Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
NiicoTheFreyaOTP
Medusa
Level 101
God Stats
0W - 1L
1,310 SR
Queue Stats
14W - 9L
1,645 Elo+
Party 1
Thanatos
Thanatos
aleexgk10
Thanatos
Level 100
God Stats
2W - 4L
1,683 SR
Queue Stats
42W - 50L
1,479 Elo+
Solo
Surtr
Surtr
kejo4003
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,595 Elo+
Party 1
Ares
Ares
magtothefrag
Ares
Level 175
God Stats
2W - 3L
1,760 SR
Queue Stats
80W - 75L
1,573 Elo+
Party 1
Team Averages
Level 127
1,551 SR
1,558 Elo+

VS

Team Averages
Level 126
1,536 SR
1,482 Elo+
Bellona
Bellona
 
Bellona
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Morych4
Chang'e
Level 104
God Stats
5W - 2L
1,624 SR
Queue Stats
70W - 88L
1,462 Elo+
Party 2
Rama
Rama
MuteaoXPesao
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 145L
1,479 Elo+
Party 2
Ravana
Ravana
Sacred9000
Ravana
Level 230
God Stats
5W - 7L
1,726 SR
Queue Stats
291W - 276L
1,523 Elo+
Solo
Bakasura
Bakasura
varoooooooo8
Bakasura
Level 128
God Stats
2W - 7L
1,329 SR
Queue Stats
116W - 145L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 2 / 1
6,765
520
6,213
7,341
3,017
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
6,601
508
7,835
10,522
3,819
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
aleexgk10
Thanatos
11
1 / 6 / 0
6,207
477
5,019
14,423
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
kejo4003
Surtr
10
0 / 4 / 0
6,133
472
8,660
14,869
15,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 3 / 2
6,255
481
5,131
11,663
9,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 0 / 2
8,607
662
11,971
14,722
15,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Morych4
Chang'e
13
2 / 1 / 1
7,840
603
5,046
9,959
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 5
7,777
598
4,482
10,333
3,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Sacred9000
Ravana
12
2 / 1 / 9
7,778
598
5,266
8,096
5,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
varoooooooo8
Bakasura
14
8 / 0 / 5
8,465
651
9,472
11,157
4,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
W
Bellona
 
Bellona
4
0
2
5
W
Chang'e
Morych4
Chang'e
2
1
1
2.5
W
2
2
5
2.25
L
2
3
1
0.83
W
Ravana
Sacred9000
Ravana
2
1
9
6.5
L
Thanatos
aleexgk10
Thanatos
1
6
0
0.17
L
Surtr
kejo4003
Surtr
0
4
0
0
L
1
3
2
0.67
W
Bakasura
varoooooooo8
Bakasura
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,858
Damage
36,237
58,818
Taken
54,267
38,383
Mitigated
32,967
15,909
Healing
26,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,213
955
0
1,039
7,341
3,017
0
2,242
4,701
58,444
473
W
Bellona
 
Bellona
11,971
4,825
0
6,351
14,722
15,681
0
452
13,345
0
70,530
W
Chang'e
Morych4
Chang'e
5,046
745
1,160
5,287
9,959
3,812
676
4,226
5,733
60,605
1,626
W
4,482
3,348
0
4,365
10,333
3,842
0
2,097
8,236
0
54,636
L
7,835
3,901
0
2,815
10,522
3,819
0
415
9,466
0
50,448
W
Ravana
Sacred9000
Ravana
5,266
1,502
1,368
2,207
8,096
5,034
271
3,143
4,915
0
24,071
L
Thanatos
aleexgk10
Thanatos
5,019
1,533
0
7,089
14,423
6,336
0
1,877
11,914
0
45,941
L
Surtr
kejo4003
Surtr
8,660
4,125
0
2,746
14,869
15,852
0
0
14,869
1,117
39,162
L
5,131
603
0
2,220
11,663
9,359
0
1,640
9,634
28,875
2,563
W
Bakasura
varoooooooo8
Bakasura
9,472
5,582
0
6,209
11,157
4,598
811
1,851
9,262
0
50,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
40,467
347
Minions Killed
465
0
Camps Cleared
0
1,245,547
Distance Traveled
1,328,963
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,765
520
94
7
0
252,258
0
W
Bellona
8,607
662
133
10
0
242,190
0
W
Chang'e
7,840
603
105
8
0
250,179
0
W
Rama
7,777
598
88
7
0
229,978
0
L
Medusa
6,601
508
75
6
0
240,405
0
W
Ravana
7,778
598
32
2
0
294,699
3
L
Thanatos
6,207
477
69
5
0
248,918
0
L
Surtr
6,133
472
54
4
0
231,101
0
L
Ares
6,255
481
55
4
0
272,865
2
W
Bakasura
8,465
651
107
8
0
311,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role