Player Matchup

Gilgamesh
Gilgamesh
Platinum III
Pcfuncasta
Gilgamesh
Platinum III
Level 34
God Stats
12W - 2L
2,116 SR
Queue Stats
12W - 4L
2,201 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
ToteA10
Cthulhu
Platinum IV
Level 114
God Stats
7W - 1L
2,049 SR
Queue Stats
12W - 6L
2,141 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
alacme
Hou Yi
Platinum III
Level 31
God Stats
10W - 2L
1,973 SR
Queue Stats
12W - 5L
2,201 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 60
2,046 SR
2,181 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,580 SR
2,125 MMR
Jormungandr
Jormungandr
Platinum I
Fire3agl3
Jormungandr
Platinum I
Level 155
God Stats
14W - 5L
2,049 SR
Queue Stats
60W - 30L
2,112 MMR
Party 1
Anhur
Anhur
Diamond V
GrinKeeper
Anhur
Diamond V
Level 178
God Stats
2W - 2L
1,381 SR
Queue Stats
61W - 31L
2,197 MMR
Party 1
Atlas
Atlas
Platinum I
INeroSocke
Atlas
Platinum I
Level 147
God Stats
3W - 1L
1,311 SR
Queue Stats
57W - 30L
2,064 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pcfuncasta
Gilgamesh
16
2 / 4 / 0
10,239
602
15,566
23,891
20,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ToteA10
Cthulhu
16
1 / 3 / 2
10,440
614
13,675
17,298
16,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hou Yi
alacme
Hou Yi
17
0 / 2 / 3
11,015
648
12,380
12,627
6,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothAchillesKuzenboNe ZhaAres

VS

Bans
PersephoneBaron SamediTiamatMorgan Le FayCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fire3agl3
Jormungandr
18
2 / 1 / 6
11,846
697
19,673
17,360
21,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
19
6 / 0 / 2
12,982
764
15,685
16,182
9,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
18
1 / 2 / 8
11,517
677
13,194
18,386
24,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fire3agl3
Jormungandr
2
1
6
5
W
Anhur
6
0
2
7
W
Atlas
1
2
8
2.5
L
Gilgamesh
Pcfuncasta
Gilgamesh
2
4
0
0.5
L
Cthulhu
ToteA10
Cthulhu
1
3
2
0.67
L
Hou Yi
alacme
Hou Yi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
48,552
53,816
Taken
51,928
43,570
Mitigated
55,456
11,899
Healing
14,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fire3agl3
Jormungandr
19,673
1,144
0
3,355
17,360
21,724
63
4,621
11,581
45,807
6,452
W
Anhur
15,685
9,008
0
7,620
16,182
9,606
2,612
3,643
12,213
0
89,868
W
Atlas
13,194
2,989
306
3,577
18,386
24,126
224
4,388
12,621
28,375
557
L
Gilgamesh
Pcfuncasta
Gilgamesh
15,566
2,679
0
5,374
23,891
20,450
0
10,568
11,316
757
26,483
L
Cthulhu
ToteA10
Cthulhu
13,675
165
661
1,934
17,298
16,819
0
7,563
8,404
55,743
1,241
L
Hou Yi
alacme
Hou Yi
12,380
5,443
0
3,930
12,627
6,301
0
6,988
4,863
0
64,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
36,345
212
Minions Killed
246
0
Camps Cleared
0
997,083
Distance Traveled
996,899
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,846
697
52
3
0
333,351
2
W
Anhur
12,982
764
161
9
0
327,377
1
W
Atlas
11,517
677
33
2
0
336,171
1
L
Gilgamesh
10,239
602
18
1
0
335,939
0
L
Cthulhu
10,440
614
78
5
0
342,182
0
L
Hou Yi
11,015
648
116
7
0
318,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role