Player Matchup

Charybdis
Charybdis
Silver I
BillyRoyaltn
Charybdis
Silver I
Level 255
God Stats
98W - 78L
1,591 SR
Queue Stats
604W - 614L
1,177 MMR
Solo
Awilix
Awilix
Silver II
Faded-Beast-420
Awilix
Silver II
Level 153
God Stats
2W - 1L
1,754 SR
Queue Stats
41W - 52L
1,176 MMR
Party 1
Bellona
Bellona
Bronze III
ItsOnsuh
Bellona
Bronze III
Level 89
God Stats
12W - 10L
1,232 SR
Queue Stats
20W - 36L
1,127 MMR
Party 1
Agni
Agni
Silver I
OMOA Limit
Agni
Silver I
Level 153
God Stats
2W - 7L
1,403 SR
Queue Stats
85W - 101L
1,132 MMR
Solo
Sobek
Sobek
Silver I
ehktazy
Sobek
Silver I
Level 65
God Stats
8W - 6L
1,737 SR
Queue Stats
102W - 108L
1,119 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,543 SR
1,146 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,469 SR
1,150 MMR
Thanatos
Thanatos
Silver II
StonedSeal
Thanatos
Silver II
Level 76
God Stats
2W - 2L
1,583 SR
Queue Stats
59W - 71L
1,104 MMR
Solo
Atlas
Atlas
Bronze IV
Unruly63M0N
Atlas
Bronze IV
Level 88
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 12L
1,198 MMR
Party 2
Nu Wa
Nu Wa
Silver I
khatonbros2013
Nu Wa
Silver I
Level 133
God Stats
18W - 11L
1,649 SR
Queue Stats
59W - 77L
1,167 MMR
Solo
Izanami
Izanami
Bronze IV
unrulymortz
Izanami
Bronze IV
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,170 MMR
Party 2
Surtr
Surtr
Silver V
wannabe_w1zard
Surtr
Silver V
Level 63
God Stats
0W - 2L
1,310 SR
Queue Stats
14W - 29L
1,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BillyRoyaltn
Charybdis
15
3 / 1 / 3
8,199
631
8,263
7,727
3,096
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
6 / 1 / 3
7,994
615
7,753
13,330
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ItsOnsuh
Bellona
14
2 / 2 / 1
8,221
632
5,721
11,240
8,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 2 / 3
8,136
626
7,010
7,213
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
ehktazy
Sobek
13
3 / 1 / 3
7,703
593
4,097
10,201
9,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Sun WukongThothNutBacchus

VS

Bans
HachimanLokiArachneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
StonedSeal
Thanatos
9
1 / 4 / 3
5,748
442
2,106
10,549
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 3 / 2
6,014
463
5,688
11,541
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 4 / 1
7,319
563
10,080
7,272
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
unrulymortz
Izanami
10
0 / 4 / 2
5,867
451
3,297
10,896
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
7,346
565
6,129
12,338
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
6
7
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BillyRoyaltn
Charybdis
3
1
3
4.5
W
6
1
3
7.5
W
Bellona
ItsOnsuh
Bellona
2
2
1
1.25
W
3
2
3
2.25
L
Thanatos
StonedSeal
Thanatos
1
4
3
0.63
L
0
3
2
0.33
W
Sobek
ehktazy
Sobek
3
1
3
4.5
L
4
4
1
1.13
L
Izanami
unrulymortz
Izanami
0
4
2
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,844
Damage
27,300
49,711
Taken
52,596
28,860
Mitigated
31,989
21,488
Healing
13,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BillyRoyaltn
Charybdis
8,263
4,930
0
3,541
7,727
3,096
1,461
1,920
5,731
0
81,321
W
7,753
2,982
0
7,659
13,330
5,198
0
3,823
9,270
0
70,413
W
Bellona
ItsOnsuh
Bellona
5,721
2,731
0
4,153
11,240
8,851
157
884
9,540
0
59,928
W
7,010
112
0
2,144
7,213
2,292
367
4,231
2,659
73,007
384
L
Thanatos
StonedSeal
Thanatos
2,106
560
0
6,704
10,549
3,893
13
1,864
8,559
0
30,431
L
5,688
2,352
206
2,036
11,541
8,780
0
3,798
7,591
21,076
0
W
Sobek
ehktazy
Sobek
4,097
379
0
3,991
10,201
9,423
0
4,348
5,634
23,452
0
L
10,080
4,329
0
520
7,272
2,631
0
4,155
2,869
47,351
598
L
Izanami
unrulymortz
Izanami
3,297
2,728
0
1,858
10,896
3,306
0
647
10,249
0
39,600
L
6,129
1,377
0
2,594
12,338
13,379
1
0
12,338
1,054
53,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
32,294
552
Minions Killed
338
0
Camps Cleared
0
1,387,358
Distance Traveled
1,198,547
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,199
631
133
10
0
246,926
1
W
Awilix
7,994
615
114
9
0
339,778
0
W
Bellona
8,221
632
136
10
0
267,154
3
W
Agni
8,136
626
133
10
0
261,843
6
L
Thanatos
5,748
442
52
4
0
225,240
1
L
Atlas
6,014
463
27
2
0
265,321
0
W
Sobek
7,703
593
36
3
0
271,657
1
L
Nu Wa
7,319
563
88
7
0
228,010
2
L
Izanami
5,867
451
71
5
0
231,183
0
L
Surtr
7,346
565
100
8
0
248,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role