR
Queue Stats
39W - 56L
1,416 MMR
Solo
Geb
Geb
Silver IV
GSHMONEYB
Geb
Silver IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 53L
1,408 MMR
Solo
Vamana
Vamana
Gold V
Ru5h77
Vamana
Gold V
Level 207
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 206L
1,406 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 170
1,623 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,356 SR
1,435 MMR
Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
BigEasy
Bellona
Gold II
Level 149
God Stats
2W - 2L
1,132 SR
Queue Stats
204W - 204L
1,431 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Proventing
Erlang Shen
Silver I
Level 83
God Stats
1W - 1L
1,299 SR
Queue Stats
40W - 29L
1,402 MMR
Solo
Discordia
Discordia
Gold II
ThexCrimsonChin
Discordia
Gold II
Level 174
God Stats
4W - 3L
1,366 SR
Queue Stats
247W - 246L
1,416 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
shinkukun_sama
Xing Tian
Gold IV
Level 172
God Stats
4W - 7L
1,482 SR
Queue Stats
208W - 214L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 3 / 1
7,729
515
4,655
9,178
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Aaram26
Loki
14
2 / 4 / 1
7,998
533
6,695
14,897
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
ElderGodLumos
Jing Wei
14
0 / 3 / 0
7,683
512
1,455
6,320
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 8 / 1
6,513
434
4,424
16,149
12,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Ru5h77
Vamana
14
1 / 4 / 0
8,953
597
10,833
16,007
11,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
UllrSurtrBastetThothOdin

VS

Bans
RavanaAthenaPeleAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
5 / 0 / 2
11,300
753
7,722
7,255
3,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
BigEasy
Bellona
15
7 / 0 / 7
8,992
599
9,021
13,808
14,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Proventing
Erlang Shen
15
5 / 1 / 3
8,652
577
11,139
18,829
10,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
ThexCrimsonChin
Discordia
15
2 / 1 / 5
8,542
569
8,594
6,831
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
shinkukun_sama
Xing Tian
15
3 / 1 / 1
8,647
576
7,049
13,550
14,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
22
22
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
3
1
0.17
W
Hachiman
 
Hachiman
5
0
2
6
L
Loki
Aaram26
Loki
2
4
1
0.63
W
Bellona
BigEasy
Bellona
7
0
7
10.5
L
Jing Wei
ElderGodLumos
Jing Wei
0
3
0
0
L
0
8
1
0.06
W
Erlang Shen
Proventing
Erlang Shen
5
1
3
6.5
L
Vamana
Ru5h77
Vamana
1
4
0
0.25
W
Discordia
ThexCrimsonChin
Discordia
2
1
5
4.5
W
Xing Tian
shinkukun_sama
Xing Tian
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,062
Damage
43,525
62,551
Taken
60,273
35,117
Mitigated
45,095
15,429
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,655
493
0
620
9,178
3,643
26
4,255
4,875
63,909
1,777
W
Hachiman
 
Hachiman
7,722
4,585
0
4,831
7,255
3,817
1,230
503
6,650
0
110,920
L
Loki
Aaram26
Loki
6,695
1,776
0
4,959
14,897
5,469
0
1,785
13,029
0
57,693
W
Bellona
BigEasy
Bellona
9,021
3,387
0
2,568
13,808
14,013
676
3,682
10,126
0
49,067
L
Jing Wei
ElderGodLumos
Jing Wei
1,455
1,120
0
890
6,320
1,935
0
0
6,320
0
60,550
L
4,424
913
0
1,661
16,149
12,703
0
2,843
13,306
20,017
0
W
Erlang Shen
Proventing
Erlang Shen
11,139
7,676
0
12,764
18,829
10,549
0
2,610
16,068
0
89,862
L
Vamana
Ru5h77
Vamana
10,833
4,571
0
7,299
16,007
11,367
0
5,585
9,502
0
73,195
W
Discordia
ThexCrimsonChin
Discordia
8,594
807
0
605
6,831
2,266
0
2,831
4,000
65,233
1,564
W
Xing Tian
shinkukun_sama
Xing Tian
7,049
640
0
2,398
13,550
14,450
0
0
12,585
47,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
46,133
476
Minions Killed
565
0
Camps Cleared
0
1,488,467
Distance Traveled
1,570,379
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,729
515
129
9
0
311,851
4
W
Hachiman
11,300
753
181
12
0
288,839
0
L
Loki
7,998
533
103
7
0
356,766
0
W
Bellona
8,992
599
65
4
0
331,510
3
L
Jing Wei
7,683
512
108
7
0
293,325
0
L
Geb
6,513
434
12
1
0
244,668
1
W
Erlang Shen
8,652
577
108
7
0
348,099
0
L
Vamana
8,953
597
124
8
0
281,857
2
W
Discordia
8,542
569
120
8
0
310,517
0
W
Xing Tian
8,647
576
91
6
0
291,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role