Player Matchup

Merlin
Merlin
Zizst
Merlin
Level 123
God Stats
0W - 2L
1,560 SR
Queue Stats
7W - 7L
1,571 Elo+
Party 2
Bacchus
Bacchus
casiviernas
Bacchus
Level 147
God Stats
0W - 1L
1,149 SR
Queue Stats
4W - 4L
1,477 Elo+
Party 2
Neith
Neith
muchdankdoge
Neith
Level 27
God Stats
1W - 3L
1,280 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 2
Team Averages
Level 99
1,329 SR
1,531 Elo+

VS

Team Averages
Level 113
1,449 SR
1,460 Elo+
Osiris
Osiris
Backwards Words
Osiris
Level 102
God Stats
3W - 1L
1,372 SR
Queue Stats
14W - 18L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
Carmelo_926
Nu Wa
Level 127
God Stats
89W - 55L
1,563 SR
Queue Stats
191W - 176L
1,490 Elo+
Solo
Jing Wei
Jing Wei
xpueblox
Jing Wei
Level 109
God Stats
5W - 2L
1,411 SR
Queue Stats
34W - 30L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Zizst
Merlin
14
1 / 1 / 3
7,976
665
10,310
9,127
3,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
casiviernas
Bacchus
13
2 / 2 / 2
7,756
646
6,707
8,402
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 4 / 1
7,995
666
3,964
12,106
4,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
8,499
708
6,054
10,904
9,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 6
8,896
741
8,676
7,949
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jing Wei
xpueblox
Jing Wei
14
4 / 0 / 1
9,636
803
10,115
14,074
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
7
7
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
0
3
6
1
L
Merlin
Zizst
Merlin
1
1
3
2.5
L
Bacchus
casiviernas
Bacchus
2
2
2
1.5
L
1
4
1
0.38
W
Jing Wei
xpueblox
Jing Wei
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,981
Damage
24,845
29,635
Taken
32,927
14,755
Mitigated
17,709
5,079
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,054
2,065
0
3,186
10,904
9,377
379
5,086
5,559
0
19,642
W
8,676
4,115
0
709
7,949
3,106
975
4,912
2,902
39,370
0
L
Merlin
Zizst
Merlin
10,310
234
0
1,550
9,127
3,072
0
2,462
6,349
44,817
0
L
Bacchus
casiviernas
Bacchus
6,707
638
0
1,501
8,402
7,310
0
2,496
5,516
15,631
370
L
3,964
1,729
0
2,028
12,106
4,373
0
2,785
8,972
0
29,590
W
Jing Wei
xpueblox
Jing Wei
10,115
5,642
0
4,623
14,074
5,226
1,207
6,511
7,180
0
43,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
27,031
127
Minions Killed
147
0
Camps Cleared
0
590,439
Distance Traveled
638,314
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,499
708
20
2
0
214,349
0
W
Nu Wa
8,896
741
68
6
0
173,741
0
L
Merlin
7,976
665
55
5
0
221,437
2
L
Bacchus
7,756
646
23
2
0
180,668
0
L
Neith
7,995
666
49
4
0
188,334
0
W
Jing Wei
9,636
803
59
5
0
250,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role