Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Andrew X Hughes
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,461 Elo+
Solo
Merlin
Merlin
ArgosPoatan
Merlin
Level 18
God Stats
4W - 4L
1,575 SR
Queue Stats
36W - 43L
1,420 Elo+
Solo
Anubis
Anubis
GrbageTeamGG
Anubis
Level 157
God Stats
9W - 14L
1,463 SR
Queue Stats
489W - 482L
1,521 Elo+
Solo
Aphrodite
Aphrodite
KBower14
Aphrodite
Level 63
God Stats
2W - 2L
1,838 SR
Queue Stats
60W - 56L
1,670 Elo+
Solo
Team Averages
Level 116
1,575 SR
1,514 Elo+

VS

Team Averages
Level 106
1,510 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
GoDz x iBADstar
Cthulhu
Level 139
God Stats
1W - 0L
1,655 SR
Queue Stats
52W - 44L
1,593 Elo+
Solo
Yu Huang
Yu Huang
GodzLegend
Yu Huang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 181L
1,485 Elo+
Party 1
Rama
Rama
Insect1cide
Rama
Level 28
God Stats
2W - 0L
1,687 SR
Queue Stats
12W - 13L
1,434 Elo+
Solo
Hercules
Hercules
Moosespossu
Hercules
Level 85
God Stats
1W - 0L
1,208 SR
Queue Stats
142W - 125L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
4,772
954
3,086
3,026
1,255
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
9
0 / 2 / 0
4,580
916
1,347
5,412
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
7
0 / 1 / 0
4,084
817
0
1,036
338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
7
0 / 1 / 0
4,102
820
801
1,139
425
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
KBower14
Aphrodite
9
0 / 4 / 0
4,318
864
1,800
5,288
2,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
4 / 0 / 2
5,668
1,134
1,793
1,961
1,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 0 / 4
4,943
989
2,031
4,006
2,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
GodzLegend
Yu Huang
10
0 / 0 / 4
4,722
944
2,604
1,704
619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 5
5,433
1,087
4,647
5,162
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
Moosespossu
Hercules
10
2 / 0 / 4
5,294
1,059
2,041
4,682
3,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
9
9
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Nemesis
 
Nemesis
4
0
2
5
L
Bakasura
0
2
0
0
L
Merlin
0
1
0
0
W
1
0
4
3
W
Yu Huang
GodzLegend
Yu Huang
0
0
4
2
L
Anubis
0
1
0
0
W
2
0
5
4.5
L
Aphrodite
KBower14
Aphrodite
0
4
0
0
W
Hercules
Moosespossu
Hercules
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,034
Damage
13,116
15,901
Taken
17,515
7,396
Mitigated
10,008
3,067
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,086
77
0
0
3,026
1,255
0
665
2,361
16,732
372
W
Nemesis
 
Nemesis
1,793
489
0
299
1,961
1,278
312
1,039
880
0
14,670
L
Bakasura
1,347
904
0
1,232
5,412
2,998
176
2,087
3,325
0
4,963
L
Merlin
0
0
0
0
1,036
338
0
241
795
0
0
W
2,031
63
103
567
4,006
2,761
622
359
3,647
9,490
251
W
Yu Huang
GodzLegend
Yu Huang
2,604
53
0
307
1,704
619
963
463
1,241
11,623
300
L
Anubis
801
164
0
331
1,139
425
0
0
1,139
1,266
0
W
4,647
3,236
0
1,430
5,162
1,771
1,468
2,448
2,714
0
13,515
L
Aphrodite
KBower14
Aphrodite
1,800
221
323
1,181
5,288
2,380
0
1,434
3,854
5,200
0
W
Hercules
Moosespossu
Hercules
2,041
717
0
1,702
4,682
3,579
56
1,228
3,229
0
7,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,856
Gold Earned
26,060
64
Minions Killed
108
0
Camps Cleared
0
343,723
Distance Traveled
601,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,772
954
30
6
0
114,350
0
W
Nemesis
5,668
1,134
30
6
0
121,914
0
L
Bakasura
4,580
916
24
5
0
113,325
0
L
Merlin
4,084
817
0
0
0
10,249
0
W
Cthulhu
4,943
989
21
4
0
129,235
0
W
Yu Huang
4,722
944
24
5
0
103,128
0
L
Anubis
4,102
820
1
0
0
19,456
0
W
Rama
5,433
1,087
25
5
0
112,511
0
L
Aphrodite
4,318
864
9
2
0
86,343
0
W
Hercules
5,294
1,059
8
2
0
135,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role