Player Matchup

Kuzenbo
Kuzenbo
HarvardGraduate
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 107L
1,232 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PurpleAlchemist
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 103L
1,289 Elo+
Party 1
Erlang Shen
Erlang Shen
RagnarokMage
Erlang Shen
Level 69
God Stats
0W - 2L
1,176 SR
Queue Stats
51W - 29L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
Rokinmaster
Gilgamesh
Level 121
God Stats
0W - 3L
1,153 SR
Queue Stats
111W - 100L
1,595 Elo+
Party 2
Jing Wei
Jing Wei
heisenbrawler
Jing Wei
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 50L
1,253 Elo+
Party 1
Team Averages
Level 90
1,366 SR
1,401 Elo+

VS

Team Averages
Level 80
1,613 SR
1,589 Elo+
Kuzenbo
Kuzenbo
Jagyyy
Kuzenbo
Level 122
God Stats
2W - 0L
1,692 SR
Queue Stats
13W - 11L
1,582 Elo+
Party 4
Chaac
Chaac
MRNSPAPER
Chaac
Level 75
God Stats
1W - 0L
1,903 SR
Queue Stats
13W - 11L
1,582 Elo+
Party 4
Awilix
Awilix
Slugondeez
Awilix
Level 109
God Stats
51W - 30L
1,722 SR
Queue Stats
220W - 201L
1,555 Elo+
Party 3
Skadi
Skadi
TheDiscordKitten
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,734 Elo+
Party 3
Ra
Ra
Wh1temamba
Ra
Level 85
God Stats
13W - 13L
1,248 SR
Queue Stats
197W - 175L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 4
8,080
505
5,561
16,539
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
PurpleAlchemist
Morgan Le Fay
13
0 / 7 / 2
7,695
481
6,537
13,389
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
RagnarokMage
Erlang Shen
13
2 / 6 / 2
8,102
506
11,499
22,933
15,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Rokinmaster
Gilgamesh
15
5 / 3 / 1
8,656
541
9,264
20,108
10,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jing Wei
heisenbrawler
Jing Wei
13
0 / 4 / 1
7,312
457
2,520
10,405
3,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jagyyy
Kuzenbo
15
4 / 0 / 10
9,770
611
9,196
11,415
14,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
MRNSPAPER
Chaac
16
6 / 4 / 5
10,525
658
15,354
19,480
19,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Slugondeez
Awilix
17
7 / 0 / 6
9,601
600
11,531
13,910
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
6 / 3 / 4
9,876
617
13,055
11,967
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 1 / 9
9,995
625
8,796
6,809
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
25
25
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Kuzenbo
Jagyyy
Kuzenbo
4
0
10
9
W
Chaac
MRNSPAPER
Chaac
6
4
5
2.13
L
Morgan Le Fay
PurpleAlchemist
Morgan Le Fay
0
7
2
0.14
L
Erlang Shen
RagnarokMage
Erlang Shen
2
6
2
0.5
L
Gilgamesh
Rokinmaster
Gilgamesh
5
3
1
1.83
W
Awilix
Slugondeez
Awilix
7
0
6
10
W
6
3
4
2.67
W
2
1
9
6.5
L
Jing Wei
heisenbrawler
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
57,932
83,374
Taken
63,581
53,039
Mitigated
50,366
23,377
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,561
2,085
0
2,542
16,539
18,205
0
4,544
11,995
27,631
967
W
Kuzenbo
Jagyyy
Kuzenbo
9,196
4,019
0
1,981
11,415
14,730
478
1,957
9,458
35,678
270
W
Chaac
MRNSPAPER
Chaac
15,354
4,161
0
5,243
19,480
19,074
930
309
19,171
0
80,415
L
Morgan Le Fay
PurpleAlchemist
Morgan Le Fay
6,537
387
0
831
13,389
5,307
0
3,585
9,678
69,110
2,034
L
Erlang Shen
RagnarokMage
Erlang Shen
11,499
6,866
0
11,116
22,933
15,593
0
3,649
19,284
0
57,024
L
Gilgamesh
Rokinmaster
Gilgamesh
9,264
3,567
0
8,457
20,108
10,298
0
3,097
16,925
0
71,217
W
Awilix
Slugondeez
Awilix
11,531
4,495
0
887
13,910
7,147
0
3,179
10,731
0
83,223
W
13,055
4,299
0
1,333
11,967
5,869
2,869
2,932
9,035
0
89,371
W
8,796
1,148
3,128
2,387
6,809
3,546
2,069
3,409
3,400
81,211
391
L
Jing Wei
heisenbrawler
Jing Wei
2,520
1,672
0
431
10,405
3,636
0
2,766
7,555
0
48,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,845
Gold Earned
49,767
461
Minions Killed
582
0
Camps Cleared
0
1,594,594
Distance Traveled
1,709,588
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,080
505
49
3
0
314,891
0
W
Kuzenbo
9,770
611
47
3
0
329,146
0
W
Chaac
10,525
658
140
9
0
287,611
0
L
Morgan Le Fay
7,695
481
118
7
0
280,704
0
L
Erlang Shen
8,102
506
84
5
0
332,768
0
L
Gilgamesh
8,656
541
108
7
0
368,738
1
W
Awilix
9,601
600
109
7
0
440,333
3
W
Skadi
9,876
617
139
9
0
309,851
2
W
Ra
9,995
625
147
9
0
342,647
2
L
Jing Wei
7,312
457
102
6
0
297,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role