Player Matchup

Cliodhna
Cliodhna
Silver II
 
Cliodhna
Silver II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
Boogie120
Jing Wei
Bronze III
Level 51
God Stats
4W - 7L
1,413 SR
Queue Stats
13W - 19L
1,283 MMR
Party 2
Atlas
Atlas
Silver I
Shinpuru2612
Atlas
Silver I
Level 138
God Stats
5W - 12L
1,374 SR
Queue Stats
91W - 105L
1,276 MMR
Solo
Raijin
Raijin
Silver I
Tonyy24_-
Raijin
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 182L
1,280 MMR
Solo
Eset
Eset
Gold III
poolscumgod
Eset
Gold III
Level 114
God Stats
28W - 33L
1,504 SR
Queue Stats
229W - 228L
1,272 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,458 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,605 SR
1,264 MMR
Osiris
Osiris
Gold III
ELITEBaseball89
Osiris
Gold III
Level 108
God Stats
9W - 11L
1,549 SR
Queue Stats
389W - 391L
1,501 MMR
Party 3
Kukulkan
Kukulkan
Silver II
IDK2196
Kukulkan
Silver II
Level 117
God Stats
1W - 1L
1,653 SR
Queue Stats
19W - 27L
1,154 MMR
Party 1
Bacchus
Bacchus
Silver IV
Madstcker13
Bacchus
Silver IV
Level 57
God Stats
1W - 1L
1,655 SR
Queue Stats
2W - 4L
1,356 MMR
Party 1
Neith
Neith
Silver I
fish hell 44
Neith
Silver I
Level 69
God Stats
42W - 49L
1,563 SR
Queue Stats
228W - 247L
1,249 MMR
Solo
Hun Batz
Hun Batz
Silver II
stingiestjoker
Hun Batz
Silver II
Level 98
God Stats
3W - 3L
1,607 SR
Queue Stats
98W - 112L
1,063 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 2 / 2
7,887
493
7,791
13,430
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Boogie120
Jing Wei
14
0 / 3 / 3
7,369
461
5,260
11,443
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
7,108
444
6,327
15,082
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Raijin
Tonyy24_-
Raijin
17
1 / 2 / 2
8,933
558
9,179
12,351
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 3 / 2
8,476
530
9,080
9,415
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AnhurVamanaBake Kujira

VS

Bans
ThanatosAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 4
10,409
651
9,442
18,705
15,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
IDK2196
Kukulkan
15
3 / 4 / 2
8,844
553
7,836
10,377
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Madstcker13
Bacchus
13
2 / 0 / 5
8,409
526
9,344
13,459
15,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 3
8,884
555
11,877
10,729
4,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
15
4 / 2 / 4
8,668
542
5,094
10,908
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
13
13
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
2
2
2
L
Jing Wei
Boogie120
Jing Wei
0
3
3
0.5
W
1
0
4
3
W
Kukulkan
IDK2196
Kukulkan
3
4
2
1
W
Bacchus
Madstcker13
Bacchus
2
0
5
4.5
L
1
3
2
0.67
L
Raijin
Tonyy24_-
Raijin
1
2
2
1
W
3
3
3
1.5
L
3
3
2
1.33
W
Hun Batz
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,637
Damage
43,593
61,721
Taken
64,178
33,220
Mitigated
43,214
14,638
Healing
23,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,791
1,684
0
2,759
13,430
5,476
0
2,793
10,637
0
61,133
L
Jing Wei
Boogie120
Jing Wei
5,260
3,407
0
5,010
11,443
4,306
0
2,292
9,151
0
62,693
W
9,442
4,668
0
15,346
18,705
15,015
0
8,445
10,260
0
97,054
W
Kukulkan
IDK2196
Kukulkan
7,836
372
0
490
10,377
3,865
0
5,174
5,203
77,814
1,113
W
Bacchus
Madstcker13
Bacchus
9,344
1,321
0
4,030
13,459
15,561
94
5,635
7,824
27,654
0
L
6,327
2,561
0
2,537
15,082
13,152
0
6,667
8,415
23,267
0
L
Raijin
Tonyy24_-
Raijin
9,179
1,114
0
2,918
12,351
5,570
0
527
11,824
91,979
711
W
11,877
3,843
0
2,189
10,729
4,091
820
2,060
8,669
0
74,658
L
9,080
77
147
1,267
9,415
4,716
0
4,653
4,762
59,350
1,466
W
Hun Batz
5,094
1,327
0
1,147
10,908
4,682
0
3,307
7,601
0
68,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,773
Gold Earned
45,214
471
Minions Killed
520
0
Camps Cleared
0
1,604,755
Distance Traveled
1,598,925
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,887
493
99
6
0
400,010
0
L
Jing Wei
7,369
461
104
7
0
301,287
0
W
Osiris
10,409
651
148
9
0
299,489
1
W
Kukulkan
8,844
553
122
8
0
290,210
6
W
Bacchus
8,409
526
23
1
0
343,000
5
L
Atlas
7,108
444
14
1
0
300,898
6
L
Raijin
8,933
558
153
10
0
291,419
0
W
Neith
8,884
555
124
8
0
284,349
0
L
Eset
8,476
530
101
6
0
311,141
4
W
Hun Batz
8,668
542
103
6
0
381,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role