Player Matchup

Izanami
Izanami
CapnDaddy77
Izanami
Level 63
God Stats
3W - 0L
1,773 SR
Queue Stats
11W - 10L
1,520 Elo+
Party 1
Odin
Odin
Kikorororo
Odin
Level 72
God Stats
7W - 1L
1,850 SR
Queue Stats
7W - 1L
1,853 Elo+
Party 1
Hel
Hel
MountainRAM
Hel
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,674 Elo+
Party 1
Team Averages
Level 89
1,708 SR
1,683 Elo+

VS

Team Averages
Level 136
1,631 SR
1,529 Elo+
Scylla
Scylla
Jailerofbeasts
Scylla
Level 141
God Stats
9W - 5L
1,779 SR
Queue Stats
100W - 104L
1,482 Elo+
Solo
Loki
Loki
MrShiestyy__
Loki
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 160L
1,557 Elo+
Solo
Tyr
Tyr
XxkrebzxX
Tyr
Level 107
God Stats
75W - 58L
1,615 SR
Queue Stats
308W - 289L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CapnDaddy77
Izanami
11
0 / 3 / 5
6,748
675
3,833
8,774
2,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 0 / 4
7,006
701
8,558
8,194
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 2 / 1
8,023
802
7,772
6,277
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,793
779
8,496
5,615
2,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 3
6,937
694
7,003
8,496
3,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 1 / 5
6,873
687
3,624
9,638
6,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
5
Kills
5
5
Deaths
5
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
CapnDaddy77
Izanami
0
3
5
0.83
L
4
1
1
4.5
W
1
0
4
3
W
4
2
1
2.25
L
1
3
3
0.83
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
19,123
23,245
Taken
23,749
12,023
Mitigated
12,383
8,141
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CapnDaddy77
Izanami
3,833
2,542
0
692
8,774
2,611
288
3,917
4,603
0
17,393
L
8,496
482
0
0
5,615
2,014
0
1,861
3,234
37,556
155
W
8,558
1,426
0
2,022
8,194
7,398
0
1,937
5,973
0
25,315
W
7,772
300
2,973
2,454
6,277
2,014
138
1,907
4,177
26,351
0
L
7,003
1,210
0
1,340
8,496
3,432
0
2,554
5,243
0
23,481
L
3,624
400
0
2,161
9,638
6,937
0
2,394
6,505
0
13,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,777
Gold Earned
21,603
130
Minions Killed
128
0
Camps Cleared
0
599,014
Distance Traveled
524,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,748
675
41
4
0
193,511
0
L
Scylla
7,793
779
72
7
0
182,692
0
W
Odin
7,006
701
37
4
0
199,161
0
W
Hel
8,023
802
52
5
0
206,342
0
L
Loki
6,937
694
34
3
0
180,252
0
L
Tyr
6,873
687
22
2
0
161,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role