Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Hides_Hrt_
Amaterasu
Level 82
God Stats
2W - 4L
1,618 SR
Queue Stats
390W - 371L
1,472 Elo+
Solo
Vulcan
Vulcan
LIGHNING_BOLT929
Vulcan
Level 126
God Stats
6W - 7L
1,395 SR
Queue Stats
225W - 232L
1,421 Elo+
Party 2
Horus
Horus
UR T CAN
Horus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,396 Elo+
Solo
Anhur
Anhur
i2xLaZy
Anhur
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 190L
1,422 Elo+
Party 2
Team Averages
Level 93
1,503 SR
1,442 Elo+

VS

Team Averages
Level 108
1,562 SR
1,501 Elo+
Sylvanus
Sylvanus
ELMARXIANO
Sylvanus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,408 Elo+
Solo
Merlin
Merlin
JJSwiftKills
Merlin
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 67L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
Plain Milky
Hou Yi
Level 83
God Stats
2W - 0L
1,702 SR
Queue Stats
137W - 112L
1,504 Elo+
Solo
Nike
Nike
Punisher2093913
Nike
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 38L
1,625 Elo+
Party 1
Vamana
Vamana
Swarley420
Vamana
Level 59
God Stats
6W - 4L
1,609 SR
Queue Stats
202W - 196L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
2 / 2 / 5
8,120
677
6,305
9,727
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Hides_Hrt_
Amaterasu
13
1 / 6 / 3
7,227
602
8,296
17,291
18,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 5 / 4
9,426
786
16,059
9,015
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
UR T CAN
Horus
14
2 / 5 / 5
7,864
655
6,891
16,734
15,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
i2xLaZy
Anhur
16
3 / 4 / 6
8,223
685
5,146
10,442
4,570
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ELMARXIANO
Sylvanus
15
3 / 2 / 12
9,605
800
6,938
13,914
14,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
15
3 / 3 / 9
9,249
771
12,794
7,958
2,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
16
9 / 2 / 6
10,104
842
15,488
9,488
3,985
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
5 / 2 / 13
9,598
800
10,523
15,651
12,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
Swarley420
Vamana
15
2 / 3 / 11
8,725
727
12,487
15,206
15,583
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
73
12
Kills
22
22
Deaths
12
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
5
2.25
W
Sylvanus
ELMARXIANO
Sylvanus
3
2
12
4.5
L
Amaterasu
Hides_Hrt_
Amaterasu
1
6
3
0.42
W
Merlin
3
3
9
2.5
L
4
5
4
1.2
W
Hou Yi
9
2
6
6
W
5
2
13
5.75
W
Vamana
Swarley420
Vamana
2
3
11
2.5
L
Horus
UR T CAN
Horus
2
5
5
0.9
L
Anhur
i2xLaZy
Anhur
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,697
Damage
58,230
63,209
Taken
62,217
47,724
Mitigated
50,316
17,152
Healing
23,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,305
602
1,177
1,550
9,727
4,686
0
3,980
5,576
0
21,781
W
Sylvanus
ELMARXIANO
Sylvanus
6,938
1,240
6,399
5,757
13,914
14,814
30
3,406
10,050
11,282
276
L
Amaterasu
Hides_Hrt_
Amaterasu
8,296
3,524
735
3,130
17,291
18,659
0
5,074
11,886
0
10,481
W
Merlin
12,794
55
679
1,073
7,958
2,957
135
2,255
5,661
32,434
1,269
L
16,059
8,581
873
1,066
9,015
4,580
0
2,491
6,358
31,602
0
W
Hou Yi
15,488
6,211
879
1,053
9,488
3,985
935
2,610
6,784
0
30,605
W
10,523
785
1,124
3,269
15,651
12,977
0
3,268
12,131
391
23,395
W
Vamana
Swarley420
Vamana
12,487
4,961
946
2,304
15,206
15,583
74
4,520
10,567
0
20,715
L
Horus
UR T CAN
Horus
6,891
2,434
2,431
4,230
16,734
15,229
0
3,878
12,381
0
13,667
L
Anhur
i2xLaZy
Anhur
5,146
3,652
285
1,675
10,442
4,570
0
4,339
5,884
0
11,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,860
Gold Earned
47,281
110
Minions Killed
139
0
Camps Cleared
0
1,048,575
Distance Traveled
1,113,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,120
677
28
2
0
244,096
0
W
Sylvanus
9,605
800
8
1
0
196,216
0
L
Amaterasu
7,227
602
18
2
0
178,532
0
W
Merlin
9,249
771
49
4
0
215,693
0
L
Vulcan
9,426
786
41
3
0
204,353
0
W
Hou Yi
10,104
842
39
3
0
224,493
0
W
Nike
9,598
800
25
2
0
238,329
0
W
Vamana
8,725
727
18
2
0
238,935
0
L
Horus
7,864
655
13
1
0
209,904
0
L
Anhur
8,223
685
10
1
0
211,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role