Player Matchup

Sun Wukong
Sun Wukong
FlackoFitz-
Sun Wukong
Level 156
God Stats
19W - 13L
1,611 SR
Queue Stats
609W - 626L
1,430 Elo+
Solo
Jing Wei
Jing Wei
Good Guy Geb
Jing Wei
Level 161
God Stats
3W - 2L
1,422 SR
Queue Stats
109W - 103L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
GoodGirlBaba
Sylvanus
Level 189
God Stats
5W - 1L
1,443 SR
Queue Stats
151W - 165L
1,522 Elo+
Party 1
Bellona
Bellona
Vetachi
Bellona
Level 177
God Stats
8W - 8L
1,589 SR
Queue Stats
173W - 175L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
abducscan
Nu Wa
Level 130
God Stats
12W - 9L
1,750 SR
Queue Stats
83W - 80L
1,516 Elo+
Solo
Team Averages
Level 163
1,563 SR
1,526 Elo+

VS

Team Averages
Level 146
1,568 SR
1,562 Elo+
Apollo
Apollo
Chorea
Apollo
Level 141
God Stats
10W - 10L
1,775 SR
Queue Stats
458W - 404L
1,621 Elo+
Solo
Ra
Ra
Shanksbesnitchin
Ra
Level 142
God Stats
1W - 4L
1,489 SR
Queue Stats
116W - 117L
1,605 Elo+
Party 2
King Arthur
King Arthur
Supreme2426
King Arthur
Level 143
God Stats
9W - 13L
1,349 SR
Queue Stats
224W - 223L
1,520 Elo+
Solo
Ares
Ares
ayyyyyeZach
Ares
Level 148
God Stats
6W - 6L
1,727 SR
Queue Stats
156W - 155L
1,552 Elo+
Party 2
Loki
Loki
underdog83
Loki
Level 158
God Stats
10W - 9L
1,500 SR
Queue Stats
757W - 717L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FlackoFitz-
Sun Wukong
7
1 / 0 / 1
4,031
806
2,447
3,764
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
Good Guy Geb
Jing Wei
6
1 / 0 / 0
3,513
703
2,401
2,024
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
GoodGirlBaba
Sylvanus
6
0 / 0 / 1
3,605
721
2,307
2,930
1,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Vetachi
Bellona
8
3 / 0 / 1
4,162
832
2,202
4,061
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
abducscan
Nu Wa
6
0 / 2 / 1
3,516
703
1,312
2,939
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chorea
Apollo
5
0 / 0 / 0
3,074
615
2,265
3,492
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 1
3,417
683
1,643
2,624
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Supreme2426
King Arthur
4
0 / 2 / 0
2,931
586
1,758
3,716
1,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
3,219
644
816
4,760
2,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 1 / 0
3,488
698
2,101
4,204
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
Chorea
Apollo
0
0
0
0
W
Sun Wukong
FlackoFitz-
Sun Wukong
1
0
1
1.5
W
Jing Wei
Good Guy Geb
Jing Wei
1
0
0
1
W
Sylvanus
GoodGirlBaba
Sylvanus
0
0
1
0.5
L
0
1
1
0.5
L
King Arthur
Supreme2426
King Arthur
0
2
0
0
W
Bellona
Vetachi
Bellona
3
0
1
3.5
W
Nu Wa
abducscan
Nu Wa
0
2
1
0.25
L
0
1
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,669
Damage
8,583
15,718
Taken
18,796
6,985
Mitigated
7,459
7,141
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Chorea
Apollo
2,265
1,684
0
2,060
3,492
1,138
0
1,535
1,957
0
18,319
W
Sun Wukong
FlackoFitz-
Sun Wukong
2,447
789
0
1,743
3,764
1,594
0
0
3,521
0
24,502
W
Jing Wei
Good Guy Geb
Jing Wei
2,401
1,763
0
1,416
2,024
558
0
492
1,532
0
21,527
W
Sylvanus
GoodGirlBaba
Sylvanus
2,307
1,346
292
2,002
2,930
1,661
0
324
2,606
11,559
0
L
1,643
77
132
708
2,624
816
0
733
1,891
21,945
0
L
King Arthur
Supreme2426
King Arthur
1,758
610
0
1,177
3,716
1,894
0
64
3,652
0
10,486
W
Bellona
Vetachi
Bellona
2,202
1,144
0
780
4,061
2,484
0
831
3,230
0
21,069
W
Nu Wa
abducscan
Nu Wa
1,312
836
0
908
2,939
688
0
812
2,127
16,181
0
L
816
0
0
1,318
4,760
2,379
0
895
3,865
8,341
0
L
2,101
590
0
2,043
4,204
1,232
0
392
3,812
0
15,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,827
Gold Earned
16,129
165
Minions Killed
143
0
Camps Cleared
0
472,767
Distance Traveled
467,605
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,074
615
42
8
0
84,803
0
W
Sun Wukong
4,031
806
44
9
0
98,394
0
W
Jing Wei
3,513
703
31
6
0
93,288
0
W
Sylvanus
3,605
721
21
4
0
84,264
0
L
Ra
3,417
683
43
9
0
103,869
0
L
King Arthur
2,931
586
19
4
0
51,332
0
W
Bellona
4,162
832
43
9
0
116,399
1
W
Nu Wa
3,516
703
26
5
0
80,422
0
L
Ares
3,219
644
9
2
0
104,925
3
L
Loki
3,488
698
30
6
0
122,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role