Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
HørnyFurry
Raijin
Level 157
God Stats
4W - 6L
1,411 SR
Queue Stats
102W - 101L
1,505 Elo+
Party 1
Awilix
Awilix
SrLobete
Awilix
Level 53
God Stats
2W - 1L
1,649 SR
Queue Stats
41W - 39L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
hoppo14
Hun Batz
Level 125
God Stats
7W - 2L
1,665 SR
Queue Stats
187W - 161L
1,593 Elo+
Solo
Sobek
Sobek
jelle26
Sobek
Level 159
God Stats
2W - 1L
1,703 SR
Queue Stats
125W - 79L
1,603 Elo+
Solo
Team Averages
Level 120
1,586 SR
1,544 Elo+

VS

Team Averages
Level 117
1,497 SR
1,452 Elo+
Xing Tian
Xing Tian
Akura13
Xing Tian
Level 33
God Stats
1W - 3L
1,403 SR
Queue Stats
27W - 47L
1,163 Elo+
Solo
Bastet
Bastet
Darktnius
Bastet
Level 101
God Stats
13W - 12L
1,477 SR
Queue Stats
93W - 105L
1,429 Elo+
Solo
Mulan
Mulan
Koroshini
Mulan
Level 129
God Stats
3W - 4L
1,455 SR
Queue Stats
341W - 363L
1,561 Elo+
Solo
Kukulkan
Kukulkan
Lilythi
Kukulkan
Level 163
God Stats
4W - 4L
1,614 SR
Queue Stats
252W - 242L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
Musich
Baron Samedi
Level 157
God Stats
14W - 16L
1,535 SR
Queue Stats
367W - 358L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 0 / 12
7,216
1,203
6,893
2,075
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
13
5 / 3 / 10
7,968
1,328
6,635
6,115
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
SrLobete
Awilix
12
4 / 0 / 11
7,768
1,295
7,152
3,761
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
hoppo14
Hun Batz
13
4 / 0 / 11
7,543
1,257
10,604
5,041
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
jelle26
Sobek
13
6 / 1 / 8
8,848
1,475
3,852
8,108
9,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

358

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Akura13
Xing Tian
11
0 / 4 / 2
6,213
1,036
4,730
10,749
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
Darktnius
Bastet
11
0 / 5 / 3
6,337
1,056
4,869
10,069
3,588
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Koroshini
Mulan
11
3 / 5 / 1
7,234
1,206
6,765
9,941
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Lilythi
Kukulkan
12
0 / 3 / 4
6,991
1,165
4,840
5,113
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Musich
Baron Samedi
11
1 / 2 / 1
6,196
1,033
1,786
2,189
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
19
Kills
4
4
Deaths
19
52
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
12
6
L
Xing Tian
Akura13
Xing Tian
0
4
2
0.25
L
Bastet
Darktnius
Bastet
0
5
3
0.3
W
Raijin
5
3
10
3.33
L
Mulan
Koroshini
Mulan
3
5
1
0.7
L
Kukulkan
Lilythi
Kukulkan
0
3
4
0.67
L
Baron Samedi
Musich
Baron Samedi
1
2
1
0.75
W
Awilix
SrLobete
Awilix
4
0
11
9.5
W
Hun Batz
hoppo14
Hun Batz
4
0
11
9.5
W
Sobek
jelle26
Sobek
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,136
Damage
22,990
25,100
Taken
38,061
17,175
Mitigated
22,347
2,462
Healing
2,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,893
594
0
250
2,075
942
0
1,025
964
31,570
298
L
Xing Tian
Akura13
Xing Tian
4,730
324
0
604
10,749
9,146
0
5,670
5,079
7,148
0
L
Bastet
Darktnius
Bastet
4,869
1,404
0
472
10,069
3,588
0
3,884
6,185
0
10,755
W
Raijin
6,635
1,214
0
0
6,115
2,291
0
2,597
3,230
19,709
0
L
Mulan
Koroshini
Mulan
6,765
851
0
1,661
9,941
6,776
0
5,324
4,617
655
15,922
L
Kukulkan
Lilythi
Kukulkan
4,840
639
0
0
5,113
2,000
0
1,393
3,720
33,753
109
L
Baron Samedi
Musich
Baron Samedi
1,786
507
49
50
2,189
837
0
947
1,242
3,622
0
W
Awilix
SrLobete
Awilix
7,152
2,965
0
272
3,761
1,628
0
1,265
2,406
0
9,574
W
Hun Batz
hoppo14
Hun Batz
10,604
2,654
0
0
5,041
2,933
0
1,869
3,044
0
15,448
W
Sobek
jelle26
Sobek
3,852
108
0
1,940
8,108
9,381
0
4,361
3,179
10,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,343
Gold Earned
32,971
123
Minions Killed
119
7
Camps Cleared
5
626,985
Distance Traveled
526,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,216
1,203
53
9
2
128,458
0
L
Xing Tian
6,213
1,036
8
1
1
119,148
0
L
Bastet
6,337
1,056
11
2
2
129,080
0
W
Raijin
7,968
1,328
32
5
1
108,592
0
L
Mulan
7,234
1,206
18
3
2
123,846
0
L
Kukulkan
6,991
1,165
78
13
0
114,744
0
L
Baron Samedi
6,196
1,033
4
1
0
40,129
0
W
Awilix
7,768
1,295
5
1
2
128,284
0
W
Hun Batz
7,543
1,257
16
3
2
132,967
0
W
Sobek
8,848
1,475
17
3
0
128,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role