Player Matchup

Bacchus
Bacchus
Silver II
GoshaKangg
Bacchus
Silver II
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,492 MMR
Solo
Tiamat
Tiamat
Gold III
LStealthyL770
Tiamat
Gold III
Level 149
God Stats
0W - 4L
1,500 SR
Queue Stats
30W - 31L
1,499 MMR
Solo
Bellona
Bellona
Gold V
xMeyzhin
Bellona
Gold V
Level 84
God Stats
1W - 3L
1,252 SR
Queue Stats
20W - 24L
1,385 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,417 SR
1,458 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,409 SR
1,447 MMR
Zeus
Zeus
Gold V
BigBlazing
Zeus
Gold V
Level 162
God Stats
2W - 3L
1,482 SR
Queue Stats
50W - 57L
1,486 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Starkin
Cu Chulainn
Gold IV
Level 158
God Stats
2W - 2L
1,403 SR
Queue Stats
418W - 456L
1,471 MMR
Solo
Cthulhu
Cthulhu
Gold V
d87fresh
Cthulhu
Gold V
Level 134
God Stats
31W - 52L
1,341 SR
Queue Stats
660W - 734L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoshaKangg
Bacchus
8
0 / 3 / 0
5,877
588
2,851
6,440
5,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 0
6,600
660
6,085
8,825
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bellona
xMeyzhin
Bellona
11
0 / 2 / 0
6,253
625
3,238
7,634
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ne ZhaBaron SamediThothAgniAchilles

VS

Bans
PersephoneKuzenboNutCharonAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
8,205
821
6,309
4,235
1,713
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Starkin
Cu Chulainn
13
4 / 0 / 3
8,261
826
6,244
7,021
6,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
d87fresh
Cthulhu
14
1 / 0 / 6
7,939
794
7,814
10,582
10,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Bacchus
GoshaKangg
Bacchus
0
3
0
0
L
0
3
0
0
W
Cu Chulainn
Starkin
Cu Chulainn
4
0
3
5.5
W
Cthulhu
d87fresh
Cthulhu
1
0
6
4
L
Bellona
xMeyzhin
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,174
Damage
20,367
22,899
Taken
21,838
15,712
Mitigated
18,071
2,870
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,309
678
0
1,080
4,235
1,713
675
1,730
2,486
33,649
630
L
Bacchus
GoshaKangg
Bacchus
2,851
475
0
1,092
6,440
5,327
0
2,918
2,627
8,645
0
L
6,085
495
0
1,353
8,825
5,288
0
5,436
2,523
24,251
730
W
Cu Chulainn
Starkin
Cu Chulainn
6,244
445
0
2,739
7,021
6,298
266
2,838
4,138
0
26,047
W
Cthulhu
d87fresh
Cthulhu
7,814
629
0
4,618
10,582
10,060
429
4,769
5,788
28,670
1,264
L
Bellona
xMeyzhin
Bellona
3,238
618
0
425
7,634
5,097
0
3,187
3,511
0
14,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,730
Gold Earned
24,405
87
Minions Killed
144
0
Camps Cleared
0
481,292
Distance Traveled
616,427
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,205
821
68
7
0
190,940
0
L
Bacchus
5,877
588
17
2
0
112,812
0
L
Tiamat
6,600
660
46
5
0
188,519
2
W
Cu Chulainn
8,261
826
38
4
0
214,820
0
W
Cthulhu
7,939
794
38
4
0
210,667
0
L
Bellona
6,253
625
24
2
0
179,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role