Player Matchup

Kukulkan
Kukulkan
ANTRRAX
Kukulkan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 110L
1,464 Elo+
Party 1
King Arthur
King Arthur
BeezelBobby69
King Arthur
Level 68
God Stats
2W - 2L
1,456 SR
Queue Stats
208W - 189L
1,551 Elo+
Solo
Medusa
Medusa
FreekBeest
Medusa
Level 119
God Stats
4W - 2L
1,471 SR
Queue Stats
90W - 66L
1,623 Elo+
Solo
Sylvanus
Sylvanus
allens2
Sylvanus
Level 96
God Stats
8W - 7L
1,456 SR
Queue Stats
28W - 26L
1,444 Elo+
Solo
Serqet
Serqet
brandond
Serqet
Level 157
God Stats
13W - 9L
1,569 SR
Queue Stats
216W - 212L
1,546 Elo+
Party 1
Team Averages
Level 118
1,490 SR
1,525 Elo+

VS

Team Averages
Level 120
1,533 SR
1,524 Elo+
Ganesha
Ganesha
 
Ganesha
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JarateInbound
Osiris
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,487 Elo+
Solo
Kali
Kali
Meyaters
Kali
Level 120
God Stats
19W - 10L
1,538 SR
Queue Stats
217W - 216L
1,539 Elo+
Solo
Janus
Janus
Soszz
Janus
Level 146
God Stats
1W - 1L
1,505 SR
Queue Stats
8W - 10L
1,494 Elo+
Solo
Rama
Rama
darklilone
Rama
Level 158
God Stats
5W - 5L
1,620 SR
Queue Stats
48W - 29L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ANTRRAX
Kukulkan
7
1 / 0 / 0
3,731
746
1,145
819
227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
BeezelBobby69
King Arthur
6
2 / 0 / 0
4,162
832
2,165
3,131
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
FreekBeest
Medusa
6
0 / 0 / 0
3,306
661
2,709
1,954
675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
allens2
Sylvanus
6
0 / 0 / 0
3,375
675
561
2,033
806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
brandond
Serqet
6
0 / 1 / 1
3,289
658
919
4,020
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 0
3,378
676
550
3,160
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 2 / 0
2,683
537
684
2,977
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
7
1 / 0 / 0
3,565
713
1,066
3,940
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Janus
Soszz
Janus
5
0 / 1 / 1
2,971
594
1,006
1,634
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,052
610
889
2,454
623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
W
Kukulkan
ANTRRAX
Kukulkan
1
0
0
1
W
King Arthur
BeezelBobby69
King Arthur
2
0
0
2
W
Medusa
FreekBeest
Medusa
0
0
0
0
L
0
2
0
0
L
Kali
1
0
0
1
L
Janus
Soszz
Janus
0
1
1
0.5
W
Sylvanus
allens2
Sylvanus
0
0
0
0
W
Serqet
brandond
Serqet
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,499
Damage
4,195
11,957
Taken
14,165
4,211
Mitigated
5,765
5,342
Healing
3,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
550
32
0
670
3,160
1,518
0
417
2,743
4,404
0
W
Kukulkan
ANTRRAX
Kukulkan
1,145
308
0
301
819
227
0
380
387
18,454
798
W
King Arthur
BeezelBobby69
King Arthur
2,165
522
0
1,131
3,131
1,279
0
0
3,131
0
23,042
W
Medusa
FreekBeest
Medusa
2,709
671
0
687
1,954
675
31
334
1,620
0
22,409
L
684
264
0
663
2,977
1,658
0
0
2,977
0
6,162
L
Kali
1,066
542
0
1,570
3,940
1,474
0
195
3,745
0
15,460
L
Janus
Soszz
Janus
1,006
80
0
320
1,634
492
0
874
703
11,347
0
W
Sylvanus
allens2
Sylvanus
561
143
323
785
2,033
806
30
216
1,817
12,657
4,201
W
Serqet
brandond
Serqet
919
575
0
2,115
4,020
1,224
0
484
3,446
0
17,458
L
889
789
0
730
2,454
623
0
110
2,344
0
22,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,863
Gold Earned
15,649
172
Minions Killed
108
0
Camps Cleared
0
497,866
Distance Traveled
425,430
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,378
676
0
0
0
115,473
1
W
Kukulkan
3,731
746
40
8
0
98,739
0
W
King Arthur
4,162
832
32
6
0
95,283
0
W
Medusa
3,306
661
29
6
0
102,561
0
L
Osiris
2,683
537
10
2
0
43,165
0
L
Kali
3,565
713
30
6
0
106,673
0
L
Janus
2,971
594
18
4
0
70,002
0
W
Sylvanus
3,375
675
41
8
0
81,167
3
W
Serqet
3,289
658
30
6
0
120,116
0
L
Rama
3,052
610
50
10
0
90,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role