Player Matchup

Neith
Neith
ELCHICKEN
Neith
Level 58
God Stats
37W - 28L
1,523 SR
Queue Stats
123W - 124L
1,464 Elo+
Party 1
Chaac
Chaac
Fillots
Chaac
Level 38
God Stats
39W - 34L
1,573 SR
Queue Stats
166W - 163L
1,393 Elo+
Party 1
Agni
Agni
RealMuchach0
Agni
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,094 Elo+
Solo
Team Averages
Level 64
1,532 SR
1,317 Elo+

VS

Team Averages
Level 94
1,514 SR
1,464 Elo+
Medusa
Medusa
CG Ebisu
Medusa
Level 68
God Stats
9W - 7L
1,296 SR
Queue Stats
493W - 466L
1,497 Elo+
Party 2
Hera
Hera
ScottyMcFIy
Hera
Level 74
God Stats
27W - 16L
1,549 SR
Queue Stats
546W - 546L
1,392 Elo+
Solo
Mulan
Mulan
whiskyXandXjen
Mulan
Level 140
God Stats
18W - 13L
1,699 SR
Queue Stats
276W - 262L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ELCHICKEN
Neith
10
0 / 4 / 0
6,125
613
5,897
7,524
2,831
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Fillots
Chaac
10
0 / 2 / 0
6,102
610
4,985
8,827
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 0
6,275
628
5,453
6,684
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CG Ebisu
Medusa
12
0 / 0 / 6
6,999
700
5,397
5,262
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 0 / 2
7,208
721
7,009
5,640
1,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 2
7,535
754
7,792
9,655
10,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
CG Ebisu
Medusa
0
0
6
3
L
Neith
ELCHICKEN
Neith
0
4
0
0
L
Chaac
Fillots
Chaac
0
2
0
0
L
0
1
0
0
W
3
0
2
4
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,335
Damage
20,198
23,035
Taken
20,557
12,024
Mitigated
14,502
3,491
Healing
2,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CG Ebisu
Medusa
5,397
1,748
0
500
5,262
2,184
0
966
4,061
0
30,593
L
Neith
ELCHICKEN
Neith
5,897
2,442
0
1,653
7,524
2,831
0
2,334
4,931
0
20,002
L
Chaac
Fillots
Chaac
4,985
262
0
968
8,827
6,909
0
3,199
5,464
757
12,801
L
5,453
298
0
870
6,684
2,284
0
1,245
5,244
18,419
0
W
7,009
1,049
0
0
5,640
1,926
0
1,793
3,548
19,711
477
W
7,792
936
0
2,093
9,655
10,392
0
2,333
6,835
0
22,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,502
Gold Earned
21,742
93
Minions Killed
110
0
Camps Cleared
0
577,102
Distance Traveled
587,919
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,999
700
50
5
0
203,200
0
L
Neith
6,125
613
35
4
0
170,050
0
L
Chaac
6,102
610
21
2
0
201,949
2
L
Agni
6,275
628
37
4
0
205,103
0
W
Hera
7,208
721
36
4
0
186,211
1
W
Mulan
7,535
754
24
2
0
198,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role