Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold V
IanZinzu
Kukulkan
Gold V
Level 149
God Stats
2W - 4L
1,958 SR
Queue Stats
41W - 42L
1,461 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
LateNightThirst
Cernunnos
Bronze III
Level 136
God Stats
0W - 1L
1,576 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Khepri
Khepri
Gold V
ThatKidDamian
Khepri
Gold V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 145L
1,490 MMR
Solo
Surtr
Surtr
Gold V
e1d2x3n4
Surtr
Gold V
Level 149
God Stats
1W - 3L
1,547 SR
Queue Stats
42W - 36L
1,528 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,616 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,495 SR
1,495 MMR
Sol
Sol
Gold V
Asildur31
Sol
Gold V
Level 129
God Stats
3W - 0L
1,391 SR
Queue Stats
35W - 40L
1,495 MMR
Solo
Agni
Agni
Gold II
ROCxViLLeMaTiCx
Agni
Gold II
Level 157
God Stats
4W - 2L
1,646 SR
Queue Stats
152W - 152L
1,498 MMR
Solo
Horus
Horus
Gold III
XDEMONICMANIAC
Horus
Gold III
Level 150
God Stats
1W - 3L
1,164 SR
Queue Stats
47W - 56L
1,486 MMR
Solo
Odin
Odin
Gold II
azmal_ad
Odin
Gold II
Level 124
God Stats
158W - 129L
1,625 SR
Queue Stats
353W - 361L
1,496 MMR
Solo
Artemis
Artemis
Gold V
jpgnarly
Artemis
Gold V
Level 146
God Stats
16W - 12L
1,647 SR
Queue Stats
81W - 83L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 3 / 0
7,934
529
6,844
13,990
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
IanZinzu
Kukulkan
14
0 / 3 / 2
8,161
544
8,086
9,127
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
LateNightThirst
Cernunnos
12
0 / 5 / 0
7,073
472
3,143
12,204
4,216
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
6,000
400
1,535
10,914
4,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
e1d2x3n4
Surtr
15
2 / 1 / 1
8,939
596
11,430
16,422
14,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BellonaAwilixAres

VS

Bans
LokiKaliBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 5
9,520
635
13,278
7,426
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 0 / 2
9,270
618
6,800
8,786
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 0 / 6
8,646
576
3,844
11,424
9,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Odin
15
1 / 2 / 1
9,149
610
8,046
15,356
15,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
jpgnarly
Artemis
17
8 / 3 / 2
9,798
653
11,761
12,060
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
15
15
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
0
1
W
3
0
5
5.5
L
Kukulkan
IanZinzu
Kukulkan
0
3
2
0.33
L
Cernunnos
LateNightThirst
Cernunnos
0
5
0
0
W
1
0
2
2
L
0
3
0
0
W
2
0
6
5
W
Odin
1
2
1
0.75
L
Surtr
e1d2x3n4
Surtr
2
1
1
2.5
W
Artemis
jpgnarly
Artemis
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,038
Damage
43,729
62,657
Taken
55,052
32,885
Mitigated
35,830
26,037
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,844
1,377
0
12,877
13,990
5,798
0
2,030
11,960
0
63,589
W
13,278
6,151
0
4,524
7,426
2,629
4,458
1,044
6,331
70,683
18,056
L
Kukulkan
IanZinzu
Kukulkan
8,086
510
0
500
9,127
3,661
0
4,430
4,697
72,894
0
L
Cernunnos
LateNightThirst
Cernunnos
3,143
1,149
0
2,410
12,204
4,216
660
6,378
5,826
0
50,802
W
6,800
548
0
2,079
8,786
3,221
19
2,970
5,816
90,512
1,477
L
1,535
195
1,063
3,318
10,914
4,721
0
5,270
5,644
12,236
266
W
3,844
1,956
1,377
4,890
11,424
9,749
72
3,585
7,788
0
23,385
W
Odin
8,046
1,091
0
3,315
15,356
15,844
0
1,703
12,836
10,415
71,709
L
Surtr
e1d2x3n4
Surtr
11,430
4,057
0
5,869
16,422
14,489
0
2,859
13,563
2,541
71,469
W
Artemis
jpgnarly
Artemis
11,761
5,810
0
3,720
12,060
4,387
275
1,825
10,235
0
74,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,107
Gold Earned
46,383
473
Minions Killed
564
0
Camps Cleared
0
1,380,951
Distance Traveled
1,509,111
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,934
529
104
7
0
339,668
1
W
Sol
9,520
635
107
7
0
293,446
2
L
Kukulkan
8,161
544
139
9
0
309,943
2
L
Cernunnos
7,073
472
92
6
0
254,647
0
W
Agni
9,270
618
155
10
0
349,547
2
L
Khepri
6,000
400
14
1
0
189,236
2
W
Horus
8,646
576
37
2
0
304,295
2
W
Odin
9,149
610
148
10
0
276,786
0
L
Surtr
8,939
596
124
8
0
287,457
2
W
Artemis
9,798
653
117
8
0
285,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role