Player Matchup

Hercules
Hercules
Diamond IV
Marcoxd472YT
Hercules
Diamond IV
Level 159
God Stats
48W - 15L
1,638 SR
Queue Stats
168W - 59L
2,035 MMR
Party 2
Cerberus
Cerberus
Diamond IV
xlBananaMonkeylx
Cerberus
Diamond IV
Level 165
God Stats
3W - 0L
1,942 SR
Queue Stats
184W - 61L
2,035 MMR
Party 2
Anhur
Anhur
Diamond IV
xlTonyStarklx
Anhur
Diamond IV
Level 214
God Stats
1W - 1L
1,847 SR
Queue Stats
85W - 26L
2,035 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 179
1,809 SR
2,035 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,659 SR
2,227 MMR
Aphrodite
Aphrodite
Masters
HomeiIkazuchi
Aphrodite
Masters
Level 197
God Stats
114W - 52L
1,760 SR
Queue Stats
142W - 91L
2,594 MMR
Party 1
Arachne
Arachne
Diamond II
Orohz
Arachne
Diamond II
Level 174
God Stats
0W - 2L
1,636 SR
Queue Stats
246W - 159L
2,297 MMR
Party 1
Xing Tian
Xing Tian
Gold III
robobtop
Xing Tian
Gold III
Level 170
God Stats
6W - 6L
1,580 SR
Queue Stats
61W - 71L
1,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Marcoxd472YT
Hercules
18
3 / 1 / 6
11,984
705
15,124
17,961
23,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 7
12,111
712
15,844
23,210
29,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 1 / 5
12,870
757
12,133
13,554
6,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
OdinCthulhuAchillesBacchusThoth

VS

Bans
Ah PuchErlang ShenAgniKuzenboBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HomeiIkazuchi
Aphrodite
17
1 / 2 / 3
11,027
649
15,216
8,807
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Orohz
Arachne
17
2 / 2 / 1
11,108
653
14,488
18,027
12,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
robobtop
Xing Tian
16
1 / 6 / 3
10,880
640
10,427
23,920
15,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
HomeiIkazuchi
Aphrodite
1
2
3
1.25
W
Hercules
Marcoxd472YT
Hercules
3
1
6
6
L
Arachne
Orohz
Arachne
2
2
1
1.25
L
Xing Tian
robobtop
Xing Tian
1
6
3
0.42
W
3
2
7
3.25
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,101
Damage
40,131
54,725
Taken
50,754
59,722
Mitigated
31,794
24,432
Healing
18,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
HomeiIkazuchi
Aphrodite
15,216
1,006
4,460
4,700
8,807
4,167
141
4,826
3,820
50,340
0
W
Hercules
Marcoxd472YT
Hercules
15,124
4,858
0
7,903
17,961
23,905
195
8,128
9,137
0
33,318
L
Arachne
Orohz
Arachne
14,488
8,809
0
5,721
18,027
12,438
0
5,963
11,390
0
46,901
L
Xing Tian
robobtop
Xing Tian
10,427
1,015
0
3,290
23,920
15,189
0
4,385
18,549
42,055
0
W
15,844
800
0
10,419
23,210
29,290
601
9,853
12,422
54,727
5,128
W
12,133
7,810
0
6,110
13,554
6,527
2,117
5,924
7,445
0
88,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,965
Gold Earned
33,015
295
Minions Killed
215
0
Camps Cleared
0
911,551
Distance Traveled
919,448
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,027
649
99
6
0
278,506
0
W
Hercules
11,984
705
55
3
0
343,050
10
L
Arachne
11,108
653
67
4
0
315,950
0
L
Xing Tian
10,880
640
49
3
0
324,992
5
W
Cerberus
12,111
712
94
6
0
286,137
0
W
Anhur
12,870
757
146
9
0
282,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role