Player Matchup

Amaterasu
Amaterasu
JUANDVLG
Amaterasu
Level 89
God Stats
0W - 3L
1,465 SR
Queue Stats
117W - 119L
1,438 Elo+
Solo
Nu Wa
Nu Wa
Jordino781
Nu Wa
Level 141
God Stats
17W - 15L
1,883 SR
Queue Stats
287W - 275L
1,565 Elo+
Solo
Neith
Neith
Shanksbesnitchin
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,579 Elo+
Party 2
Atlas
Atlas
ayyyyyeZach
Atlas
Level 148
God Stats
2W - 4L
1,685 SR
Queue Stats
156W - 155L
1,530 Elo+
Party 2
Bastet
Bastet
biga456edu
Bastet
Level 145
God Stats
6W - 10L
1,359 SR
Queue Stats
126W - 126L
1,487 Elo+
Solo
Team Averages
Level 133
1,578 SR
1,520 Elo+

VS

Team Averages
Level 122
1,401 SR
1,507 Elo+
Hades
Hades
HashCorp_
Hades
Level 157
God Stats
134W - 117L
1,541 SR
Queue Stats
201W - 191L
1,486 Elo+
Party 1
Osiris
Osiris
PrinceSamir
Osiris
Level 136
God Stats
2W - 4L
1,421 SR
Queue Stats
85W - 76L
1,472 Elo+
Solo
Lancelot
Lancelot
grizzledemz
Lancelot
Level 95
God Stats
3W - 7L
1,128 SR
Queue Stats
122W - 128L
1,487 Elo+
Party 1
Nut
Nut
jbuggy101
Nut
Level 154
God Stats
4W - 10L
1,355 SR
Queue Stats
154W - 140L
1,597 Elo+
Solo
Kuzenbo
Kuzenbo
lilblade
Kuzenbo
Level 69
God Stats
19W - 27L
1,561 SR
Queue Stats
138W - 134L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JUANDVLG
Amaterasu
12
1 / 0 / 0
6,888
574
6,427
12,060
11,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
11
0 / 0 / 1
5,631
469
8,424
5,144
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,279
523
3,259
5,504
1,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 1 / 0
6,602
550
6,175
10,642
8,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
biga456edu
Bastet
10
1 / 2 / 2
5,849
487
4,295
10,095
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HashCorp_
Hades
13
1 / 0 / 0
7,418
618
8,623
10,579
4,915
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
12
0 / 0 / 1
7,274
606
6,181
11,987
10,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
grizzledemz
Lancelot
11
2 / 3 / 1
6,317
526
6,478
10,246
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 3
7,317
610
4,006
6,651
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
lilblade
Kuzenbo
10
1 / 0 / 1
6,481
540
1,964
7,828
6,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
4
4
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hades
HashCorp_
Hades
1
0
0
1
L
Amaterasu
JUANDVLG
Amaterasu
1
0
0
1
L
Nu Wa
0
0
1
0.5
W
Osiris
0
0
1
0.5
L
0
1
1
0.5
L
2
1
0
2
L
Bastet
biga456edu
Bastet
1
2
2
1
W
Lancelot
grizzledemz
Lancelot
2
3
1
0.83
W
0
1
3
1.5
W
Kuzenbo
lilblade
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
27,252
43,445
Taken
47,291
26,479
Mitigated
29,357
12,867
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
HashCorp_
Hades
8,623
256
278
7,437
10,579
4,915
157
6,856
3,723
78,210
2,514
L
Amaterasu
JUANDVLG
Amaterasu
6,427
2,060
0
3,459
12,060
11,455
0
0
12,060
0
62,494
L
Nu Wa
8,424
3,361
0
1,000
5,144
1,653
0
2,371
2,773
55,440
0
W
Osiris
6,181
2,452
0
5,676
11,987
10,752
0
1,084
10,903
0
61,514
L
3,259
1,217
0
1,325
5,504
1,890
0
933
4,571
0
52,452
L
6,175
2,426
0
2,764
10,642
8,338
0
5,880
4,762
24,451
0
L
Bastet
biga456edu
Bastet
4,295
938
0
4,319
10,095
3,143
0
1,089
9,006
0
35,808
W
Lancelot
grizzledemz
Lancelot
6,478
1,380
0
4,124
10,246
4,291
0
1,906
8,340
0
43,697
W
4,006
2,274
0
2,234
6,651
2,598
0
1,605
5,046
0
67,717
W
Kuzenbo
lilblade
Kuzenbo
1,964
913
324
1,730
7,828
6,801
81
3,148
4,680
19,076
55

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,249
Gold Earned
34,807
377
Minions Killed
489
0
Camps Cleared
0
1,203,742
Distance Traveled
1,264,292
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,418
618
152
13
0
254,343
0
L
Amaterasu
6,888
574
110
9
0
244,084
0
L
Nu Wa
5,631
469
79
7
0
240,835
0
W
Osiris
7,274
606
116
10
0
243,946
2
L
Neith
6,279
523
100
8
0
244,612
3
L
Atlas
6,602
550
24
2
0
253,783
9
L
Bastet
5,849
487
64
5
0
220,428
0
W
Lancelot
6,317
526
67
6
0
284,147
0
W
Nut
7,317
610
130
11
0
229,712
5
W
Kuzenbo
6,481
540
24
2
0
252,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role