Player Matchup

Raijin
Raijin
Artúricles
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,425 Elo+
Party 1
Mercury
Mercury
EpicGunii
Mercury
Level 37
God Stats
1W - 6L
1,500 SR
Queue Stats
15W - 26L
1,425 Elo+
Party 1
Terra
Terra
MyBallsAreSquare
Terra
Level 42
God Stats
3W - 5L
1,754 SR
Queue Stats
257W - 233L
1,603 Elo+
Solo
Hachiman
Hachiman
SrCruZz
Hachiman
Level 22
God Stats
0W - 3L
1,199 SR
Queue Stats
0W - 9L
1,207 Elo+
Party 1
Sun Wukong
Sun Wukong
tatan969
Sun Wukong
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Team Averages
Level 27
1,491 SR
1,432 Elo+

VS

Team Averages
Level 115
1,546 SR
1,478 Elo+
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ANG3I
Janus
Level 59
God Stats
5W - 2L
1,660 SR
Queue Stats
107W - 101L
1,532 Elo+
Solo
Nemesis
Nemesis
ItsLupiz
Nemesis
Level 131
God Stats
4W - 0L
1,762 SR
Queue Stats
187W - 169L
1,460 Elo+
Solo
Merlin
Merlin
Viaaa
Merlin
Level 45
God Stats
12W - 11L
1,310 SR
Queue Stats
47W - 52L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 5 / 1
4,675
468
1,984
7,443
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
EpicGunii
Mercury
8
0 / 2 / 1
4,756
476
1,121
8,272
2,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 0
4,860
486
3,746
7,946
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
SrCruZz
Hachiman
8
0 / 2 / 0
4,651
465
2,707
6,042
2,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
tatan969
Sun Wukong
7
0 / 4 / 0
4,583
458
2,362
6,984
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
5 / 0 / 0
6,805
681
3,770
6,065
3,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Horus
 
Horus
8
0 / 1 / 4
4,872
487
1,832
8,611
4,982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
ANG3I
Janus
11
4 / 0 / 5
6,596
660
6,593
3,783
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
ItsLupiz
Nemesis
10
3 / 0 / 5
5,880
588
6,022
4,763
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Viaaa
Merlin
10
2 / 0 / 2
5,645
565
4,765
3,701
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
14
14
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
0
5
W
Horus
 
Horus
0
1
4
2
W
Janus
ANG3I
Janus
4
0
5
6.5
L
Raijin
0
5
1
0.1
L
Mercury
EpicGunii
Mercury
0
2
1
0.25
W
Nemesis
ItsLupiz
Nemesis
3
0
5
5.5
L
1
1
0
1
L
Hachiman
SrCruZz
Hachiman
0
2
0
0
W
Merlin
Viaaa
Merlin
2
0
2
3
L
Sun Wukong
tatan969
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,920
Damage
22,982
36,687
Taken
26,923
14,008
Mitigated
13,577
6,812
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,770
470
0
2,294
6,065
3,916
0
0
6,065
0
42,801
W
Horus
 
Horus
1,832
989
1,310
3,075
8,611
4,982
0
1,494
6,896
0
10,877
W
Janus
ANG3I
Janus
6,593
383
0
720
3,783
1,422
0
1,319
2,428
49,661
218
L
Raijin
1,984
467
0
620
7,443
1,807
0
2,441
4,798
28,067
0
L
Mercury
EpicGunii
Mercury
1,121
369
0
1,490
8,272
2,792
0
1,830
6,304
0
30,231
W
Nemesis
ItsLupiz
Nemesis
6,022
2,682
0
1,132
4,763
2,010
0
647
4,005
0
44,111
L
3,746
703
34
2,792
7,946
4,353
0
2,642
5,230
27,378
2,089
L
Hachiman
SrCruZz
Hachiman
2,707
1,555
0
1,381
6,042
2,097
0
3,269
2,719
0
24,062
W
Merlin
Viaaa
Merlin
4,765
473
0
355
3,701
1,247
0
1,185
2,364
38,455
0
L
Sun Wukong
tatan969
Sun Wukong
2,362
433
0
495
6,984
2,959
0
664
6,278
0
17,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
29,798
222
Minions Killed
326
0
Camps Cleared
0
944,327
Distance Traveled
973,745
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,805
681
83
8
0
157,681
1
W
Horus
4,872
487
9
1
0
210,359
3
W
Janus
6,596
660
87
9
0
206,720
1
L
Raijin
4,675
468
46
5
0
175,696
0
L
Mercury
4,756
476
59
6
0
210,251
0
W
Nemesis
5,880
588
73
7
0
222,943
3
L
Terra
4,860
486
56
6
0
184,660
0
L
Hachiman
4,651
465
35
4
0
199,432
0
W
Merlin
5,645
565
74
7
0
176,042
0
L
Sun Wukong
4,583
458
26
3
0
174,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role