Player Matchup

Anubis
Anubis
Ivatak
Anubis
Level 85
God Stats
9W - 3L
1,498 SR
Queue Stats
115W - 104L
1,339 Elo+
Party 1
Thanatos
Thanatos
bimen8
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,406 Elo+
Party 3
Surtr
Surtr
darkeagle_97
Surtr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
joserx8
Ares
Level 20
God Stats
4W - 3L
1,207 SR
Queue Stats
7W - 6L
1,165 Elo+
Party 3
Jing Wei
Jing Wei
sergitosii
Jing Wei
Level 63
God Stats
18W - 18L
1,483 SR
Queue Stats
120W - 115L
1,368 Elo+
Party 1
Team Averages
Level 49
1,438 SR
1,355 Elo+

VS

Team Averages
Level 65
1,421 SR
1,442 Elo+
Charybdis
Charybdis
Outtlandder
Charybdis
Level 67
God Stats
5W - 7L
1,139 SR
Queue Stats
139W - 116L
1,462 Elo+
Solo
Poseidon
Poseidon
Yungxsick
Poseidon
Level 65
God Stats
5W - 6L
1,840 SR
Queue Stats
154W - 154L
1,446 Elo+
Solo
Hercules
Hercules
fred765434
Hercules
Level 47
God Stats
1W - 2L
1,299 SR
Queue Stats
6W - 6L
1,536 Elo+
Party 2
Bacchus
Bacchus
hemszone
Bacchus
Level 84
God Stats
2W - 5L
1,496 SR
Queue Stats
103W - 106L
1,421 Elo+
Party 2
Pele
Pele
wouini7c
Pele
Level 64
God Stats
4W - 2L
1,330 SR
Queue Stats
36W - 28L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ivatak
Anubis
15
1 / 4 / 1
8,582
505
6,764
14,571
6,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
bimen8
Thanatos
14
6 / 3 / 0
8,645
509
9,499
15,104
7,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 6 / 1
7,304
430
4,777
14,505
11,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
joserx8
Ares
11
0 / 4 / 1
6,889
405
2,609
13,887
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
sergitosii
Jing Wei
11
0 / 4 / 0
6,703
394
3,171
10,624
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Outtlandder
Charybdis
15
2 / 2 / 6
8,967
527
11,685
10,072
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Yungxsick
Poseidon
17
4 / 2 / 1
10,395
611
10,202
9,737
2,974
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
fred765434
Hercules
14
1 / 3 / 4
9,145
538
7,820
11,062
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
hemszone
Bacchus
14
3 / 0 / 9
9,438
555
7,938
10,580
12,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
17
9 / 1 / 3
9,963
586
9,823
14,678
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
7
Kills
19
21
Deaths
8
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ivatak
Anubis
1
4
1
0.38
W
Charybdis
Outtlandder
Charybdis
2
2
6
2.5
W
Poseidon
Yungxsick
Poseidon
4
2
1
2.25
L
Thanatos
bimen8
Thanatos
6
3
0
2
L
0
6
1
0.08
W
Hercules
fred765434
Hercules
1
3
4
1
W
Bacchus
hemszone
Bacchus
3
0
9
7.5
L
Ares
joserx8
Ares
0
4
1
0.13
L
Jing Wei
sergitosii
Jing Wei
0
4
0
0
W
Pele
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
47,468
68,691
Taken
56,129
40,955
Mitigated
35,424
19,266
Healing
18,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ivatak
Anubis
6,764
217
0
6,707
14,571
6,895
0
8,714
5,857
66,899
733
W
Charybdis
Outtlandder
Charybdis
11,685
7,376
0
5,004
10,072
3,863
300
2,245
7,827
0
68,434
W
Poseidon
Yungxsick
Poseidon
10,202
1,418
0
2,149
9,737
2,974
1,900
5,015
4,722
84,222
1,661
L
Thanatos
bimen8
Thanatos
9,499
3,390
0
7,859
15,104
7,414
0
4,713
10,268
0
45,004
L
4,777
1,837
0
1,383
14,505
11,234
28
561
12,956
147
34,200
W
Hercules
fred765434
Hercules
7,820
1,679
0
4,175
11,062
9,400
0
41
10,347
0
46,935
W
Bacchus
hemszone
Bacchus
7,938
1,483
26
4,495
10,580
12,342
35
1,103
9,477
29,128
1,005
L
Ares
joserx8
Ares
2,609
184
0
1,118
13,887
11,370
33
1,830
12,057
18,528
0
L
Jing Wei
sergitosii
Jing Wei
3,171
2,730
0
2,199
10,624
4,042
726
1,881
8,743
0
43,672
W
Pele
9,823
1,926
0
2,903
14,678
6,845
388
1,096
13,535
0
93,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,123
Gold Earned
47,908
329
Minions Killed
458
0
Camps Cleared
0
1,587,143
Distance Traveled
1,655,563
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,582
505
118
7
0
254,357
0
W
Charybdis
8,967
527
102
6
0
285,100
1
W
Poseidon
10,395
611
132
8
0
307,606
0
L
Thanatos
8,645
509
57
3
0
360,113
0
L
Surtr
7,304
430
59
3
0
336,077
0
W
Hercules
9,145
538
86
5
0
297,693
0
W
Bacchus
9,438
555
23
1
0
367,221
3
L
Ares
6,889
405
21
1
0
344,554
0
L
Jing Wei
6,703
394
74
4
0
292,042
4
W
Pele
9,963
586
115
7
0
397,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role