Player Matchup

Athena
Athena
Gold IV
 
Athena
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Gold I
Bonsly11
Awilix
Gold I
Level 221
God Stats
1W - 4L
1,541 SR
Queue Stats
175W - 175L
1,724 MMR
Party 3
Artemis
Artemis
Gold II
ELITEBaseball89
Artemis
Gold II
Level 108
God Stats
86W - 79L
1,620 SR
Queue Stats
389W - 391L
1,639 MMR
Solo
Loki
Loki
Gold II
Playback14
Loki
Gold II
Level 88
God Stats
31W - 18L
1,690 SR
Queue Stats
32W - 28L
1,642 MMR
Solo
Janus
Janus
Gold II
SKLL_Sebas
Janus
Gold II
Level 172
God Stats
19W - 21L
1,566 SR
Queue Stats
259W - 248L
1,655 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,583 SR
1,632 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,456 SR
1,570 MMR
Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold I
 
Hachiman
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Arachne
Arachne
Gold I
Solace69
Arachne
Gold I
Level 127
God Stats
29W - 39L
1,491 SR
Queue Stats
352W - 339L
1,632 MMR
Solo
Yemoja
Yemoja
Gold II
Xooter
Yemoja
Gold II
Level 154
God Stats
1W - 2L
1,249 SR
Queue Stats
476W - 456L
1,552 MMR
Party 2
Nu Wa
Nu Wa
Gold III
strife_17
Nu Wa
Gold III
Level 193
God Stats
52W - 31L
1,538 SR
Queue Stats
460W - 465L
1,664 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 1 / 2
4,422
632
3,577
8,932
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Bonsly11
Awilix
7
0 / 2 / 0
3,805
544
1,625
5,875
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,425
632
4,928
5,038
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,488
498
997
2,877
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
10
1 / 0 / 0
4,918
703
2,392
3,256
1,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThorThanatosBastetZeus

VS

Bans
AresAh Muzen CabGaneshaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
1 / 1 / 1
4,715
674
3,984
6,580
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hachiman
 
Hachiman
9
2 / 0 / 0
4,489
641
4,473
5,669
1,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
Solace69
Arachne
8
0 / 0 / 1
4,318
617
2,844
5,839
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yemoja
Xooter
Yemoja
8
0 / 1 / 2
4,459
637
2,631
6,182
3,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
strife_17
Nu Wa
10
1 / 0 / 2
5,363
766
2,652
2,118
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
4
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
Bellona
 
Bellona
1
1
1
1.5
W
Hachiman
 
Hachiman
2
0
0
2
L
Awilix
Bonsly11
Awilix
0
2
0
0
L
1
1
0
1
L
0
0
0
0
L
Janus
1
0
0
1
W
Arachne
Solace69
Arachne
0
0
1
0.5
W
Yemoja
Xooter
Yemoja
0
1
2
1
W
Nu Wa
strife_17
Nu Wa
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,519
Damage
16,584
25,978
Taken
26,388
11,437
Mitigated
11,617
9,306
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,577
1,295
0
2,586
8,932
5,865
0
1,657
7,275
14,673
0
W
Bellona
 
Bellona
3,984
1,594
0
3,462
6,580
3,508
0
1,013
5,517
0
28,522
W
Hachiman
 
Hachiman
4,473
2,662
0
2,181
5,669
1,940
0
1,549
4,120
0
33,690
L
Awilix
Bonsly11
Awilix
1,625
416
0
2,331
5,875
1,983
0
385
5,490
0
24,400
L
4,928
2,717
0
2,770
5,038
1,780
0
1,555
3,483
0
31,374
L
997
0
0
500
2,877
737
0
386
2,491
0
15,676
L
Janus
2,392
40
0
1,119
3,256
1,072
0
1,225
2,031
41,308
1,328
W
Arachne
Solace69
Arachne
2,844
1,879
0
3,446
5,839
2,253
9
896
4,909
0
28,267
W
Yemoja
Xooter
Yemoja
2,631
808
908
1,460
6,182
3,283
0
1,104
5,078
16,076
1,105
W
Nu Wa
strife_17
Nu Wa
2,652
302
0
890
2,118
633
0
1,209
733
42,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,058
Gold Earned
23,344
247
Minions Killed
269
0
Camps Cleared
0
740,434
Distance Traveled
795,972
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,422
632
27
4
0
179,024
1
W
Bellona
4,715
674
51
7
0
165,837
0
W
Hachiman
4,489
641
54
8
0
143,709
0
L
Awilix
3,805
544
51
7
0
176,797
0
L
Artemis
4,425
632
53
8
0
127,151
0
L
Loki
3,488
498
21
3
0
108,575
0
L
Janus
4,918
703
95
14
0
148,887
3
W
Arachne
4,318
617
56
8
0
178,940
0
W
Yemoja
4,459
637
35
5
0
152,436
1
W
Nu Wa
5,363
766
73
10
0
155,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role