Player Matchup

Sylvanus
Sylvanus
Jhoow_Pietro
Sylvanus
Level 46
God Stats
4W - 2L
1,733 SR
Queue Stats
83W - 105L
1,351 Elo+
Solo
Tyr
Tyr
TaurusMan2024
Tyr
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
108W - 90L
1,099 Elo+
Solo
Martichoras
Martichoras
TurBliTo
Martichoras
Level 64
God Stats
10W - 8L
1,485 SR
Queue Stats
733W - 822L
1,363 Elo+
Solo
King Arthur
King Arthur
grizzzerd
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,456 Elo+
Party 1
Lancelot
Lancelot
k-train_77
Lancelot
Level 99
God Stats
1W - 3L
1,260 SR
Queue Stats
52W - 54L
1,465 Elo+
Party 1
Team Averages
Level 87
1,496 SR
1,347 Elo+

VS

Team Averages
Level 112
1,474 SR
1,455 Elo+
Mulan
Mulan
 
Mulan
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bigsully44
Ymir
Level 116
God Stats
7W - 5L
1,206 SR
Queue Stats
198W - 182L
1,462 Elo+
Solo
Chang'e
Chang'e
Haunted Requiem
Chang'e
Level 128
God Stats
2W - 0L
1,793 SR
Queue Stats
16W - 30L
1,243 Elo+
Solo
Hades
Hades
TG Bloodd
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,476 Elo+
Solo
Artemis
Artemis
Winshox12
Artemis
Level 147
God Stats
22W - 10L
1,372 SR
Queue Stats
1,295W - 645L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jhoow_Pietro
Sylvanus
17
6 / 6 / 8
10,108
722
13,293
20,621
23,382
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
3 / 6 / 6
9,422
673
8,333
19,014
23,421
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
TurBliTo
Martichoras
17
1 / 7 / 10
9,437
674
11,183
18,515
10,381
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

King Arthur
grizzzerd
King Arthur
14
2 / 9 / 10
8,929
638
10,891
20,529
26,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
k-train_77
Lancelot
17
6 / 7 / 5
10,949
782
15,116
19,280
16,941
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
10 / 6 / 19
11,631
831
16,349
19,517
13,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 2 / 25
11,790
842
16,797
28,123
29,485
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 2 / 22
11,479
820
13,265
13,407
6,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
TG Bloodd
Hades
16
3 / 4 / 16
10,430
745
15,409
14,220
8,507
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Winshox12
Artemis
18
8 / 4 / 12
11,610
829
24,930
11,729
5,904
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
129
18
Kills
35
35
Deaths
18
39
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
6
19
3.25
W
8
2
25
10.25
W
6
2
22
8.5
L
Sylvanus
Jhoow_Pietro
Sylvanus
6
6
8
1.67
W
Hades
TG Bloodd
Hades
3
4
16
2.75
L
3
6
6
1
L
Martichoras
TurBliTo
Martichoras
1
7
10
0.86
W
Artemis
Winshox12
Artemis
8
4
12
3.5
L
King Arthur
grizzzerd
King Arthur
2
9
10
0.78
L
Lancelot
k-train_77
Lancelot
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,816
Damage
86,750
97,959
Taken
86,996
100,883
Mitigated
63,246
20,823
Healing
44,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,349
3,780
349
2,549
19,517
13,125
2,080
1,855
17,662
0
24,942
W
16,797
2,781
1,343
11,753
28,123
29,485
262
5,046
23,077
34,512
0
W
13,265
2,895
11,941
7,103
13,407
6,225
1,125
2,281
11,126
33,095
0
L
Sylvanus
Jhoow_Pietro
Sylvanus
13,293
4,337
4,523
3,900
20,621
23,382
0
10,954
9,667
20,612
217
W
Hades
TG Bloodd
Hades
15,409
717
2,697
3,977
14,220
8,507
1,917
2,625
11,595
26,434
0
L
8,333
1,591
888
2,706
19,014
23,421
0
7,469
11,545
0
16,153
L
Martichoras
TurBliTo
Martichoras
11,183
4,918
1,390
3,487
18,515
10,381
0
8,772
9,743
0
27,119
W
Artemis
Winshox12
Artemis
24,930
11,824
429
1,896
11,729
5,904
1,348
1,298
10,431
0
46,400
L
King Arthur
grizzzerd
King Arthur
10,891
1,675
288
389
20,529
26,758
7
9,724
10,805
0
16,169
L
Lancelot
k-train_77
Lancelot
15,116
3,031
373
2,879
19,280
16,941
0
8,552
10,728
0
34,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
56,940
101
Minions Killed
167
0
Camps Cleared
0
984,539
Distance Traveled
1,139,275
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,631
831
20
1
0
216,941
0
W
Ymir
11,790
842
32
2
0
259,063
0
W
Chang'e
11,479
820
43
3
0
226,344
0
L
Sylvanus
10,108
722
22
2
0
139,203
0
W
Hades
10,430
745
30
2
0
227,430
6
L
Tyr
9,422
673
13
1
0
219,669
0
L
Martichoras
9,437
674
23
2
0
198,836
0
W
Artemis
11,610
829
42
3
0
209,497
0
L
King Arthur
8,929
638
7
1
0
187,874
0
L
Lancelot
10,949
782
36
3
0
238,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role