Player Matchup

Bellona
Bellona
AkylaX
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,471 Elo+
Party 3
Sylvanus
Sylvanus
Mobidisco
Sylvanus
Level 127
God Stats
3W - 0L
1,711 SR
Queue Stats
45W - 46L
1,459 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SaiyanPride PR
Tsukuyomi
Level 126
God Stats
8W - 6L
1,685 SR
Queue Stats
131W - 139L
1,455 Elo+
Solo
Hel
Hel
Taters n Steak
Hel
Level 139
God Stats
5W - 8L
1,500 SR
Queue Stats
319W - 306L
1,429 Elo+
Solo
Danzaburou
Danzaburou
jj pro 12353
Danzaburou
Level 65
God Stats
36W - 25L
1,583 SR
Queue Stats
93W - 77L
1,517 Elo+
Solo
Team Averages
Level 97
1,596 SR
1,466 Elo+

VS

Team Averages
Level 77
1,492 SR
1,487 Elo+
Bacchus
Bacchus
JackOldDaniels
Bacchus
Level 124
God Stats
3W - 1L
1,504 SR
Queue Stats
217W - 211L
1,536 Elo+
Party 1
Charybdis
Charybdis
KurosakiPlus
Charybdis
Level 25
God Stats
3W - 4L
1,321 SR
Queue Stats
92W - 61L
1,488 Elo+
Party 2
Olorun
Olorun
StewphidDumi
Olorun
Level 48
God Stats
33W - 27L
1,503 SR
Queue Stats
236W - 225L
1,448 Elo+
Solo
Zeus
Zeus
WarnerTorres
Zeus
Level 109
God Stats
91W - 66L
1,552 SR
Queue Stats
153W - 141L
1,514 Elo+
Party 1
Loki
Loki
chupa50469
Loki
Level 78
God Stats
15W - 6L
1,581 SR
Queue Stats
46W - 36L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkylaX
Bellona
12
2 / 1 / 1
7,492
576
4,719
7,052
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
Mobidisco
Sylvanus
11
1 / 0 / 4
6,911
532
4,441
14,659
9,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
SaiyanPride PR
Tsukuyomi
13
4 / 1 / 4
7,492
576
6,366
10,072
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
6 / 2 / 1
8,444
650
6,317
8,504
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
jj pro 12353
Danzaburou
14
5 / 2 / 3
7,707
593
9,703
10,782
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,236
480
7,467
11,481
9,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
KurosakiPlus
Charybdis
10
1 / 5 / 1
5,775
444
6,548
10,671
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
1 / 3 / 0
6,177
475
3,971
8,339
2,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 5 / 0
6,127
471
6,707
6,494
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
5,938
457
3,158
10,987
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
6
6
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
AkylaX
Bellona
2
1
1
2.5
L
2
2
1
1.25
L
Charybdis
KurosakiPlus
Charybdis
1
5
1
0.3
W
Sylvanus
Mobidisco
Sylvanus
1
0
4
3
W
Tsukuyomi
SaiyanPride PR
Tsukuyomi
4
1
4
6
L
Olorun
1
3
0
0.33
W
6
2
1
3.25
L
1
5
0
0.2
L
1
3
1
0.5
W
Danzaburou
jj pro 12353
Danzaburou
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,546
Damage
27,851
51,069
Taken
47,972
25,768
Mitigated
20,551
24,608
Healing
10,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AkylaX
Bellona
4,719
1,154
0
3,402
7,052
5,148
523
2,183
4,869
0
44,999
L
7,467
672
0
750
11,481
9,416
0
1,115
10,366
28,136
120
L
Charybdis
KurosakiPlus
Charybdis
6,548
3,988
203
2,405
10,671
3,459
0
2,440
8,184
0
30,944
W
Sylvanus
Mobidisco
Sylvanus
4,441
1,292
2,076
6,280
14,659
9,049
108
2,858
11,555
28,449
0
W
Tsukuyomi
SaiyanPride PR
Tsukuyomi
6,366
1,954
0
5,675
10,072
3,984
292
3,477
6,489
0
44,620
L
Olorun
3,971
1,571
0
3,381
8,339
2,730
0
909
7,166
36,089
0
W
6,317
590
74
4,040
8,504
3,468
0
4,783
3,633
64,090
0
L
6,707
169
0
150
6,494
1,656
0
3,959
2,535
33,721
544
L
3,158
751
0
3,706
10,987
3,290
0
2,335
8,573
0
39,813
W
Danzaburou
jj pro 12353
Danzaburou
9,703
3,780
0
3,061
10,782
4,119
765
3,863
6,485
0
61,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,046
Gold Earned
30,253
380
Minions Killed
291
0
Camps Cleared
0
1,218,692
Distance Traveled
1,122,262
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,492
576
77
6
0
220,043
0
L
Bacchus
6,236
480
51
4
0
264,386
2
L
Charybdis
5,775
444
50
4
0
224,655
0
W
Sylvanus
6,911
532
36
3
0
217,970
0
W
Tsukuyomi
7,492
576
70
5
0
310,377
0
L
Olorun
6,177
475
61
5
0
151,186
0
W
Hel
8,444
650
109
8
0
272,290
0
L
Zeus
6,127
471
58
4
0
231,927
4
L
Loki
5,938
457
71
5
0
250,108
0
W
Danzaburou
7,707
593
88
7
0
198,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role