Player Matchup

Agni
Agni
FrostyG96
Agni
Level 164
God Stats
8W - 9L
1,573 SR
Queue Stats
255W - 227L
1,539 Elo+
Solo
Kali
Kali
Shanksbesnitchin
Kali
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 117L
1,592 Elo+
Party 1
King Arthur
King Arthur
ayyyyyeZach
King Arthur
Level 148
God Stats
3W - 3L
1,584 SR
Queue Stats
156W - 155L
1,541 Elo+
Party 1
Fafnir
Fafnir
iBlezing
Fafnir
Level 177
God Stats
2W - 4L
1,166 SR
Queue Stats
242W - 238L
1,605 Elo+
Solo
Ishtar
Ishtar
poweroutage88
Ishtar
Level 73
God Stats
1W - 3L
1,733 SR
Queue Stats
64W - 53L
1,446 Elo+
Solo
Team Averages
Level 141
1,511 SR
1,544 Elo+

VS

Team Averages
Level 123
1,463 SR
1,537 Elo+
Chaac
Chaac
Brienzaa
Chaac
Level 159
God Stats
2W - 1L
1,303 SR
Queue Stats
212W - 203L
1,563 Elo+
Solo
Ravana
Ravana
J3_Super
Ravana
Level 80
God Stats
6W - 3L
1,570 SR
Queue Stats
89W - 86L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Tatuz-_-
Baron Samedi
Level 113
God Stats
2W - 0L
1,376 SR
Queue Stats
311W - 292L
1,553 Elo+
Solo
Hachiman
Hachiman
soulstar404
Hachiman
Level 103
God Stats
66W - 56L
1,548 SR
Queue Stats
210W - 201L
1,503 Elo+
Solo
Nu Wa
Nu Wa
xTHExMOPEDx
Nu Wa
Level 158
God Stats
4W - 5L
1,515 SR
Queue Stats
300W - 290L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
0 / 5 / 4
6,850
489
8,278
9,275
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
0 / 1 / 3
6,951
497
3,566
15,282
6,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ayyyyyeZach
King Arthur
13
0 / 2 / 2
7,442
532
12,458
15,985
18,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
iBlezing
Fafnir
11
3 / 2 / 2
6,905
493
4,717
18,975
18,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 1 / 1
7,008
501
3,508
6,823
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brienzaa
Chaac
15
1 / 0 / 1
8,857
633
11,991
16,638
13,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
J3_Super
Ravana
13
5 / 1 / 1
7,615
544
5,798
9,185
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Tatuz-_-
Baron Samedi
12
1 / 3 / 2
6,960
497
7,818
12,391
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
soulstar404
Hachiman
15
1 / 0 / 2
8,694
621
5,447
5,097
2,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 3
7,876
563
12,336
7,770
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
5
Kills
11
11
Deaths
5
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
Brienzaa
Chaac
1
0
1
1.5
L
Agni
0
5
4
0.4
W
Ravana
J3_Super
Ravana
5
1
1
5.5
L
0
1
3
1.5
W
Baron Samedi
Tatuz-_-
Baron Samedi
1
3
2
0.67
L
King Arthur
ayyyyyeZach
King Arthur
0
2
2
0.5
L
Fafnir
iBlezing
Fafnir
3
2
2
2
L
2
1
1
2.5
W
Hachiman
soulstar404
Hachiman
1
0
2
2
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
43,390
66,340
Taken
51,081
50,150
Mitigated
33,036
20,939
Healing
22,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Brienzaa
Chaac
11,991
2,275
0
9,063
16,638
13,595
0
0
16,638
0
84,699
L
Agni
8,278
293
75
1,741
9,275
3,572
0
5,509
3,766
60,332
845
W
Ravana
J3_Super
Ravana
5,798
2,471
0
3,768
9,185
4,659
98
2,096
7,089
0
47,427
L
3,566
1,561
0
8,623
15,282
6,888
0
3,242
12,040
0
69,981
W
Baron Samedi
Tatuz-_-
Baron Samedi
7,818
980
889
3,633
12,391
9,288
0
5,064
7,327
33,364
0
L
King Arthur
ayyyyyeZach
King Arthur
12,458
1,776
0
3,390
15,985
18,589
0
766
15,219
0
71,785
L
Fafnir
iBlezing
Fafnir
4,717
1,513
0
5,151
18,975
18,367
0
8,555
10,420
24,527
0
L
3,508
2,404
0
1,959
6,823
2,734
0
2,017
4,806
0
49,682
W
Hachiman
soulstar404
Hachiman
5,447
4,057
0
3,405
5,097
2,237
697
851
4,246
0
83,592
W
12,336
3,342
0
1,597
7,770
3,257
171
4,905
2,865
70,345
1,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
40,002
433
Minions Killed
495
0
Camps Cleared
0
1,416,715
Distance Traveled
1,320,697
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,857
633
145
10
0
259,483
0
L
Agni
6,850
489
83
6
0
266,944
6
W
Ravana
7,615
544
78
6
0
300,456
0
L
Kali
6,951
497
118
8
0
347,874
3
W
Baron Samedi
6,960
497
42
3
0
235,319
0
L
King Arthur
7,442
532
125
9
0
281,823
7
L
Fafnir
6,905
493
35
3
0
279,153
0
L
Ishtar
7,008
501
72
5
0
240,921
3
W
Hachiman
8,694
621
129
9
0
260,421
0
W
Nu Wa
7,876
563
101
7
0
265,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role