Player Matchup

Horus
Horus
Bronze III
CodeiineFeen
Horus
Bronze III
Level 143
God Stats
3W - 2L
1,478 SR
Queue Stats
4W - 3L
1,363 MMR
Party 1
Danzaburou
Danzaburou
Silver V
D-RA-Gon-3_3
Danzaburou
Silver V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,305 MMR
Party 1
Hades
Hades
Bronze V
PronounsR_IM-HIM
Hades
Bronze V
Level 144
God Stats
3W - 0L
1,620 SR
Queue Stats
7W - 6L
1,312 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 131
1,533 SR
1,327 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,500 SR
1,267 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
GTTMsal
Morgan Le Fay
Bronze III
Level 35
God Stats
1W - 2L
1,419 SR
Queue Stats
3W - 7L
1,272 MMR
Solo
Medusa
Medusa
Gold V
hmoney20
Medusa
Gold V
Level 128
God Stats
2W - 2L
1,603 SR
Queue Stats
68W - 78L
1,300 MMR
Solo
Bacchus
Bacchus
Silver III
kralken1030
Bacchus
Silver III
Level 124
God Stats
10W - 12L
1,477 SR
Queue Stats
70W - 99L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 6
11,339
667
10,184
23,094
25,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
D-RA-Gon-3_3
Danzaburou
17
2 / 3 / 5
11,124
654
12,909
18,327
9,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 4 / 3
12,852
756
17,431
23,695
14,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
DiscordiaHeraGilgameshCthulhuMulan

VS

Bans
AchillesKumbhakarnaBastetSurtrNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GTTMsal
Morgan Le Fay
15
2 / 4 / 6
10,202
600
9,684
14,119
6,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
hmoney20
Medusa
17
8 / 4 / 2
12,366
727
26,074
19,223
9,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
kralken1030
Bacchus
16
0 / 2 / 10
10,283
605
13,974
17,477
24,830
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
10
Kills
10
10
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Danzaburou
D-RA-Gon-3_3
Danzaburou
2
3
5
1.5
L
Morgan Le Fay
GTTMsal
Morgan Le Fay
2
4
6
1.25
W
6
4
3
1.88
L
Medusa
hmoney20
Medusa
8
4
2
2.25
L
Bacchus
kralken1030
Bacchus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
49,732
65,116
Taken
50,819
49,057
Mitigated
40,036
24,279
Healing
8,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,184
3,726
3,696
9,516
23,094
25,115
154
9,337
12,987
0
32,102
W
Danzaburou
D-RA-Gon-3_3
Danzaburou
12,909
4,941
0
4,418
18,327
9,432
1,120
4,943
13,114
0
46,522
L
Morgan Le Fay
GTTMsal
Morgan Le Fay
9,684
1,426
0
1,768
14,119
6,092
32
7,248
6,417
25,207
793
W
17,431
2,088
647
6,002
23,695
14,510
710
7,082
16,318
68,573
1,014
L
Medusa
hmoney20
Medusa
26,074
12,510
0
4,210
19,223
9,114
0
6,370
12,316
0
68,449
L
Bacchus
kralken1030
Bacchus
13,974
1,571
0
2,294
17,477
24,830
0
3,050
13,639
29,422
2,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,315
Gold Earned
32,851
202
Minions Killed
158
0
Camps Cleared
0
877,224
Distance Traveled
851,063
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,339
667
43
3
0
328,117
0
W
Danzaburou
11,124
654
71
4
0
272,859
7
L
Morgan Le Fay
10,202
600
40
2
0
266,364
0
W
Hades
12,852
756
88
5
0
276,248
0
L
Medusa
12,366
727
87
5
0
280,783
0
L
Bacchus
10,283
605
31
2
0
303,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role