Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
APJAY
Ra
Level 143
God Stats
7W - 16L
1,545 SR
Queue Stats
272W - 268L
1,574 Elo+
Solo
Osiris
Osiris
GoldMirado
Osiris
Level 54
God Stats
0W - 2L
1,299 SR
Queue Stats
15W - 23L
1,420 Elo+
Solo
Achilles
Achilles
WayTooRealz
Achilles
Level 89
God Stats
30W - 39L
1,458 SR
Queue Stats
401W - 376L
1,432 Elo+
Party 1
Kali
Kali
alex_montiell
Kali
Level 123
God Stats
4W - 6L
1,829 SR
Queue Stats
200W - 208L
1,478 Elo+
Solo
Team Averages
Level 86
1,526 SR
1,481 Elo+

VS

Team Averages
Level 90
1,535 SR
1,513 Elo+
Ah Puch
Ah Puch
DarkDragen7756
Ah Puch
Level 128
God Stats
3W - 2L
1,771 SR
Queue Stats
10W - 12L
1,625 Elo+
Solo
Athena
Athena
FruityPebbles07
Athena
Level 41
God Stats
3W - 2L
1,570 SR
Queue Stats
213W - 197L
1,447 Elo+
Solo
Bastet
Bastet
Kush_Kel
Bastet
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,507 Elo+
Solo
Nike
Nike
SupaFlyGuyXZ
Nike
Level 141
God Stats
21W - 17L
1,675 SR
Queue Stats
507W - 475L
1,512 Elo+
Solo
Izanami
Izanami
hotpocket5752
Izanami
Level 45
God Stats
1W - 3L
1,160 SR
Queue Stats
40W - 56L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
0 / 1 / 0
2,923
585
1,178
2,805
1,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
3
0 / 1 / 0
2,801
560
466
1,517
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
GoldMirado
Osiris
6
0 / 2 / 0
3,480
696
980
4,260
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Achilles
WayTooRealz
Achilles
5
0 / 1 / 0
3,172
634
1,149
4,224
2,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

5
0 / 0 / 0
3,118
624
360
4,023
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,888
778
1,155
1,335
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 2
3,768
754
1,417
3,279
2,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Kush_Kel
Bastet
6
2 / 0 / 0
3,774
755
928
3,415
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
2 / 0 / 0
4,206
841
2,407
3,383
1,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
6
1 / 0 / 1
3,498
700
3,457
1,625
454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
0
0
L
Ra
0
1
0
0
W
0
0
1
0.5
W
0
0
2
1
L
Osiris
GoldMirado
Osiris
0
2
0
0
W
Bastet
Kush_Kel
Bastet
2
0
0
2
W
2
0
0
2
L
Achilles
WayTooRealz
Achilles
0
1
0
0
L
0
0
0
0
W
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,133
Damage
9,364
16,829
Taken
13,037
7,832
Mitigated
5,359
4,893
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
1,178
640
230
690
2,805
1,116
0
397
2,408
12,966
4,928
L
Ra
466
123
156
644
1,517
467
0
681
836
6,654
0
W
1,155
195
0
698
1,335
349
18
283
1,052
20,076
771
W
1,417
561
105
1,698
3,279
2,149
0
406
2,873
10,342
0
L
Osiris
GoldMirado
Osiris
980
233
0
1,305
4,260
1,798
0
0
4,012
0
17,197
W
Bastet
Kush_Kel
Bastet
928
266
0
2,288
3,415
935
0
183
3,232
0
13,897
W
2,407
214
0
1,952
3,383
1,472
0
0
3,383
0
24,213
L
Achilles
WayTooRealz
Achilles
1,149
520
0
1,138
4,224
2,921
0
1,020
3,204
0
4,221
L
360
50
0
730
4,023
1,530
0
474
3,549
0
15,081
W
Izanami
3,457
2,639
0
591
1,625
454
0
565
1,060
0
24,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,494
Gold Earned
19,134
110
Minions Killed
166
0
Camps Cleared
0
432,020
Distance Traveled
528,160
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,923
585
28
6
0
89,376
0
L
Ra
2,801
560
14
3
0
35,701
0
W
Ah Puch
3,888
778
39
8
0
94,373
3
W
Athena
3,768
754
17
3
0
115,781
0
L
Osiris
3,480
696
29
6
0
103,826
0
W
Bastet
3,774
755
25
5
0
119,003
0
W
Nike
4,206
841
48
10
0
114,582
2
L
Achilles
3,172
634
4
1
0
89,063
0
L
Kali
3,118
624
35
7
0
114,054
0
W
Izanami
3,498
700
37
7
0
84,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role