Player Matchup

Poseidon
Poseidon
CountDiddler
Poseidon
Level 18
God Stats
15W - 21L
1,410 SR
Queue Stats
16W - 25L
1,354 Elo+
Party 2
Izanami
Izanami
Leakedgantz91
Izanami
Level 129
God Stats
4W - 8L
1,291 SR
Queue Stats
256W - 264L
1,374 Elo+
Solo
Surtr
Surtr
ReallyChitty
Surtr
Level 106
God Stats
3W - 4L
1,458 SR
Queue Stats
16W - 22L
1,380 Elo+
Party 2
Charon
Charon
crazyfish12345
Charon
Level 80
God Stats
3W - 3L
1,195 SR
Queue Stats
44W - 42L
1,463 Elo+
Solo
Pele
Pele
jcedillo99
Pele
Level 139
God Stats
1W - 1L
1,722 SR
Queue Stats
114W - 127L
1,416 Elo+
Solo
Team Averages
Level 94
1,415 SR
1,397 Elo+

VS

Team Averages
Level 110
1,652 SR
1,384 Elo+
Mulan
Mulan
Blaze459
Mulan
Level 129
God Stats
8W - 2L
1,941 SR
Queue Stats
56W - 48L
1,477 Elo+
Solo
Cthulhu
Cthulhu
DongSlinger4649
Cthulhu
Level 18
God Stats
2W - 2L
1,483 SR
Queue Stats
2W - 6L
1,238 Elo+
Party 1
Fenrir
Fenrir
Gabofe
Fenrir
Level 85
God Stats
95W - 87L
1,426 SR
Queue Stats
137W - 132L
1,406 Elo+
Solo
Medusa
Medusa
QueenMize
Medusa
Level 106
God Stats
7W - 3L
1,882 SR
Queue Stats
7W - 9L
1,376 Elo+
Party 1
Zeus
Zeus
bigladycroft
Zeus
Level 213
God Stats
1W - 0L
1,529 SR
Queue Stats
144W - 153L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CountDiddler
Poseidon
13
2 / 6 / 0
8,513
501
6,392
8,839
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
0 / 6 / 1
7,289
429
10,257
12,918
6,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 4 / 1
8,554
503
12,502
18,689
20,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 1 / 1
8,489
499
7,656
17,553
16,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 2 / 1
8,243
485
5,225
12,211
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Blaze459
Mulan
16
5 / 4 / 1
10,391
611
14,059
21,751
18,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 0 / 7
8,066
474
6,557
12,734
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Gabofe
Fenrir
16
8 / 2 / 0
9,431
555
12,016
15,483
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Medusa
QueenMize
Medusa
14
6 / 1 / 1
8,571
504
13,436
12,127
5,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 1 / 0
5,568
328
0
3,124
636
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
19
19
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
Blaze459
Mulan
5
4
1
1.38
L
Poseidon
CountDiddler
Poseidon
2
6
0
0.33
W
0
0
7
3.5
W
Fenrir
Gabofe
Fenrir
8
2
0
4
L
Izanami
0
6
1
0.08
W
Medusa
QueenMize
Medusa
6
1
1
6.5
L
3
4
1
0.88
W
0
1
0
0
L
1
1
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,032
Damage
46,068
70,210
Taken
65,219
50,105
Mitigated
47,374
17,319
Healing
19,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Blaze459
Mulan
14,059
3,879
0
8,828
21,751
18,992
338
2,632
17,994
0
87,809
L
Poseidon
CountDiddler
Poseidon
6,392
1,442
0
160
8,839
2,654
249
0
8,839
50,888
0
W
6,557
285
442
1,188
12,734
13,766
0
3,731
9,003
29,177
759
W
Fenrir
Gabofe
Fenrir
12,016
2,660
0
2,331
15,483
8,093
56
3,443
12,040
0
74,020
L
Izanami
10,257
6,501
870
899
12,918
6,139
287
3,083
9,835
0
64,278
W
Medusa
QueenMize
Medusa
13,436
6,954
460
4,984
12,127
5,887
0
4,660
7,467
0
69,492
L
12,502
6,864
0
4,431
18,689
20,346
13
0
18,689
817
56,464
W
0
0
0
840
3,124
636
0
0
3,124
22,436
498
L
7,656
2,153
0
4,125
17,553
16,368
0
3,265
14,288
29,914
0
L
5,225
807
0
6,834
12,211
4,598
0
0
12,211
0
77,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,088
Gold Earned
42,027
438
Minions Killed
424
0
Camps Cleared
0
1,555,225
Distance Traveled
1,306,509
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,391
611
152
9
0
263,345
0
L
Poseidon
8,513
501
95
6
0
284,755
0
W
Cthulhu
8,066
474
39
2
0
320,224
0
W
Fenrir
9,431
555
112
7
0
337,710
2
L
Izanami
7,289
429
108
6
0
268,871
0
W
Medusa
8,571
504
98
6
0
304,237
5
L
Surtr
8,554
503
86
5
0
309,853
4
W
Zeus
5,568
328
23
1
0
80,993
1
L
Charon
8,489
499
37
2
0
319,104
10
L
Pele
8,243
485
112
7
0
372,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role