Player Matchup

Sun Wukong
Sun Wukong
Silver I
GoldisBronze
Sun Wukong
Silver I
Level 113
God Stats
127W - 103L
1,595 SR
Queue Stats
876W - 1,099L
1,204 MMR
Solo
Nu Wa
Nu Wa
Bronze III
SKG XBOXMAN
Nu Wa
Bronze III
Level 98
God Stats
0W - 2L
1,429 SR
Queue Stats
0W - 7L
1,328 MMR
Party 2
Atlas
Atlas
Bronze III
TheHerbDiesel
Atlas
Bronze III
Level 99
God Stats
0W - 2L
1,353 SR
Queue Stats
0W - 6L
1,328 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,459 SR
1,287 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,773 SR
1,309 MMR
Kuzenbo
Kuzenbo
Gold V
Little Tupac863
Kuzenbo
Gold V
Level 101
God Stats
22W - 11L
1,719 SR
Queue Stats
287W - 298L
1,174 MMR
Party 1
Skadi
Skadi
Gold IV
TwitchTvMegakadi
Skadi
Gold IV
Level 81
God Stats
14W - 2L
2,044 SR
Queue Stats
57W - 56L
1,276 MMR
Solo
Agni
Agni
Gold IV
leeraq
Agni
Gold IV
Level 147
God Stats
19W - 16L
1,557 SR
Queue Stats
297W - 303L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GoldisBronze
Sun Wukong
13
0 / 3 / 1
8,441
603
5,861
19,971
17,239
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 8 / 0
8,108
579
5,942
12,233
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

14
2 / 6 / 0
9,237
660
7,886
21,113
23,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AphroditeBacchusIx ChelKukulkanZeus

VS

Bans
Ne ZhaXing TianNutAmaterasuDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
10,404
743
9,707
10,847
11,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 0 / 6
11,654
832
19,197
10,667
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
leeraq
Agni
16
6 / 1 / 8
11,189
799
15,712
10,314
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
17
17
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GoldisBronze
Sun Wukong
0
3
1
0.17
W
2
1
11
7.5
L
0
8
0
0
L
2
6
0
0.33
W
9
0
6
12
W
Agni
leeraq
Agni
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,689
Damage
44,616
53,317
Taken
31,828
45,343
Mitigated
19,734
4,408
Healing
5,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GoldisBronze
Sun Wukong
5,861
848
0
2,766
19,971
17,239
0
6,314
13,087
0
39,103
W
9,707
4,060
0
2,030
10,847
11,522
200
5,284
5,320
31,499
2,630
L
5,942
1,681
502
224
12,233
4,231
0
7,561
4,110
37,445
0
L
7,886
2,361
41
875
21,113
23,873
0
8,734
11,574
24,450
0
W
19,197
10,254
0
1,199
10,667
4,233
888
4,466
5,971
0
71,036
W
Agni
leeraq
Agni
15,712
1,267
0
2,310
10,314
3,979
1,144
4,109
6,054
48,811
742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,786
Gold Earned
33,247
132
Minions Killed
212
0
Camps Cleared
0
663,998
Distance Traveled
801,354
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,441
603
59
4
0
229,116
1
W
Kuzenbo
10,404
743
41
3
0
281,784
0
L
Nu Wa
8,108
579
43
3
0
203,561
0
L
Atlas
9,237
660
30
2
0
231,321
0
W
Skadi
11,654
832
93
7
0
251,052
0
W
Agni
11,189
799
78
6
0
268,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role