Player Matchup

Janus
Janus
Ishk5
Janus
Level 65
God Stats
25W - 23L
1,491 SR
Queue Stats
55W - 48L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
MIDNIGHTzs
Hou Yi
Level 185
God Stats
4W - 2L
1,706 SR
Queue Stats
202W - 211L
1,536 Elo+
Solo
Bastet
Bastet
Slick Pup446
Bastet
Level 94
God Stats
6W - 3L
1,791 SR
Queue Stats
93W - 86L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
Yoshida6gawd
Sun Wukong
Level 126
God Stats
1W - 2L
1,322 SR
Queue Stats
62W - 67L
1,458 Elo+
Party 2
Ix Chel
Ix Chel
bresenpai
Ix Chel
Level 128
God Stats
8W - 10L
1,494 SR
Queue Stats
242W - 244L
1,538 Elo+
Party 2
Team Averages
Level 120
1,561 SR
1,495 Elo+

VS

Team Averages
Level 109
1,599 SR
1,498 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Baformet
Ne Zha
Level 155
God Stats
12W - 7L
1,653 SR
Queue Stats
407W - 384L
1,492 Elo+
Party 3
Chernobog
Chernobog
Kenpachibobby
Chernobog
Level 100
God Stats
5W - 4L
1,561 SR
Queue Stats
159W - 147L
1,432 Elo+
Solo
Surtr
Surtr
TheBloodReaperx
Surtr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,499 Elo+
Solo
Cabrakan
Cabrakan
WennieMagic
Cabrakan
Level 97
God Stats
26W - 16L
1,782 SR
Queue Stats
390W - 385L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ishk5
Janus
14
3 / 3 / 0
8,131
508
6,393
9,045
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
MIDNIGHTzs
Hou Yi
12
0 / 1 / 1
7,185
449
4,935
9,664
3,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
15
0 / 2 / 2
7,475
467
4,062
14,161
5,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Yoshida6gawd
Sun Wukong
13
1 / 1 / 1
8,204
513
11,201
16,902
14,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
bresenpai
Ix Chel
11
0 / 4 / 1
6,612
413
3,216
12,196
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 2 / 2
7,946
497
5,060
7,555
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Baformet
Ne Zha
16
7 / 0 / 2
8,928
558
9,847
14,284
5,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Kenpachibobby
Chernobog
15
1 / 0 / 1
7,818
489
10,407
5,844
2,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 2 / 1
7,248
453
10,707
17,424
13,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cabrakan
WennieMagic
Cabrakan
13
1 / 0 / 3
8,167
510
3,519
7,213
8,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
11
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
2
1
W
Ne Zha
Baformet
Ne Zha
7
0
2
8
L
Janus
Ishk5
Janus
3
3
0
1
W
Chernobog
Kenpachibobby
Chernobog
1
0
1
1.5
L
Hou Yi
MIDNIGHTzs
Hou Yi
0
1
1
0.5
L
Bastet
0
2
2
0.5
W
0
2
1
0.25
W
Cabrakan
WennieMagic
Cabrakan
1
0
3
2.5
L
Sun Wukong
Yoshida6gawd
Sun Wukong
1
1
1
1.5
L
Ix Chel
bresenpai
Ix Chel
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
39,540
61,968
Taken
52,320
35,987
Mitigated
33,604
20,621
Healing
19,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,060
312
0
1,512
7,555
2,869
62
3,018
4,194
54,273
2,432
W
Ne Zha
Baformet
Ne Zha
9,847
3,135
0
7,400
14,284
5,994
66
2,382
11,747
321
78,629
L
Janus
Ishk5
Janus
6,393
282
0
2,457
9,045
3,272
0
4,654
4,391
59,801
638
W
Chernobog
Kenpachibobby
Chernobog
10,407
4,052
0
3,013
5,844
2,531
328
1,006
4,838
0
86,666
L
Hou Yi
MIDNIGHTzs
Hou Yi
4,935
2,365
0
2,518
9,664
3,670
632
477
9,187
0
54,122
L
Bastet
4,062
1,201
0
5,135
14,161
5,814
0
599
13,562
0
80,626
W
10,707
4,883
0
4,478
17,424
13,744
0
653
16,745
1,146
48,373
W
Cabrakan
WennieMagic
Cabrakan
3,519
856
0
2,766
7,213
8,466
0
1,943
5,200
23,781
0
L
Sun Wukong
Yoshida6gawd
Sun Wukong
11,201
2,999
0
6,473
16,902
14,349
0
759
16,143
0
68,720
L
Ix Chel
bresenpai
Ix Chel
3,216
572
703
3,335
12,196
8,882
0
3,142
9,054
22,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
40,107
487
Minions Killed
457
0
Camps Cleared
0
1,523,281
Distance Traveled
1,524,836
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,946
497
110
7
0
289,875
0
W
Ne Zha
8,928
558
109
7
0
366,353
0
L
Janus
8,131
508
138
9
0
313,470
0
W
Chernobog
7,818
489
135
8
0
295,711
0
L
Hou Yi
7,185
449
88
6
0
287,214
1
L
Bastet
7,475
467
110
7
0
342,648
0
W
Surtr
7,248
453
70
4
0
271,722
0
W
Cabrakan
8,167
510
33
2
0
301,175
5
L
Sun Wukong
8,204
513
125
8
0
282,925
4
L
Ix Chel
6,612
413
26
2
0
297,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role