Player Matchup

Arachne
Arachne
K inG x NeymaR
Arachne
Level 123
God Stats
236W - 190L
1,597 SR
Queue Stats
361W - 364L
1,519 Elo+
Party 1
Anubis
Anubis
Tromthiccy
Anubis
Level 58
God Stats
39W - 29L
1,419 SR
Queue Stats
567W - 541L
1,553 Elo+
Solo
Aphrodite
Aphrodite
ZayDropEmOff
Aphrodite
Level 69
God Stats
6W - 4L
1,664 SR
Queue Stats
162W - 128L
1,536 Elo+
Solo
Heimdallr
Heimdallr
awesomepanda100
Heimdallr
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
104W - 85L
1,505 Elo+
Solo
Jormungandr
Jormungandr
raoouul11
Jormungandr
Level 63
God Stats
34W - 25L
1,647 SR
Queue Stats
242W - 231L
1,513 Elo+
Party 1
Team Averages
Level 79
1,522 SR
1,525 Elo+

VS

Team Averages
Level 123
1,551 SR
1,408 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DeepPix3l
Cerberus
Level 104
God Stats
16W - 7L
1,539 SR
Queue Stats
56W - 44L
1,528 Elo+
Solo
Chang'e
Chang'e
KSJW
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,148 Elo+
Party 2
Cliodhna
Cliodhna
Landsavage
Cliodhna
Level 82
God Stats
4W - 5L
1,401 SR
Queue Stats
91W - 86L
1,439 Elo+
Solo
Nut
Nut
OSlick0
Nut
Level 141
God Stats
3W - 2L
1,815 SR
Queue Stats
6W - 8L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,387
539
4,243
9,488
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
Tromthiccy
Anubis
11
2 / 0 / 0
5,928
593
4,628
5,298
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
ZayDropEmOff
Aphrodite
6
0 / 3 / 0
4,072
407
1,744
5,180
2,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
awesomepanda100
Heimdallr
9
0 / 2 / 0
4,875
488
3,714
7,306
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
raoouul11
Jormungandr
11
0 / 0 / 0
5,896
590
4,496
5,024
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 5
5,479
548
4,522
7,898
5,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DeepPix3l
Cerberus
10
0 / 0 / 0
5,236
524
1,997
7,935
4,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
KSJW
Chang'e
10
0 / 1 / 0
5,399
540
2,624
6,817
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Landsavage
Cliodhna
10
2 / 1 / 0
5,502
550
3,307
9,246
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
10
5 / 0 / 0
6,212
621
6,536
4,715
1,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
5
2.5
W
Cerberus
DeepPix3l
Cerberus
0
0
0
0
L
1
2
1
0.75
W
Chang'e
KSJW
Chang'e
0
1
0
0
W
Cliodhna
Landsavage
Cliodhna
2
1
0
2
W
Nut
5
0
0
5
L
Anubis
Tromthiccy
Anubis
2
0
0
2
L
Aphrodite
ZayDropEmOff
Aphrodite
0
3
0
0
L
Heimdallr
awesomepanda100
Heimdallr
0
2
0
0
L
Jormungandr
raoouul11
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,825
Damage
18,986
32,296
Taken
36,611
14,902
Mitigated
17,431
10,502
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,522
664
0
2,149
7,898
5,961
0
1,554
6,318
18,300
4,285
W
Cerberus
DeepPix3l
Cerberus
1,997
40
0
2,991
7,935
4,397
0
3,216
4,333
35,532
0
L
4,243
2,153
0
3,484
9,488
3,447
0
932
8,556
0
39,502
W
Chang'e
KSJW
Chang'e
2,624
149
40
3,451
6,817
1,610
0
4,515
2,302
33,927
0
W
Cliodhna
Landsavage
Cliodhna
3,307
818
0
6,756
9,246
3,575
0
645
8,545
0
41,877
W
Nut
6,536
4,327
0
2,223
4,715
1,888
0
326
4,389
0
39,622
L
Anubis
Tromthiccy
Anubis
4,628
260
0
2,597
5,298
2,664
0
2,903
2,395
36,908
2,033
L
Aphrodite
ZayDropEmOff
Aphrodite
1,744
645
1,053
1,966
5,180
2,529
0
1,376
3,804
13,674
0
L
Heimdallr
awesomepanda100
Heimdallr
3,714
1,496
0
947
7,306
2,941
0
1,689
5,617
0
31,271
L
Jormungandr
raoouul11
Jormungandr
4,496
977
0
455
5,024
3,321
0
2,160
2,864
39,132
1,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,158
Gold Earned
27,828
279
Minions Killed
322
0
Camps Cleared
0
869,447
Distance Traveled
1,050,135
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,479
548
19
2
0
235,089
2
W
Cerberus
5,236
524
92
9
0
191,981
2
L
Arachne
5,387
539
66
7
0
201,811
0
W
Chang'e
5,399
540
67
7
0
189,640
0
W
Cliodhna
5,502
550
81
8
0
228,910
0
W
Nut
6,212
621
63
6
0
204,515
0
L
Anubis
5,928
593
61
6
0
182,991
0
L
Aphrodite
4,072
407
24
2
0
108,680
0
L
Heimdallr
4,875
488
55
6
0
192,773
0
L
Jormungandr
5,896
590
73
7
0
183,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role