Player Matchup

Ullr
Ullr
Silver II
Descrets-
Ullr
Silver II
Level 129
God Stats
0W - 2L
1,771 SR
Queue Stats
40W - 45L
1,411 MMR
Solo
Izanami
Izanami
Gold III
IDrowzy
Izanami
Gold III
Level 154
God Stats
28W - 17L
1,664 SR
Queue Stats
246W - 249L
1,417 MMR
Party 2
Pele
Pele
Silver I
TheCosead13
Pele
Silver I
Level 121
God Stats
2W - 1L
1,757 SR
Queue Stats
62W - 60L
1,422 MMR
Solo
Cthulhu
Cthulhu
Gold V
iTs-_-Sceptix
Cthulhu
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 133L
1,363 MMR
Party 2
Anubis
Anubis
Gold IV
lordfenitus
Anubis
Gold IV
Level 113
God Stats
2W - 1L
1,713 SR
Queue Stats
267W - 274L
1,390 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,681 SR
1,400 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,461 SR
1,401 MMR
Discordia
Discordia
Bronze III
Famjam57
Discordia
Bronze III
Level 115
God Stats
1W - 2L
1,185 SR
Queue Stats
5W - 7L
1,429 MMR
Party 1
Sylvanus
Sylvanus
Gold III
Hirschy
Sylvanus
Gold III
Level 145
God Stats
4W - 2L
1,786 SR
Queue Stats
195W - 196L
1,377 MMR
Solo
Bellona
Bellona
Silver IV
Tinami8898
Bellona
Silver IV
Level 132
God Stats
1W - 1L
1,316 SR
Queue Stats
1W - 6L
1,394 MMR
Solo
Bastet
Bastet
Gold IV
YeaaaImFat
Bastet
Gold IV
Level 88
God Stats
4W - 0L
1,516 SR
Queue Stats
86W - 86L
1,410 MMR
Solo
Hachiman
Hachiman
Bronze III
yvng_dnteee
Hachiman
Bronze III
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,394 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
3
0 / 2 / 0
3,263
466
1,931
3,132
888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
IDrowzy
Izanami
9
1 / 0 / 0
4,611
659
2,408
4,586
1,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 2
4,954
708
3,772
6,797
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
9
2 / 0 / 0
5,112
730
4,000
4,543
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
9
1 / 1 / 1
4,858
694
1,081
4,803
1,970
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bans
EsetAgniSun WukongThanatos

VS

Bans
JanusAo KuangThothApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Famjam57
Discordia
8
1 / 1 / 2
4,470
639
3,163
2,815
655
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
Hirschy
Sylvanus
8
0 / 0 / 0
4,410
630
999
4,878
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Tinami8898
Bellona
8
1 / 2 / 1
4,367
624
1,921
7,170
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bastet
YeaaaImFat
Bastet
9
4 / 2 / 1
4,945
706
4,142
6,850
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
yvng_dnteee
Hachiman
8
0 / 1 / 1
4,376
625
3,193
3,422
1,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
6
6
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
2
0
0
W
Discordia
Famjam57
Discordia
1
1
2
2
W
Sylvanus
Hirschy
Sylvanus
0
0
0
0
L
Izanami
IDrowzy
Izanami
1
0
0
1
L
2
3
2
1
W
Bellona
Tinami8898
Bellona
1
2
1
0.75
W
Bastet
YeaaaImFat
Bastet
4
2
1
2.25
L
Cthulhu
2
0
0
2
L
Anubis
1
1
1
1.5
W
Hachiman
yvng_dnteee
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
13,418
23,861
Taken
25,135
10,137
Mitigated
10,664
7,577
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
1,931
990
0
574
3,132
888
0
487
2,615
0
6,703
W
Discordia
Famjam57
Discordia
3,163
312
0
375
2,815
655
100
201
2,614
24,550
0
W
Sylvanus
Hirschy
Sylvanus
999
412
1,366
2,818
4,878
2,487
0
496
4,382
13,082
1,172
L
Izanami
IDrowzy
Izanami
2,408
1,838
0
2,408
4,586
1,404
0
346
4,240
0
34,234
L
3,772
1,140
0
1,114
6,797
2,510
0
228
6,494
0
34,518
W
Bellona
Tinami8898
Bellona
1,921
515
0
2,632
7,170
4,375
0
3,151
3,477
0
21,831
W
Bastet
YeaaaImFat
Bastet
4,142
1,551
0
3,589
6,850
2,078
0
663
6,159
0
25,316
L
Cthulhu
4,000
647
0
1,750
4,543
3,365
0
0
4,169
28,000
0
L
Anubis
1,081
248
0
1,731
4,803
1,970
0
2,497
1,820
28,642
0
W
Hachiman
yvng_dnteee
Hachiman
3,193
2,332
0
1,012
3,422
1,069
0
0
3,422
0
32,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,798
Gold Earned
22,568
246
Minions Killed
203
0
Camps Cleared
0
669,930
Distance Traveled
760,313
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
3,263
466
11
2
0
69,208
0
W
Discordia
4,470
639
39
6
0
135,932
1
W
Sylvanus
4,410
630
15
2
0
164,286
0
L
Izanami
4,611
659
63
9
0
154,777
2
L
Pele
4,954
708
56
8
0
159,002
0
W
Bellona
4,367
624
40
6
0
167,586
2
W
Bastet
4,945
706
41
6
0
157,770
0
L
Cthulhu
5,112
730
54
8
0
151,710
0
L
Anubis
4,858
694
62
9
0
135,233
0
W
Hachiman
4,376
625
68
10
0
134,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role