Player Matchup

Pele
Pele
Norman_Ritter98
Pele
Level 60
God Stats
4W - 4L
1,164 SR
Queue Stats
98W - 99L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
StealthfighterQ
Cthulhu
Level 82
God Stats
23W - 16L
1,579 SR
Queue Stats
454W - 461L
1,364 Elo+
Solo
Odin
Odin
TwangyOrc
Odin
Level 168
God Stats
6W - 1L
1,819 SR
Queue Stats
145W - 143L
1,425 Elo+
Solo
Aphrodite
Aphrodite
dermitdemWolf888
Aphrodite
Level 69
God Stats
2W - 1L
1,569 SR
Queue Stats
331W - 289L
1,455 Elo+
Party 1
Skadi
Skadi
raukikibuaka2311
Skadi
Level 128
God Stats
20W - 5L
1,761 SR
Queue Stats
221W - 212L
1,432 Elo+
Solo
Team Averages
Level 101
1,579 SR
1,416 Elo+

VS

Team Averages
Level 82
1,564 SR
1,441 Elo+
Ares
Ares
Bantacr7
Ares
Level 85
God Stats
11W - 9L
1,467 SR
Queue Stats
291W - 291L
1,359 Elo+
Solo
Ymir
Ymir
MICHU00
Ymir
Level 88
God Stats
59W - 54L
1,392 SR
Queue Stats
224W - 214L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
OpAsGoD3874
Gilgamesh
Level 65
God Stats
7W - 6L
1,499 SR
Queue Stats
19W - 12L
1,572 Elo+
Solo
Bastet
Bastet
Sailon0
Bastet
Level 88
God Stats
25W - 15L
1,742 SR
Queue Stats
379W - 354L
1,478 Elo+
Solo
Skadi
Skadi
Sam1th
Skadi
Level 86
God Stats
3W - 3L
1,722 SR
Queue Stats
577W - 577L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,373
625
554
4,998
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 1
4,559
651
1,530
4,564
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
9
2 / 1 / 0
5,091
727
4,260
4,533
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
8
0 / 0 / 2
4,818
688
2,213
2,173
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
2 / 2 / 0
4,375
625
3,847
4,904
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
1
0 / 0 / 0
1,463
209
0
0
0
Ymir
MICHU00
Ymir
8
1 / 0 / 1
4,271
610
1,269
5,458
2,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
OpAsGoD3874
Gilgamesh
8
1 / 2 / 0
4,712
673
1,897
7,021
3,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Sailon0
Bastet
9
1 / 1 / 0
4,774
682
4,269
4,762
1,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Sam1th
Skadi
7
1 / 2 / 0
3,975
568
2,593
4,733
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
4
4
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
0
0
0
L
Ymir
MICHU00
Ymir
1
0
1
1.5
W
1
1
0
1
L
Gilgamesh
OpAsGoD3874
Gilgamesh
1
2
0
0.5
L
Bastet
Sailon0
Bastet
1
1
0
1
L
Skadi
Sam1th
Skadi
1
2
0
0.5
W
0
0
1
0.5
W
Odin
2
1
0
2
W
Aphrodite
0
0
2
1
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,404
Damage
10,028
21,172
Taken
21,974
10,678
Mitigated
9,219
6,569
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
MICHU00
Ymir
1,269
464
0
950
5,458
2,700
0
1,060
4,360
22,106
494
W
554
169
0
594
4,998
1,758
0
242
4,756
0
23,244
L
Gilgamesh
OpAsGoD3874
Gilgamesh
1,897
892
0
2,146
7,021
3,612
0
0
6,503
0
24,274
L
Bastet
Sailon0
Bastet
4,269
895
0
1,589
4,762
1,466
0
1,124
3,324
0
30,185
L
Skadi
Sam1th
Skadi
2,593
643
0
221
4,733
1,441
60
1,153
3,580
0
20,434
W
1,530
0
44
1,277
4,564
1,948
0
0
4,564
20,445
1,246
W
Odin
4,260
968
0
1,577
4,533
3,540
0
40
4,493
0
25,259
W
Aphrodite
2,213
494
1,164
1,663
2,173
1,728
46
460
1,713
16,065
1,426
W
3,847
1,650
0
250
4,904
1,704
410
470
4,434
0
28,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
19,195
189
Minions Killed
168
0
Camps Cleared
0
710,594
Distance Traveled
564,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
1,463
209
0
0
0
0
0
L
Ymir
4,271
610
45
6
0
131,448
0
W
Pele
4,373
625
38
5
0
162,645
0
L
Gilgamesh
4,712
673
52
7
0
128,196
0
L
Bastet
4,774
682
49
7
0
162,505
0
L
Skadi
3,975
568
22
3
0
142,119
0
W
Cthulhu
4,559
651
51
7
0
141,640
0
W
Odin
5,091
727
36
5
0
153,563
0
W
Aphrodite
4,818
688
28
4
0
124,560
0
W
Skadi
4,375
625
36
5
0
128,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role