Player Matchup

Kukulkan
Kukulkan
AdmiralHempel
Kukulkan
Level 53
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 19L
1,380 Elo+
Party 2
Awilix
Awilix
Danielgn95
Awilix
Level 49
God Stats
6W - 5L
1,197 SR
Queue Stats
112W - 101L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Ferdi12487
Gilgamesh
Level 29
God Stats
16W - 4L
1,825 SR
Queue Stats
45W - 43L
1,488 Elo+
Party 2
Yemoja
Yemoja
FlauscheOtter
Yemoja
Level 8
God Stats
1W - 2L
1,284 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 2
Neith
Neith
XxF3mB0ySlay3rxX
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,334 Elo+
Party 2
Team Averages
Level 29
1,504 SR
1,381 Elo+

VS

Team Averages
Level 33
1,375 SR
1,493 Elo+
Thanatos
Thanatos
DespaiR12
Thanatos
Level 18
God Stats
1W - 5L
1,326 SR
Queue Stats
5W - 11L
1,310 Elo+
Party 3
Janus
Janus
NathanDrury93
Janus
Level 44
God Stats
0W - 1L
1,340 SR
Queue Stats
4W - 6L
1,679 Elo+
Solo
Sylvanus
Sylvanus
Zjebany
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,590 Elo+
Party 1
Vamana
Vamana
brzydkii2
Vamana
Level 41
God Stats
3W - 5L
1,474 SR
Queue Stats
22W - 23L
1,463 Elo+
Party 1
Martichoras
Martichoras
sou1mat3
Martichoras
Level 33
God Stats
1W - 5L
1,234 SR
Queue Stats
40W - 51L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdmiralHempel
Kukulkan
13
2 / 0 / 4
8,314
640
4,081
4,854
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Danielgn95
Awilix
15
9 / 1 / 4
8,613
663
10,345
12,374
5,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
Ferdi12487
Gilgamesh
13
5 / 1 / 3
8,492
653
7,530
9,319
6,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
1 / 3 / 9
7,440
572
5,183
9,176
6,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
4 / 4 / 6
7,057
543
12,025
10,182
3,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DespaiR12
Thanatos
13
3 / 4 / 0
7,105
547
4,935
12,666
5,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 3
7,199
554
4,477
6,114
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
Zjebany
Sylvanus
10
2 / 4 / 3
7,051
542
6,106
14,169
11,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
brzydkii2
Vamana
12
0 / 4 / 0
6,537
503
2,400
9,517
6,645
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
sou1mat3
Martichoras
9
3 / 7 / 2
5,973
459
6,456
13,618
5,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
21
Kills
9
9
Deaths
21
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdmiralHempel
Kukulkan
2
0
4
4
W
Awilix
Danielgn95
Awilix
9
1
4
11
L
Thanatos
DespaiR12
Thanatos
3
4
0
0.75
W
Gilgamesh
Ferdi12487
Gilgamesh
5
1
3
6.5
W
1
3
9
1.83
L
1
2
3
1.25
W
4
4
6
1.75
L
Sylvanus
Zjebany
Sylvanus
2
4
3
0.88
L
Vamana
brzydkii2
Vamana
0
4
0
0
L
Martichoras
sou1mat3
Martichoras
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
24,374
45,905
Taken
56,084
24,690
Mitigated
31,511
9,147
Healing
16,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdmiralHempel
Kukulkan
4,081
912
0
494
4,854
1,868
0
2,258
2,364
60,682
1,230
W
Awilix
Danielgn95
Awilix
10,345
5,761
0
1,661
12,374
5,857
0
1,670
10,634
0
74,441
L
Thanatos
DespaiR12
Thanatos
4,935
1,906
0
8,010
12,666
5,545
0
1,610
11,056
0
62,826
W
Gilgamesh
Ferdi12487
Gilgamesh
7,530
2,736
0
1,415
9,319
6,938
163
553
8,766
710
52,680
W
5,183
1,131
2,376
1,443
9,176
6,161
207
3,101
5,953
17,671
0
L
4,477
126
0
1,486
6,114
2,320
0
1,431
4,683
47,748
0
W
12,025
3,821
0
1,758
10,182
3,866
497
2,330
7,812
0
53,509
L
Sylvanus
Zjebany
Sylvanus
6,106
1,960
2,082
2,850
14,169
11,683
0
3,358
10,811
14,861
2,347
L
Vamana
brzydkii2
Vamana
2,400
1,457
0
1,779
9,517
6,645
0
130
9,387
0
39,566
L
Martichoras
sou1mat3
Martichoras
6,456
2,148
0
712
13,618
5,318
0
2,907
10,711
0
34,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,916
Gold Earned
33,865
430
Minions Killed
323
0
Camps Cleared
0
1,279,047
Distance Traveled
1,291,910
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,314
640
129
10
0
254,537
0
W
Awilix
8,613
663
103
8
0
321,486
0
L
Thanatos
7,105
547
99
8
0
283,845
0
W
Gilgamesh
8,492
653
80
6
0
224,064
0
W
Yemoja
7,440
572
35
3
0
246,091
0
L
Janus
7,199
554
97
7
0
272,080
0
W
Neith
7,057
543
83
6
0
232,869
0
L
Sylvanus
7,051
542
22
2
0
232,085
1
L
Vamana
6,537
503
64
5
0
276,021
0
L
Martichoras
5,973
459
41
3
0
227,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role