Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Sikinprime2
Surtr
Level 158
God Stats
63W - 51L
1,646 SR
Queue Stats
275W - 277L
1,496 Elo+
Solo
Xbalanque
Xbalanque
TheMuffinater
Xbalanque
Level 161
God Stats
10W - 6L
1,770 SR
Queue Stats
297W - 281L
1,571 Elo+
Party 1
Thanatos
Thanatos
Tydaguy
Thanatos
Level 155
God Stats
15W - 21L
1,457 SR
Queue Stats
279W - 266L
1,581 Elo+
Party 1
Cerberus
Cerberus
ZzHoruzZ
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,809 Elo+
Solo
Team Averages
Level 152
1,575 SR
1,592 Elo+

VS

Team Averages
Level 153
1,556 SR
1,614 Elo+
Cernunnos
Cernunnos
CR055Prime
Cernunnos
Level 157
God Stats
1W - 1L
1,408 SR
Queue Stats
58W - 55L
1,532 Elo+
Solo
Osiris
Osiris
Muddah_S_Hole
Osiris
Level 109
God Stats
4W - 2L
1,632 SR
Queue Stats
9W - 4L
1,770 Elo+
Solo
Eset
Eset
TheNitroNuke
Eset
Level 155
God Stats
176W - 88L
1,739 SR
Queue Stats
500W - 374L
1,699 Elo+
Solo
King Arthur
King Arthur
thesnail805
King Arthur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 119L
1,513 Elo+
Solo
Sobek
Sobek
xLannister
Sobek
Level 215
God Stats
4W - 4L
1,500 SR
Queue Stats
319W - 338L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 4 / 0
7,059
504
2,941
9,116
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 3
8,125
580
11,014
11,384
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
TheMuffinater
Xbalanque
13
1 / 2 / 1
7,154
511
4,107
8,536
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
Tydaguy
Thanatos
13
9 / 5 / 0
7,647
546
8,066
16,911
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cerberus
ZzHoruzZ
Cerberus
10
0 / 2 / 3
6,370
455
3,927
10,730
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CR055Prime
Cernunnos
13
2 / 1 / 0
7,208
515
5,169
7,642
2,806
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 3 / 9
7,952
568
11,289
15,108
9,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
9 / 1 / 1
9,656
690
10,423
6,380
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
thesnail805
King Arthur
11
0 / 4 / 1
6,558
468
3,681
12,021
9,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sobek
11
0 / 2 / 2
6,769
484
4,251
13,755
12,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
11
Kills
13
13
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
0
0
W
Cernunnos
CR055Prime
Cernunnos
2
1
0
2
W
2
3
9
2.17
L
1
0
3
2.5
L
Xbalanque
TheMuffinater
Xbalanque
1
2
1
0.75
W
9
1
1
9.5
L
Thanatos
Tydaguy
Thanatos
9
5
0
1.8
L
Cerberus
ZzHoruzZ
Cerberus
0
2
3
0.75
W
King Arthur
thesnail805
King Arthur
0
4
1
0.13
W
Sobek
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
34,813
56,677
Taken
54,906
32,246
Mitigated
35,893
24,169
Healing
19,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,941
1,269
0
1,000
9,116
3,145
0
4,711
3,977
59,450
0
W
Cernunnos
CR055Prime
Cernunnos
5,169
2,467
0
3,912
7,642
2,806
626
2,427
5,215
0
60,852
W
11,289
5,844
0
8,273
15,108
9,145
0
1,477
13,498
0
73,760
L
11,014
4,154
0
2,862
11,384
11,427
0
1,976
9,368
2,468
58,463
L
Xbalanque
TheMuffinater
Xbalanque
4,107
1,771
0
3,641
8,536
3,467
0
884
7,652
0
64,794
W
10,423
1,277
545
1,368
6,380
2,327
0
2,182
4,198
71,793
2,663
L
Thanatos
Tydaguy
Thanatos
8,066
2,199
0
12,356
16,911
6,605
0
2,878
13,743
0
47,070
L
Cerberus
ZzHoruzZ
Cerberus
3,927
104
0
4,310
10,730
7,602
0
2,372
8,278
19,700
0
W
King Arthur
thesnail805
King Arthur
3,681
669
0
605
12,021
9,588
0
758
10,607
265
46,591
W
Sobek
4,251
353
0
5,088
13,755
12,027
0
952
12,428
30,785
4,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
38,143
445
Minions Killed
469
0
Camps Cleared
0
1,349,068
Distance Traveled
1,426,243
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,059
504
118
8
0
249,573
2
W
Cernunnos
7,208
515
93
7
0
254,325
2
W
Osiris
7,952
568
87
6
0
328,891
0
L
Surtr
8,125
580
115
8
0
256,070
2
L
Xbalanque
7,154
511
108
8
0
262,821
2
W
Eset
9,656
690
162
12
0
307,940
0
L
Thanatos
7,647
546
72
5
0
296,367
0
L
Cerberus
6,370
455
32
2
0
284,237
4
W
King Arthur
6,558
468
79
6
0
252,873
0
W
Sobek
6,769
484
48
3
0
282,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role