Player Matchup

Osiris
Osiris
Fallen Albaz903
Osiris
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 48L
1,436 Elo+
Party 1
Agni
Agni
LiteOCE
Agni
Level 147
God Stats
5W - 8L
1,437 SR
Queue Stats
148W - 154L
1,446 Elo+
Solo
Anhur
Anhur
RoyMajin
Anhur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,441 Elo+
Party 1
Chang'e
Chang'e
Tychytych2206
Chang'e
Level 156
God Stats
2W - 1L
1,267 SR
Queue Stats
47W - 45L
1,527 Elo+
Solo
Lancelot
Lancelot
panagitos
Lancelot
Level 139
God Stats
22W - 24L
1,420 SR
Queue Stats
75W - 78L
1,413 Elo+
Solo
Team Averages
Level 135
1,425 SR
1,453 Elo+

VS

Team Averages
Level 111
1,620 SR
1,456 Elo+
Erlang Shen
Erlang Shen
I6elIIlIel8e
Erlang Shen
Level 78
God Stats
23W - 15L
1,744 SR
Queue Stats
100W - 104L
1,471 Elo+
Solo
Nu Wa
Nu Wa
bainri
Nu Wa
Level 84
God Stats
12W - 6L
1,655 SR
Queue Stats
190W - 185L
1,489 Elo+
Solo
Terra
Terra
ferchubeater
Terra
Level 101
God Stats
1W - 1L
1,703 SR
Queue Stats
63W - 68L
1,482 Elo+
Solo
Cupid
Cupid
iPanthera
Cupid
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,399 Elo+
Party 2
Sun Wukong
Sun Wukong
iRyuSama
Sun Wukong
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
8,591
614
7,186
13,682
12,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
LiteOCE
Agni
15
7 / 1 / 1
9,497
678
10,866
8,239
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
RoyMajin
Anhur
13
0 / 0 / 5
7,184
513
5,994
9,380
3,602
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
14
3 / 0 / 4
7,966
569
11,827
10,974
4,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
panagitos
Lancelot
15
4 / 0 / 3
8,270
591
7,036
13,036
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I6elIIlIel8e
Erlang Shen
9
0 / 3 / 0
5,700
407
3,641
9,728
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
bainri
Nu Wa
11
1 / 7 / 0
5,984
427
8,425
11,400
4,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 0
5,970
426
2,867
15,089
9,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cupid
iPanthera
Cupid
11
0 / 0 / 0
6,511
465
3,815
6,454
2,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
iRyuSama
Sun Wukong
11
1 / 3 / 0
6,464
462
9,449
16,434
15,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
15
Kills
2
2
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Erlang Shen
I6elIIlIel8e
Erlang Shen
0
3
0
0
W
Agni
LiteOCE
Agni
7
1
1
7.5
W
Anhur
RoyMajin
Anhur
0
0
5
2.5
W
Chang'e
3
0
4
5
L
Nu Wa
bainri
Nu Wa
1
7
0
0.14
L
0
3
0
0
L
Cupid
iPanthera
Cupid
0
0
0
0
L
Sun Wukong
iRyuSama
Sun Wukong
1
3
0
0.33
W
Lancelot
panagitos
Lancelot
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,909
Damage
28,197
55,311
Taken
59,105
29,829
Mitigated
35,528
29,046
Healing
16,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,186
2,634
0
7,201
13,682
12,791
351
522
12,376
0
66,597
L
Erlang Shen
I6elIIlIel8e
Erlang Shen
3,641
2,143
0
3,555
9,728
4,184
0
1,231
8,497
0
33,725
W
Agni
LiteOCE
Agni
10,866
1,160
0
2,991
8,239
2,881
842
5,249
2,990
78,129
3,912
W
Anhur
RoyMajin
Anhur
5,994
1,933
0
3,241
9,380
3,602
2,544
2,048
7,248
0
46,378
W
Chang'e
11,827
1,292
2,187
6,611
10,974
4,137
1,158
2,449
8,480
61,275
0
L
Nu Wa
bainri
Nu Wa
8,425
1,824
0
586
11,400
4,057
0
7,306
4,022
39,282
0
L
2,867
563
1,726
4,339
15,089
9,556
0
7,222
7,095
18,841
0
L
Cupid
iPanthera
Cupid
3,815
2,367
26
1,829
6,454
2,154
0
2,635
3,369
0
55,871
L
Sun Wukong
iRyuSama
Sun Wukong
9,449
1,582
0
4,039
16,434
15,577
0
2,322
13,938
0
45,404
W
Lancelot
panagitos
Lancelot
7,036
920
0
6,815
13,036
6,418
0
1,024
11,930
0
70,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
30,629
511
Minions Killed
321
0
Camps Cleared
0
1,407,293
Distance Traveled
1,243,375
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,591
614
102
7
0
235,755
0
L
Erlang Shen
5,700
407
63
5
0
196,839
0
W
Agni
9,497
678
140
10
0
273,903
0
W
Anhur
7,184
513
67
5
0
279,893
0
W
Chang'e
7,966
569
95
7
0
255,196
2
L
Nu Wa
5,984
427
47
3
0
255,654
0
L
Terra
5,970
426
23
2
0
263,316
5
L
Cupid
6,511
465
109
8
0
266,322
1
L
Sun Wukong
6,464
462
79
6
0
261,244
2
W
Lancelot
8,270
591
107
8
0
362,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role